A 3D Texture-based Recursive Multi-Level Ray Casting Algorithm

Sergei I. Vyatkin, Boris S. Dolgovesov. A 3D Texture-based Recursive Multi-Level Ray Casting Algorithm. In Yuri I. Shokin, O. I. Potaturkin, editors, Proceedings of the Second IASTED International Multi-Conference on Automation, Control, and Information Technology, Novosibirsk, Russia, June 20-24, 2005. pages 92-97, IASTED/ACTA Press, 2005.

Abstract

Abstract is missing.