Improving the language ability of deaf signing children through an interactive American sign language-based video game

Kimberly A. Weaver, Harley Hamilton, Zahoor Zafrulla, Helene Brashear, Thad Starner, Peter Presti, Amy Bruckman. Improving the language ability of deaf signing children through an interactive American sign language-based video game. In Susan R. Goldman, James Pellegrino, Kimberly Gomez, Leilah Lyons, Joshua Radinsky, editors, Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, ICLS '10, Chicago, IL, USA, June 29 - July 2, 2010, Volume 2. pages 306-307, International Society of the Learning Sciences / ACM DL, 2010. [doi]

@inproceedings{WeaverHZBSPB10,
  title = {Improving the language ability of deaf signing children through an interactive American sign language-based video game},
  author = {Kimberly A. Weaver and Harley Hamilton and Zahoor Zafrulla and Helene Brashear and Thad Starner and Peter Presti and Amy Bruckman},
  year = {2010},
  url = {http://dl.acm.org/citation.cfm?id=1854670},
  researchr = {https://researchr.org/publication/WeaverHZBSPB10},
  cites = {0},
  citedby = {0},
  pages = {306-307},
  booktitle = {Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, ICLS '10, Chicago, IL, USA, June 29 - July 2, 2010, Volume 2},
  editor = {Susan R. Goldman and James Pellegrino and Kimberly Gomez and Leilah Lyons and Joshua Radinsky},
  publisher = {International Society of the Learning Sciences / ACM DL},
}