Boxed Pervasive Games: An Experience with User-Created Pervasive Games

Richard Wetzel, Annika Wærn, Staffan Jonsson, Irma Lindt, Peter Ljungstrand, Karl-Petter Åkesson. Boxed Pervasive Games: An Experience with User-Created Pervasive Games. In Hideyuki Tokuda, Michael Beigl, Adrian Friday, A. J. Bernheim Brush, Yoshito Tobe, editors, Pervasive Computing, 7th International Conference, Pervasive 2009, Nara, Japan, May 11-14, 2009. Proceedings. Volume 5538 of Lecture Notes in Computer Science, pages 220-237, Springer, 2009. [doi]

@inproceedings{WetzelWJLLA09,
  title = {Boxed Pervasive Games: An Experience with User-Created Pervasive Games},
  author = {Richard Wetzel and Annika Wærn and Staffan Jonsson and Irma Lindt and Peter Ljungstrand and Karl-Petter Åkesson},
  year = {2009},
  doi = {10.1007/978-3-642-01516-8_16},
  url = {http://dx.doi.org/10.1007/978-3-642-01516-8_16},
  researchr = {https://researchr.org/publication/WetzelWJLLA09},
  cites = {0},
  citedby = {0},
  pages = {220-237},
  booktitle = {Pervasive Computing, 7th International Conference, Pervasive 2009, Nara, Japan, May 11-14, 2009. Proceedings},
  editor = {Hideyuki Tokuda and Michael Beigl and Adrian Friday and A. J. Bernheim Brush and Yoshito Tobe},
  volume = {5538},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-642-01515-1},
}