Hardware Accelerated Broad Phase Collision Detection for Realtime Simulations

Muiris Woulfe, John Dingliana, Michael Manzke. Hardware Accelerated Broad Phase Collision Detection for Realtime Simulations. In John Dingliana, Fabio Ganovelli, editors, Proceedings of the Fourth Workshop on Virtual Reality Interactions and Physical Simulations, VRIPHYS 2007, Dublin, Ireland, 2007. pages 79-88, Eurographics Association, 2007. [doi]

@inproceedings{WoulfeDM07,
  title = {Hardware Accelerated Broad Phase Collision Detection for Realtime Simulations},
  author = {Muiris Woulfe and John Dingliana and Michael Manzke},
  year = {2007},
  doi = {10.2312/PE/vriphys/vriphys07/079-088},
  url = {http://dx.doi.org/10.2312/PE/vriphys/vriphys07/079-088},
  researchr = {https://researchr.org/publication/WoulfeDM07},
  cites = {0},
  citedby = {0},
  pages = {79-88},
  booktitle = {Proceedings of the Fourth Workshop on Virtual Reality Interactions and Physical Simulations, VRIPHYS 2007, Dublin, Ireland, 2007},
  editor = {John Dingliana and Fabio Ganovelli},
  publisher = {Eurographics Association},
  isbn = {978-3-905673-65-4},
}