Egocentric AI Processing for Computer Entertainment: A Real-Time Process Manager for Games

Ian Wright, James A. R. Marshall. Egocentric AI Processing for Computer Entertainment: A Real-Time Process Manager for Games. In Quasim H. Mehdi, Norman E. Gough, editors, 1st International Conference on Intelligent Games and Simulation (GAME-ON 2000), 11-12 November 2000, London, UK. pages 34, ?, 2000.

Abstract

Abstract is missing.