Design Principles for Sparse Matrix Multiplication on the GPU

Carl Yang, Aydin Buluç, John D. Owens. Design Principles for Sparse Matrix Multiplication on the GPU. In Marco Aldinucci, Luca Padovani, Massimo Torquati, editors, Euro-Par 2018: Parallel Processing - 24th International Conference on Parallel and Distributed Computing, Turin, Italy, August 27-31, 2018, Proceedings. Volume 11014 of Lecture Notes in Computer Science, pages 672-687, Springer, 2018. [doi]

Abstract

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