Directly Controlling the Perceived Difficulty of a Shooting Game by the Addition of Fake Enemy Bullets

Jiale Zhang. Directly Controlling the Perceived Difficulty of a Shooting Game by the Addition of Fake Enemy Bullets. In Yoshifumi Kitamura, Aaron Quigley, Katherine Isbister, Takeo Igarashi, editors, CHI '21: CHI Conference on Human Factors in Computing Systems, Virtual Event / Yokohama Japan, May 8-13, 2021, Extended Abstracts. ACM, 2021. [doi]

Abstract

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