Pangolin: speeding up concurrent messaging for cloud-based social gaming

Chao Zhang, Cheng Huang, Philip A. Chou, Jin Li, Sanjeev Mehrotra, Keith W. Ross, Hao Chen, Felix Livni, Jay Thaler. Pangolin: speeding up concurrent messaging for cloud-based social gaming. In Kenjiro Cho, Mark Crovella, editors, Proceedings of the 2011 Conference on Emerging Networking Experiments and Technologies, Co-NEXT '11, Tokyo, Japan, December 6-9, 2011. pages 23, ACM, 2011. [doi]

Authors

Chao Zhang

This author has not been identified. Look up 'Chao Zhang' in Google

Cheng Huang

This author has not been identified. Look up 'Cheng Huang' in Google

Philip A. Chou

This author has not been identified. Look up 'Philip A. Chou' in Google

Jin Li

This author has not been identified. Look up 'Jin Li' in Google

Sanjeev Mehrotra

This author has not been identified. Look up 'Sanjeev Mehrotra' in Google

Keith W. Ross

This author has not been identified. Look up 'Keith W. Ross' in Google

Hao Chen

This author has not been identified. It may be one of the following persons: Look up 'Hao Chen' in Google

Felix Livni

This author has not been identified. Look up 'Felix Livni' in Google

Jay Thaler

This author has not been identified. Look up 'Jay Thaler' in Google