Generating Believable Virtual Characters Using Behavior Capture and Hidden Markov Models

Richard Zhao, Duane Szafron. Generating Believable Virtual Characters Using Behavior Capture and Hidden Markov Models. In H. Jaap van den Herik, Aske Plaat, editors, Advances in Computer Games - 13th International Conference, ACG 2011, Tilburg, The Netherlands, November 20-22, 2011, Revised Selected Papers. Volume 7168 of Lecture Notes in Computer Science, pages 342-353, Springer, 2011. [doi]

Abstract

Abstract is missing.