Application of 4-Point Subdivision to Generate In-Between Frames in Skeletal Animation

Fan Zhou, Xiaonan Luo, Hao Huang. Application of 4-Point Subdivision to Generate In-Between Frames in Skeletal Animation. In Zhigeng Pan, Ruth Aylett, Holger Diener, Xiaogang Jin, Stefan Göbel, Li Li, editors, Technologies for E-Learning and Digital Entertainment, First International Conference, Edutainment 2006, Hangzhou, China, April 16-19, 2006, Proceedings. Volume 3942 of Lecture Notes in Computer Science, pages 1080-1084, Springer, 2006. [doi]

Abstract

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