Rendering Scheduling Framework in Edge Computing: A Congestion Game-based Approach

Bing Zhou, Hongqi Yang. Rendering Scheduling Framework in Edge Computing: A Congestion Game-based Approach. In 38th IEEE International Performance Computing and Communications Conference, IPCCC 2019, London, United Kingdom, October 29-31, 2019. pages 1-6, IEEE, 2019. [doi]

Abstract

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