Atomic quake: using transactional memory in an interactive multiplayer game server

Ferad Zyulkyarov, Vladimir Gajinov, Osman S. Unsal, Adrián Cristal, Eduard Ayguadé, Tim Harris, Mateo Valero. Atomic quake: using transactional memory in an interactive multiplayer game server. In Daniel A. Reed, Vivek Sarkar, editors, Proceedings of the 14th ACM SIGPLAN Symposium on Principles and Practice of Parallel Programming, PPOPP 2009, Raleigh, NC, USA, February 14-18, 2009. pages 25-34, ACM, 2009. [doi]

@inproceedings{ZyulkyarovGUCAHV09,
  title = {Atomic quake: using transactional memory in an interactive multiplayer game server},
  author = {Ferad Zyulkyarov and Vladimir Gajinov and Osman S. Unsal and Adrián Cristal and Eduard Ayguadé and Tim Harris and Mateo Valero},
  year = {2009},
  doi = {10.1145/1504176.1504183},
  url = {http://doi.acm.org/10.1145/1504176.1504183},
  researchr = {https://researchr.org/publication/ZyulkyarovGUCAHV09},
  cites = {0},
  citedby = {0},
  pages = {25-34},
  booktitle = {Proceedings of the 14th ACM SIGPLAN Symposium on Principles and Practice of Parallel Programming, PPOPP 2009, Raleigh, NC, USA, February 14-18, 2009},
  editor = {Daniel A. Reed and Vivek Sarkar},
  publisher = {ACM},
  isbn = {978-1-60558-397-6},
}