Abstract is missing.
- Spatial updating in real and virtual environments: contribution and interaction of visual and vestibular cuesBernhard E. Riecke, Heinrich H. Bülthoff. 9-17 [doi]
- Visual motion influences locomotion in a treadmill virtual environmentBetty J. Mohler, William B. Thompson, Sarah H. Creem-Regehr, Herbert L. Pick Jr., William Warren, John J. Rieser, Peter Willemsen. 19-22 [doi]
- Recalibration of rotational locomotion in immersive virtual environmentsScott A. Kuhl. 23-26 [doi]
- Distance perception in real and virtual environmentsJodie M. Plumert, Joseph K. Kearney, James F. Cremer. 27-34 [doi]
- The effects of head-mounted display mechanics on distance judgments in virtual environmentsPeter Willemsen, Mark B. Colton, Sarah H. Creem-Regehr, William B. Thompson. 35-38 [doi]
- Perceptual sensitivity to head tracking latency in virtual environments with varying degrees of scene complexityKaterina Mania, Bernard D. Adelstein, Stephen R. Ellis, Michael I. Hill. 39-47 [doi]
- A feasibility test for perceptually adaptive level of detail rendering on desktop systemsDerrick Parkhurst, Ernst Niebur. 49-56 [doi]
- An experimental approach to predicting saliency for simplified polygonal modelsSarah Howlett, John Hamill, Carol O Sullivan. 57-64 [doi]
- Perceptual invariance of nonlinear Focus+Context transformationsKeith Lau, Ronald A. Rensink, Tamara Munzner. 65-72 [doi]
- Vision-realistic rendering: simulation of the scanned foveal image from wavefront data of human subjectsBrian A. Barsky. 73-81 [doi]
- Subband encoding of high dynamic range imageryGreg Ward, Maryann Simmons. 83-90 [doi]
- Example-based color stylization based on categorical perceptionYoungha Chang, Keiji Uchikawa, Suguru Saito. 91-98 [doi]
- Second order image statistics in computer graphicsErik Reinhard, Peter Shirley, Michael Ashikhmin, Tom Troscianko. 99-106 [doi]
- Effects of rendering on shape perception in automobile designJames A. Ferwerda, Stephen H. Westin, Randall C. Smith, Richard R. Pawlicki. 107-114 [doi]
- What do reflections tell us about the shape of a mirror?Silvio Savarese, Fei-Fei Li, Pietro Perona. 115-118 [doi]
- Conveying three-dimensional shape with textureSunghee Kim, Haleh Hagh-Shenas, Victoria Interrante. 119-122 [doi]
- A perceptually-inspired force model for haptic texture renderingMiguel A. Otaduy, Ming C. Lin. 123-126 [doi]
- Perceiving translucent materialsRoland W. Fleming, Henrik Wann Jensen, Heinrich H. Bülthoff. 127-134 [doi]
- Frames of reference in virtual object rotationColin Ware, Roland Arsenault. 135-141 [doi]
- The components of conversational facial expressionsDouglas W. Cunningham, Mario Kleiner, Heinrich H. Bülthoff, Christian Wallraven. 143-150 [doi]
- Towards perceptually realistic talking heads: models, methods and McGurkDarren Cosker, Susan Paddock, A. David Marshall, Paul L. Rosin, Simon K. Rushton. 151-157 [doi]
- A psychophysical validation of tone mapping operators using a high dynamic range displayPatrick Ledda, Alan Chalmers, Helge Seetzen. 159 [doi]
- A survey of color spaces for shadow identificationErum Arif Khan, Erik Reinhard. 160 [doi]
- Algorithms for image database navigation and tuning of object selective neurons in the non-human primateSarah R. Allred, Yan Liu, Bharathi Jagadeesh. 161 [doi]
- An experimental investigation of distance perception in real vs. immersive virtual environments via direct blind walking in a high-fidelity model of the same roomVictoria Interrante, Lee Anderson, Brian Ries. 162 [doi]
- An opponent process approach to modeling the blue shift of the human color vision systemBrian A. Barsky, Todd J. Kosloff, Steven D. Upstill. 163 [doi]
- Causes of depth perception errors in stereo displaysReynald Hoskinson, Caitlin Akai, Brian D. Fisher, John Dill, Barry A. Po. 164 [doi]
- Collisions and attentionCarol O Sullivan, Richard Lee. 165 [doi]
- Color appearance models and dynamic range reductionAhmet Oguz Akyüz, Erik Reinhard, Sumanta N. Pattanaik. 166 [doi]
- Effective color coding of menu design for movie genresKyung Jae Lee, James L. Mohler. 167 [doi]
- Enhancing perceived depth in images via artistic mattingAmy Ashurst Gooch, Bruce Gooch. 168 [doi]
- From scene to screen: colour accuracy in computer simulations used for psychophysicsAlexa I. Ruppertsberg, Marina Bloj. 169 [doi]
- Gaze-directed streamline seedingD. Watanabe, Xiaoyang Mao, K. Ono, Atsumi Imamiya. 170 [doi]
- Image appearance modeling and high-dynamic-range image renderingMark D. Fairchild, Garrett M. Johnson, Jiangtao Kuang, Hiroshi Yamaguchi. 171 [doi]
- Lightness perception inspired tone mappingGrzegorz Krawczyk, Rafal Mantiuk, Karol Myszkowski, Hans-Peter Seidel. 172 [doi]
- Observations of visual and audio coaching methods in a virtual laparoscopic training environmentMavis Chan, John Dill, Shahram Payandeh. 173 [doi]
- Selective rendering of task related scenesVeronica Sundstedt, Alan Chalmers, Kirsten Cater. 174 [doi]
- Selective rendering using task-importance mapsVeronica Sundstedt, Kurt Debattista, Alan Chalmers. 175 [doi]
- Space perception and cues to distance in virtual realityRoss Messing, Frank H. Durgin. 176 [doi]
- Statistical analysis of impressionist colorAsako Fukumoto, Dong Sheng Cai, Michiaki Yasumura. 177 [doi]
- Throwing vs. walking as indicators of distance perception in real and virtual environmentsCynthia S. Sahm, Sarah H. Creem-Regehr, William B. Thompson, Peter Willemsen. 178 [doi]
- Using a 2D colon to guide 3D navigation in virtual colonoscopyJeanette C. Meng, Michael Halle. 179 [doi]
- Using facial texture manipulation to study facial motion perceptionMario Kleiner, Adrian Schwaninger, Douglas W. Cunningham, Barbara Knappmeyer. 180 [doi]
- View dependence of complex versus simple facial motionsChristian Wallraven, Douglas W. Cunningham, Martin Breidt, Heinrich H. Bülthoff. 181 [doi]
- Workspace calibration via perceptual judgmentsRashmi Sundareswara, Paul R. Schrater. 182 [doi]