Abstract is missing.
- Synthetic Motion Capture for Interactive Virtual WorldsQinxin Yu, Demetri Terzopoulos. 2-10 [doi]
- Real-Time Intelligent Characters for a Non-Visual Simulation EnvironmentRandolph M. Jones, John E. Laird, Paul E. Nielsen. 11-18 [doi]
- Avatars á la Snow CrashJan M. Allbeck, Norman I. Badler. 19-24 [doi]
- Dynamic Autonomous Agents: Game ApplicationsSiome Goldenstein, Edward W. Large, Dimitris N. Metaxas. 25 [doi]
- Modeling and Deformation of the Human Body using an Anatomically-Based ApproachLuciana Porcher Nedel, Daniel Thalmann. 34-40 [doi]
- Efficient Network Transmission of Virtual Human BodiesTolga K. Capin, Maja Jovovic, Joaquim Esmerado, Amaury Aubel, Daniel Thalmann. 41-48 [doi]
- Animation of Synthetic Faces in MPEG-4Jörn Ostermann. 49-55 [doi]
- Facial Deformations for MPEG-4Marc Escher, Igor S. Pandzic, Nadia Magnenat-Thalmann. 56 [doi]
- Feature-based Surface Decomposition for Correspondence and Morphing Between PolyhedraArthur D. Gregory, Andrei State, Ming C. Lin, Dinesh Manocha, Mark A. Livingston. 64-71 [doi]
- The SPHERIGON: A Simple Polygon Patch for Smoothing Quickly Your Polygonal MeshesPascal Volino, Nadia Magnenat-Thalmann. 72-78 [doi]
- GASP: From Modular Programming to Distributed ExecutionStéphane Donikian, Alain Chauffaut, Thierry Duval, R. Kulpa. 79-87 [doi]
- Interactive Animation of Soft ShadowsAdam D. Worrall, David Hedley, Derek J. Paddon. 88 [doi]
- MikeTalk: A Talking Facial Display Based on Morphing VisemesTony Ezzat, Tomaso Poggio. 96-102 [doi]
- Sample-Based Synthesis of Photo-Realistic Talking HeadsEric Cosatto, Hans Peter Graf. 103-110 [doi]
- Realistic Speech Animation of Synthetic FacesB. Uz, Ugur Güdükbay, Bülent Özgüç. 111-118 [doi]
- Image Morphing of Facial Images Transformation based on Navier Elastic Body SplinesAboul Ella Hassanien, Masayuki Nakajima. 119 [doi]
- Real-Time Facial Animation based upon a Bank of 3D Facial ExpressionsC. Kouadio, Pierre Poulin, P. Lachapelle. 128-136 [doi]
- Active Voodoo Dolls: A Vision Based Input Device for Nonrigid ControlJohn Isidoro, Stan Sclaroff. 137-143 [doi]
- Physically-based Animation of Volumetric ObjectsYan Chen, Qing-hong Zhu, Arie E. Kaufman, Shigeru Muraki. 154-160 [doi]
- Technical Issues on Simulating Impulse and Friction in Three Dimensional Rigid Body DynamicsKatsuaki Kawachi, Hiromasa Suzuki, Fumihiko Kimura. 170-176 [doi]