Abstract is missing.
- An Algorithm for Polygon Subdivision Based on Vertex NormalsCornelius W. A. M. van Overveld, Brian Wyvill. 3-12 [doi]
- Calligraphic Character Synthesis using Brush ModelHorace Ho-Shing Ip, Helena T. F. Wong. 13-21 [doi]
- Representing and Rendering Sweep Objects using Volume ModelsGeorge Sealy. 22 [doi]
- Autonomous Animated Interactive Characters: Do We Need Them?Bruce Blumberg. 29 [doi]
- Integrating Flying and Fish Tank Metaphors with Cyclopean ScaleColin Ware, Daniel J. Fleet. 39-46 [doi]
- A Hybrid 2D / 3D User Interface for Immersive Object ModelingKarin Coninx, Frank Van Reeth, Eddy Flerackers. 47-55 [doi]
- Sketching Shadows and Highlights to Position LightsPierre Poulin, Karim Ratib, Marco Jacque. 56 [doi]
- An Automatic Description of Volumetric Objects using MetaballsJay Jeong Kim, Eun Seok Kim, Seung-Ki Park. 65-73 [doi]
- Reversibly Visible Polygons and Polygonal Approximation in Two Dimensional SpaceSasipalli V. S. Rao, Harada Koichi. 74-83 [doi]
- VUEMS: A Virtual Urban Environment Modeling SystemStéphane Donikian. 84 [doi]
- Characterizing Images Based on Lines for Image IndexingTosiyasu L. Kunii, Shuta Murakami, Yoshihisa Shinagawa, M. Ohga. 94 [doi]
- Model-Based View-Extrapolation for Interactive VR Web-SystemsDaniel Cohen-Or. 104-112 [doi]
- DOOViE: An Architecture for Networked Virtual Environment SystemsJesung Ahn, Minjeong Lee, Huenjoo Lee. 113 [doi]
- Curve and Surface Design Using Multiresolution ConstraintsShigeo Takahashi, Yoshihisa Shinagawa, Tosiyasu L. Kunii. 121-130 [doi]
- An Interpolation Subspline Scheme Related to B-Spline TechniquesOtto Röschel. 131 [doi]
- Internet Business OpportunitiesCarl Machover. 138 [doi]
- A Cached Frame Buffer System for Object-Space parallel Processing SystemHiroaki Kobayashi. 146-155 [doi]
- An Advanced Graphics Chip with Bump-mapped Phong ShadingTsuneo Ikedo, Jianhua Ma. 156 [doi]
- A User-Friendly Texture-Fitting Methodology for Virtual HumansGaël Sannier, Nadia Magnenat-Thalmann. 167 [doi]
- Controlling Fluid AnimationNick Foster, Dimitris N. Metaxas. 178-188 [doi]
- Sensor Based Synthetic Actors in a Tennis Game SimulationHansrudi Noser, Daniel Thalmann. 189 [doi]
- The Virtual Display CaseGeoff Wyvill. 200-204 [doi]
- The Visorama System: A Functional Overview of a New Virtual Reality EnvironmentAndré Matos, Luiz Velho, Jonas Gomes, André Parente, Heloisa Siffert. 205-212 [doi]
- Distortion Correction of Magnetic Fields for Position TrackingGabriel Zachmann. 213 [doi]
- Modifying Curvatures at Design Points for Convex B-spline CurvesHui Guan, Tatsuo Torii. 223-229 [doi]
- Geodesic Voronoi Diagrams on Parametric SurfacesRichard Kunze, Franz-Erich Wolter, Thomas Rausch. 230-237 [doi]