Abstract is missing.
- Designing for children: blending HCI and Action ResearchTania Di Mascio, Laura Tarantino. 1-9 [doi]
- "There Is No Rose Without A Thorn": An Assessment of a Game Design Experience for ChildrenGabriella Dodero, Rosella Gennari, Alessandra Melonio, Santina Torello. 10-17 [doi]
- Designing and evaluating interfaces for domestic eco-feedback: a blended educational experienceFabio Pittarello, Tommaso Pellegrini. 18-25 [doi]
- Towards Interoperability in Video GamesJanne Parkkila, Timo Hynninen, Jouni Ikonen, Jari Porras, Filip Radulovic. 26-29 [doi]
- From Game Design with Children to Game Development with University Students: What Issues Come Up?Luis Corral, Ilenia Fronza, Rosella Gennari, Alessandra Melonio. 30-33 [doi]
- A Design Space for Exploring Rich and Complex Information EnvironmentsAugusto Celentano, Emmanuel Dubois. 34-41 [doi]
- Evaluating the Experience of Use of a Squeezable InterfacePatrizia Marti, Iolanda Iacono. 42-49 [doi]
- Evaluating Visitor Experiences with Interactive ArtFabio Morreale, Antonella De Angeli. 50-57 [doi]
- On the Interplay between Data Overlay and Real-World Context using See-through DisplaysAndrea Albarelli, Augusto Celentano, Luca Cosmo, Renato Marchi. 58-65 [doi]
- Interaction Design Patterns in Recommender SystemsPaolo Cremonesi, Mehdi Elahi, Franca Garzotto. 66-73 [doi]
- Evaluation of basic object manipulation modes for low-cost immersive Virtual RealityFabio Marco Caputo, Andrea Giachetti. 74-77 [doi]
- Interactive shops: how the customer can deal with them both from inside and outsideFabio Sorrentino, Lucio Davide Spano, Riccardo Scateni. 78-81 [doi]
- Frontier: A Directed Graph System for Web NavigationSriharish Vangavolu, Hayden Wood, Joseph Newman, Seth Polsley, Tracy Hammond. 82-85 [doi]
- Linked Data Queries as Jigsaw Puzzles: a Visual Interface for SPARQL Based on Blockly LibraryPaolo Bottoni, Miguel Ceriani. 86-89 [doi]
- Authoring Public Display Web Applications: Guidelines, Design Patterns, and Tool SupportAlessandro Bendinelli, Fabio Paternò. 90-93 [doi]
- Exploring Visually Impaired People's Gesture Preferences for SmartphonesMaria Claudia Buzzi, Marina Buzzi, Barbara Leporini, Amaury Trujillo. 94-101 [doi]
- Involving Older Adults in Designing Interactive Technology: The Case of SeniorChannelValeria Orso, Anna Spagnolli, Luciano Gamberini, Francisco Ibañez, Maria Elena Fabregat. 102-109 [doi]
- Modeling and Simulating Empathic Behavior in Social Assistive RobotsBerardina De Carolis, Stefano Ferilli, Giuseppe Palestra, Valeria Carofiglio. 110-117 [doi]
- FATCHA: the CAPTCHA are you!Maria De Marsico, Luca Marchionni, Andrea Novelli, Michael Oertel. 118-125 [doi]
- From gamification to pervasive game in mapping urban accessibilityCatia Prandi, Valentina Nisi, Paola Salomoni, Nuno Jardim Nunes. 126-129 [doi]
- Crowdsourcing Urban Accessibility: : Some Preliminary Experiences with ResultsPaola Salomoni, Catia Prandi, Marco Roccetti, Valentina Nisi, N. Jardim Nunes. 130-133 [doi]
- Playing with geometry: a Multimodal Android App for Blind ChildrenMaria Claudia Buzzi, Marina Buzzi, Barbara Leporini, Caterina Senette. 134-137 [doi]
- FUN PLEdGE: a FUNny Platformers LEvels GEneratorDario Maggiorini, Mattia Mannalà, Mario Ornaghi, Laura Anna Ripamonti. 138-145 [doi]
- End-User Development in Ambient Intelligence: a User StudyFederico Cabitza, Daniela Fogli, Rosa Lanzilotti, Antonio Piccinno. 146-153 [doi]
- Can users read text on large displays?: Effects of Physical Display Size on Users' Reading Comprehension of TextJunko Ichino, Naofumi Kanayama, Shun'ichi Tano, Tomonori Hashiyama. 154-161 [doi]
- Toward Effective Movie Recommendations Based on Mise-en-Scène Film StylesYashar Deldjoo, Mehdi Elahi, Massimo Quadrana, Paolo Cremonesi, Franca Garzotto. 162-165 [doi]
- Automated Detection of Impulsive Movements in HCIRadoslaw Niewiadomski, Maurizio Mancini, Gualtiero Volpe, Antonio Camurri. 166-169 [doi]
- Capturing user intent in a VirtusphereWilliam E. Marsh, Thorsten Kluss. 170-173 [doi]
- Subjective Assessment of Stress in HCI: A Study of the Valence-Arousal Scale using Skin ConductanceAlexandros Liapis, Christos Katsanos, Dimitris Sotiropoulos, Michalis Nik Xenos, Nikos Karousos. 174-177 [doi]
- Citizen X: : Designing for Holistic Community EngagementSimone Ashby, Julian Hanna, Ian Oakley, Tatiana Vieira, Filipe Abreu, Pedro Campos. 178-181 [doi]
- Rethinking User Generated Location Rating: Where Does the Lion Get its Share?Gustavo Marfia, F. Muzzarelli, Giovanni Matteucci, V. Nisi, N. Jardim Nunes. 182-185 [doi]
- PALX: Player and Learner Experience Design: Can We Design for Both?Gabriella Dodero, Rosella Gennari, Alessandra Melonio. 186-187 [doi]
- New perspectives to improve quality, efficacy and appeal of HCI coursesCarmelo Ardito, Rosa Lanzilotti, Roberto Polillo, Lucio Davide Spano, Massimo Zancanaro. 188-189 [doi]