Abstract is missing.
- Introducing the Cast for Social Computing: Life-Like CharactersHelmut Prendinger, Mitsuru Ishizuka. 3-18
- Representing and Parameterizing Agent BehaviorsJan M. Allbeck, Norman I. Badler. 19-38
- Toward a Unified Scripting Language: Lessons Learned from Developing CML and AMLYasmine Arafa, Kaveh Kamyab, Ebrahim Mamdani. 39-64
- APML, a Markup Language for Believable Behavior GenerationBerardina De Carolis, Catherine Pelachaud, Isabella Poggi, Mark Steedman. 65-86
- STEP: a Scripting Language for Embodied AgentsZhisheng Huang, Anton Eliëns, Cees T. Visser. 87-110
- gUI: Specifying Complete User InteractionAndrew Marriott, Simon Beard. 111-134
- A Behavior Language: Joint Action and Behavioral IdiomsMichael Mateas, Andrew Stern. 135-162
- BEAT: the Behavior Expression Animation ToolkitJustine Cassell, Hannes Högni Vilhjálmsson, Timothy W. Bickmore. 163-186
- Galatea: Open-Source Software for Developing Anthropomorphic Spoken Dialog AgentsShinichi Kawamoto, Hiroshi Shimodaira, Tsuneo Nitta, Takuya Nishimoto, Satoshi Nakamura, Katsunobu Itou, Shigeo Morishima, Tatsuo Yotsukura, Atsuhiko Kai, Akinobu Lee, Yoichi Yamashita, Takao Kobayashi, Keiichi Tokuda, Keikichi Hirose, Nobuaki Minematsu, Atsushi Yamada, Yasuharu Den, Takehito Utsuro, Shigeki Sagayama. 187-212
- MPML and SCREAM: Scripting the Bodies and Minds of Life-Like CharactersHelmut Prendinger, Santi Saeyor, Mitsuru Ishizuka. 213-244
- Great Expectations: Prediction in Entertainment ApplicationsRobert Burke. 245-270
- Shallowand Inner Forms of Emotional Intelligence in Advisory Dialog SimulationFiorella de Rosis, Berardina De Carolis, Valeria Carofiglio, Sebastiano Pizzutilo. 271-294
- Web Information Integration Using Multiple Character AgentsYasuhiko Kitamura. 295-316
- Expressive Behaviors for Virtual WorldsStacy Marsella, Jonathan Gratch, Jeff Rickel. 317-360
- Playing with Agents-Agents in Social and Dramatic GamesAna Paiva, Rui Prada, Isabel Machado, Carlos Martinho, Marco Vala, André Silva. 361-376
- A Review of the Development of Embodied Presentation Agents and Their Application FieldsThomas Rist, Elisabeth André, Stephan Baldes, Patrick Gebhard, Martin Klesen, Michael Kipp, Peter Rist, Markus Schmitt 0002. 377-404
- Interface Agents That Facilitate Knowledge Interactions Between Community MembersYasuyuki Sumi, Kenji Mase. 405-428
- Animated Agents Capable of Understanding Natural Language and Performing ActionsHozumi Tanaka, Takenobu Tokunaga, Yusuke Shinyama. 429-446
- What Makes Characters Seem Life-Like?Barbara Hayes-Roth. 447-462
- Some Issues in the Design of Character Scripting and Specification Languages - a Personal ViewThomas Rist. 463-468