Abstract is missing.
- I Learn. You Learn. We Learn? An Experiment in Collaborative Concept MappingClaudia Picardi, Anna Goy, Daniele Gunetti, Giovanna Petrone, Marco Roberti, Walter Nuninger. 15-25 [doi]
- Investigating the Relationship between Learners' Cognitive Participation and Learning Outcome in Asynchronous Online Discussion ForumsZhi Liu, Shiqi Liu, Cuishuang Zhang, Zhu Su, Tianhui Hu, Sannyuya Liu. 26-33 [doi]
- Investigating the Relationship among Students' Interest, Flow and Their Learning Outcomes in a Blended Learning Asynchronous ForumShanyu Tan, Zhi Liu, Shiqi Liu, Zhu Su, Huanyou Chai, Sannyuya Liu. 34-41 [doi]
- Immersive Serious Game-style Virtual Environment for Training in Electrical Live Line Maintenance ActivitiesKlaus de Geus, Rafael T. Beê, Vinícius M. Corrêa, Ricardo C. R. dos Santos, Alexandre P. de Faria, Elton M. Sato, Vitoldo Swinka-Filho, Awdry Feisser Miquelin, Sérgio Scheer, Paulo H. Siqueira, Walmor Cardoso Godoi, Matheus Rosendo, Yuri Gruber. 42-53 [doi]
- Using Virtual Reality to Improve Visual Recognition Skills of First Year Architecture Students: A Comparative StudySalih Ceylan. 54-63 [doi]
- Evaluation of Learning Motivation within an Adaptive e-Learning Platform for Engineering ScienceMathias Bauer, Jacqueline Schuldt, Heidi Krömker. 64-73 [doi]
- Inducing the Learning of Ergonomics and Anthropometric Design using Motion Capture and Virtual Simulation in an Industrial ContextDonovan Esqueda, Luis E. Villagómez, Yuliana Tónix, Ailin Velilla. 74-83 [doi]
- Users' Learning Pathways on Cross-site Open Educational ResourcesAyse Saliha Sunar, Erik Novak, Dunja Mladenic. 84-95 [doi]
- Labour Market Information Driven, Personalized, OER Recommendation System for Lifelong LearnersMohammadReza Tavakoli, Stefan T. Mol, Gábor Kismihók. 96-104 [doi]
- PROGDASH: Lessons Learned from a Learning Dashboard In-the-wildMohamed Ez-zaouia, Aurélien Tabard, Élise Lavoué. 105-117 [doi]
- Investigating Different Educational Blog Characteristics to Support Collaborative Learning based on Connectivism Learning TheoryAhmed Mohamed Fahmy Yousef, Radwa Amir Salah, Eman Mohammed Makram. 118-129 [doi]
- Boosting Early Detection of Spring Semester Freshmen Attrition: A Preliminary ExplorationEitel J. M. Lauría, Eric Stenton, Edward Presutti. 130-138 [doi]
- Reading Fluency Training with Amazon AlexaSara Durski, Wolfgang Müller 0004, Sandra Rebholz, Ute Massler. 139-146 [doi]
- An Assessment of Statistical Classification for Socially Oriented Learning MethodologiesOrlando Ferreira-Pires, M. Estela Sousa-Vieira, José C. López-Ardao, Manuel Fernández-Veiga. 147-156 [doi]
- Developing Computational Thinking in Early Ages: A Review of the code.org PlatformRolando Barradas, José Alberto Lencastre, Salviano Soares, António Valente. 157-168 [doi]
- ReflectionScope: Scaffold Students to Articulate Reflection during Design-based Learning ProcessesZhongya Zhang, Tilde Bekker, Helle Marie Skovbjerg, Panos Markopoulos. 169-179 [doi]
- Mulsemedia in Education: A Case Study on Learner Experience, Motivation and Knowledge GainIrina Tal, Longhao Zou, Margaret Farren, Gabriel-Miro Muntean. 180-187 [doi]
- Investigating the Learning Impact of Autothinking Educational Game on Adults: A Case Study of FranceNour El Mawas, Danial Hooshyar, YeongWook Yang. 188-196 [doi]
- The Effects of Augmented Reality: A Comparative Study in an Undergraduate Physics Laboratory CourseSebastian Kapp, Michael Thees, Fabian Beil, Thomas Weatherby, Jan-Philipp Burde, Thomas Wilhelm, Jochen Kuhn. 197-206 [doi]
- Snap & Hear: Comic Book Analyst for Children Having Literacy and Visual BarriersR. B. Dias Yapa, T. L. Kahaduwa Arachchi, V. S. Suriyarachchi, U. D. Abegunasekara, S. Thelijjagoda. 209-215 [doi]
- Adult First-time User of Handheld Computer System: ChallengesGuy Toko, Ernest Mnkandla. 216-227 [doi]
- Can Blockchain Technology Facilitate the Unbundling of Higher EducationIra Sood, Henri Pirkkalainen, Anthony Fisher Camilleri. 228-235
- A Study on Gamification EffectivenessPetar Cvetkovic, Charly Harbord, Helmut Hlavacs. 236-244 [doi]
- Immersion into the World of Gaming: An Approach of Introducing Gamification in an Educational ContextKorbinian Otto, Corinna Kröhn, Barbara Sabitzer. 245-252 [doi]
- Investigating the Differences of Student Interactions between Behavior- and Content-based Networks in Online DiscussionsTianhui Hu, Huanyou Chai, Sannyuya Liu, Qian Zhang, Guanxian Yi, Zhi Liu, Zhu Su. 253-260 [doi]
- Computer Usability: Interactive Challenges Faced by Less Experienced Computer Users in South AfricaGuy Toko, Ernest Mnkandla. 261-269 [doi]
- Cognitive and Social Aspects of Visualization in Algorithm LearningLudek Kucera. 270-277 [doi]
- An Enterprise Information Model for Knowledge Transfer with Application Systems: The Current State of Enterprise GPSHans-Jürgen Scheruhn, Elnur Bayramli, Johannes Hintsch. 278-289 [doi]
- Evaluating the Learning Process: The "ThimelEdu" Educational Game Case StudyStamatios Papadakis, Apostolos Marios Trampas, Anastasios Kristofer Barianos, Michail Kalogiannakis, Nikolas Vidakis. 290-298 [doi]
- Quality of Group Formation in CSCL EnvironmentsNaseebah Maqtary, Abdulqader Mohsen, Kamal Bechkoum. 299-306 [doi]
- Design of Learning Analytics Tool: The Experts' Eyes ViewDafinka Miteva, Eliza Stefanova. 307-314 [doi]
- Augmentation of Interactive Science Communication using Sign LanguageMiki Namatame, Masami Kitamura. 315-319 [doi]
- First Insights into Hybrid AI-Fuzzy Tutoring System for Boredom IdentificationViktors Zagorskis, Ingrida Lavrinovica, Atis Kapenieks. 320-326 [doi]
- Deterministic Factors Influencing Learners' Learning Behaviors and Outcomes by Applying Information Technology-assisted Music CurriculumJing Li, Fang-Jie Shiu, Hsiu-Chin Huang. 327-335 [doi]
- Learning Recursion: Insights from the ChiQat Intelligent Tutoring SystemOmar AlZoubi, Barbara Di Eugenio, Davide Fossati, Nicholas Green, Mehrdad Alizadeh. 336-343 [doi]
- XEL Group Learning - A Socio-technical Framework for Self-regulated LearningShereif Eid, Gábor Kismihók. 344-351 [doi]
- Use of Learning Management System (LMS): A Study in a Brazilian and Portuguese UniversitiesRoberta de Souza Leone, Cristina Mesquita, Rui Pedro Lopes. 352-358 [doi]
- Recommendation of Educational Content to Improve Student Performance: An Approach based on Learning StylesAlana Oliveira, Mário Meireles Teixeira, Carlos de Salles Soares Neto. 359-365 [doi]
- Evaluation of Low-threshold Programming Learning Environments for the Blind and Partially SightedShirin Riazy, Sabrina Inez Weller, Katharina Simbeck. 366-373 [doi]
- Computational Logic in the First Semester of Computer Science: An Experience ReportDavid M. Cerna, Martina Seidl, Wolfgang Schreiner, Wolfgang Windsteiger, Armin Biere. 374-381 [doi]
- Challenges with Teaching and Learning Theoretical Query LanguagesJalal Kawash, Levi Meston. 382-389 [doi]
- stARS: Proposing an Adaptable Collaborative Learning Environment to Support Communication in the ClassroomTommy Kubica, Ilja Shmelkin, Robert Peine, Lidia Roszko, Alexander Schill. 390-397 [doi]
- POI-based Recommender System for the Support of Academics in a Smart CampusGuilherme Xavier de Carvalho, Isabela Gasparini, Guilherme Medeiros Machado, Leandro Krug Wives, José Palazzo M. de Oliveira. 398-405 [doi]
- The MATLAB Grader Test Generator: A Teacher's Tool for Generating Autograding Tests of MATLAB ScriptsRobin T. Bye. 406-413 [doi]
- Can You Tell by My Grades That I Am a Blogger? A Longitudinal Study of the Use of Blogging as a Pedagogical Tool and Effects on Expected GradesTarjei Alvær Heggernes, Ole Jacob Bergfjord. 414-421 [doi]
- Rate Your Mate for Food for Thought: Elsewhere Use a GraderPia Niemelä, Mikko Nurminen. 422-429 [doi]
- Toward Sustainable Learning Economy through a Block-chain based Management SystemMasumi Hori, Seishi Ono, Kensuke Miyashita, Toshihiro Kita, Takao Terano. 430-437 [doi]
- Mobile Apps for Teaching Physics: Situation in LatviaLoreta Juskaite, Laura Dzelzkaleja, Aleksandrs Ipatovs, Atis Kapenieks. 438-444 [doi]
- Heuristics and Usability of a Video Assessment Evaluation Tool for TeachersSara Cruz, Clara Coutinho, José Alberto Lencastre. 445-454 [doi]
- An Adaptive Learning System based on TrackingInsaf Tnazefti-Kerkeni, Henda Bélaïd Ajroud, Bénédicte Talon. 455-460 [doi]
- A Technology-enhanced Smart Learning Environment based on the Combination of Knowledge Graphs and Learning PathsEleni Ilkou, Beat Signer. 461-468 [doi]
- ARLectio: An Augmented Reality Platform to Support Teachers in Producing Educational ResourcesMariella Farella, Marco Arrigo, Davide Taibi, Giovanni Todaro, Giuseppe Chiazzese, Giovanni Fulantelli. 469-475 [doi]
- Remote Pair ProgrammingJanet Hughes, Ann Walshe, Bobby Law, Brendan Murphy. 476-483 [doi]
- Online Learning Challenges in Academia: The Case of UgandaFelix Bwire, Emily Bagarukayo, Paul Birevu Muyinda. 484-489 [doi]
- Improving Emotion Detection for Flow Measurement with a High Frame Rate Video based ApproachEhm Kannegieser, Daniel Atorf, Robert Matrai. 490-498 [doi]
- Polemics about Computational Thinking: Digital Competence in Digital Zeitgeist - Continued Search for AnswersLúcia Helena Martins Pacheco, Christiane Gresse von Wangenheim, Nathalia da Cruz Alves. 499-506 [doi]
- Knowledge Acquisition Data Visualization in eLearning DeliveryAtis Kapenieks, Iveta Daugule, Kristaps Kapenieks, Viktors Zagorskis, Janis Kapenieks Jr., Zanis Timsans, Ieva Vitolina. 507-513 [doi]