Abstract is missing.
- Information reconstruction: unpicking the GamifIR call for papersRichard A. Bartle. 1 [doi]
- Zombilingo, a game with a purpose for dependency syntax annotationKarën Fort, Bruno Guillaume, Hadrien Chastant. 2-6 [doi]
- On the application of game mechanics in information retrievalLuca Galli, Piero Fraternali, Alessandro Bozzon. 7-11 [doi]
- The annotation-validation (AV) model: rewarding contribution using retrospective agreementJon Chamberlain. 12-16 [doi]
- The beauty contest revisited: measuring consensus rankings of relevance using a gameChristopher G. Harris. 17-21 [doi]
- People recognition using gamified ambiguous feedbackMarkus Brenner, Navid Mirza, Ebroul Izquierdo. 22-26 [doi]
- Incentive design to mould online behavior: a game mechanics perspectiveDinesh Pothineni, Pratik Mishra, Aadil Rasheed, Deepak Sundararajan. 27-32 [doi]
- Gamification of private digital data archive managementCarlos Maltzahn, Arnav Jhala, Michael Mateas, Jim Whitehead. 33-37 [doi]
- PageFetch 2: gamification the sequelLeif Azzopardi, Martin Bevc, Andrew Gardner, David Maxwell, Abdullah Razzouk. 38-41 [doi]
- Enhancing collaborative search systems engagement through gamificationJuan M. Fernández-Luna, Juan F. Huete, Humberto Rodríguez-Avila, Julio C. Rodríguez Cano. 42-45 [doi]
- The game of search: what is the fun in that?Mark Shovman. 46-48 [doi]
- Studying user browsing behavior through gamified search tasksJiyin He, Marc Bron, Leif Azzopardi, Arjen P. de Vries. 49-52 [doi]
- Crowd-powered experts: helping surgeons interpret breast cancer imagesCarsten Eickhoff. 53-56 [doi]
- PictureSort: gamification of image rankingMathias Lux, Mario Guggenberger, Michael Riegler. 57-60 [doi]
- Moody closet: exploring intriguing new views on wardrobe recommendationBojana Dumeljic, Martha Larson, Alessandro Bozzon. 61-62 [doi]