Abstract is missing.
- Secrets of the South: A Location-based Game for the Development of 21st Century Social Skills and Promotion of Social InteractionXavier Fonseca, Stephan G. Lukosch, Frances M. T. Brazier. [doi]
- Learning Social Skills and Acquiring Social Capital through Pervasive GamingSampsa Rauti, Samuli Laato, Tarja Pietarinen. [doi]
- Virtualization of Virtual Field Trips: A Case Study from Higher Education in Environmental EngineeringChristian Springer, Florian Wehking, Mario Wolf, Heinrich Söbke. [doi]
- Location-based Apps in Environmental Engineering Higher Education: A Case Study in Technical Infrastructure PlanningMario Wolf, Florian Wehking, Heinrich Söbke, Jörg Londong. [doi]
- Aristotle, Comenius, Dewey, Plato and Pokémon GO: Walking with Location-based Games in the Footsteps of Didactic GiantsPeter Mozelius, Jimmy Jaldemark, Andreas Hellerstedt. [doi]
- Collaborative educational location-based activities with no teacher supervision: Design ImplicationsMariano Velamazán, Patricia Santos, Davinia Hernández Leo. [doi]
- Designing and Implementing a Gamified Educational Location-based Application for Raising Awareness on Sustainability Issues Among StudentsIoana Andreea Stefan, Jannicke Baalsrud Hauge, Ancuta Florentina Gheorge, Antoniu Stefan. [doi]
- User-Centered Evaluation of the Learning Effects in the Use of a 3D Gesture Control for a Mobile Location-Based Augmented Reality Solution for MaintenanceMoritz Quandt, David Hippert, Thies Beinke, Michael Freitag 0001. [doi]