Abstract is missing.
- PDRIVE: The Projector-based, Desktop, Reach-In Virtual EnvironmentGerwin de Haan, Eric J. Griffith, Michal Koutek, Frits H. Post. 9-16 [doi]
- Spinnstube: A Seated Augmented Reality Display SystemJürgen Wind, Kai Riege, Manfred Bogen. 17-23 [doi]
- High Ecological Validity and Accurate Stimulus Control in VR-based Psychological ExperimentsMarc Wolter, Claudia Armbruester, Jakob Valvoda, Torsten Kuhlen. 25-32 [doi]
- Visual Consistency in Rotational Manipulation Tasks in Sheared-Perceived Virtual EnvironmentsMichal Koutek, Rene Molenaar, Gerwin de Haan, Frits H. Post. 33-42 [doi]
- A Comparison of Tracking- and Controller-Based Input for Complex Bimanual Interaction in Virtual EnvironmentsAndré Kunert, Alexander Kulik, Anke Huckauf, Bernd Froehlich. 43-52 [doi]
- Widget Manipulation Revisited: a Case Study in Modeling Interactions Between Experimental ConditionsJean-Bernard Martens, Arjan J. F. Kok, Robert van Liere. 53-60 [doi]
- Optical Magic Lenses and Polarization-Based Interaction TechniquesManuela Waldner, Michael Kalkusch, Dieter Schmalstieg. 61-68 [doi]
- Interactive Exploration of Large Data in Hybrid Visualization EnvironmentsMarc Schirski, Christian H. Bischof, Torsten Kuhlen. 69-76 [doi]
- A GPU-Based Framework of Photometric Uniformity for Multi-Projector Tiled DisplayGuodong Yuan, Kaihuai Qin. 77-83 [doi]
- Three Extensions to Subtractive Crosstalk ReductionFerdi A. Smit, Robert van Liere, Bernd Froehlich. 85-92 [doi]
- Supervision of Task-Oriented Multimodal Rendering for VR ApplicationsGuillaume Bouyer, Patrick Bourdot, Mehdi Ammi. 93-100 [doi]
- Adaptive Classifier System-Based Dead ReckoningSamir Torki, Patrice Torguet, Cédric Sanza. 101-108 [doi]
- Using Time-of-Flight Range Data for Occlusion Handling in Augmented RealityJan Fischer, Benjamin Huhle, Andreas Schilling. 109-116 [doi]