Abstract is missing.
- Designing 3D Selection Techniques Using Ballistic and Corrective MovementsLei Liu, Robert van Liere. 1-8 [doi]
- Role of Force-cues in Path Following of 3D Trajectories in Virtual RealityJeremy Bluteau, Edouard Gentaz, Yohan Payan, Sabine Coquillart. 9-12 [doi]
- Markerless Visual Tracking for Augmented BooksKyusung Cho, Jaesang Yoo, Hyun Seung Yang. 13-20 [doi]
- Geodesic Haptic Device for Surface RenderingUmberto Cugini, Monica Bordegoni, Mario Covarrubias, Michele Antolini. 21-28 [doi]
- Particle Display System - A Large Scale Display for Public SpaceMunehiko Sato, Yasuhiro Suzuki, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose. 29-36 [doi]
- Basic Characteristics of Shear Tactile Stimulus Generated by Rotating ContactorsTomoyuki Yamaguchi, Yasushi Ikei. 37-43 [doi]
- Opportunistic MusicMartin Hachet, Arash Kian, Florent Berthaut, Jean-Sébastien Franco, Myriam Desainte-Catherine. 45-51 [doi]
- Scent Presentation Expressing Two Smells of Different Intensity SimultaneouslyDaisuke Noguchi, Kaori Ohtsu, Yuichi Bannai, Ken-ichi Okada. 53-60 [doi]
- Olfactory Display: Fluid Dynamic Considerations for Realistic Odor PresentationHaruka Matsukura, Hiroshi Ishida. 61-64 [doi]
- The 3D Sketch Slice: Precise 3D Volume Annotations in Virtual EnvironmentsJonas Schild, Thorsten Holtkämper, Manfred Bogen. 65-72 [doi]
- Echocardiogram Simulator based on Computer-Simulated HeartKoichi Hirota, Jun-ichi Okada, Takumi Washio, Toshiaki Hisada, Seiryo Sugiura. 73-76 [doi]
- Visual Analysis of Dimensionality Reduction in an Interactive Virtual Environment for Exploring Bat Flight KinematicsJian Chen, Mykhaylo Kostandov, Igor Pivkin, Daniel K. Riskin, David J. Willis, Sharon Swartz, David H. Laidlaw. 77-84 [doi]
- Collaborative Interaction in Co-Located Two-User ScenariosHolger Salzmann, Jan Jacobs, Bernd Froehlich. 85-92 [doi]
- Multi-scale Manipulation in Indoor Scenes with theWorld in Miniature MetaphorRamón Trueba, Carlos Andújar, Ferran Argelaguet. 93-100 [doi]
- Tree-shaded screen: A Propeller type screen for Public ArtKunihiro Nishimura, Yasuhiro Suzuki, Yutaka Tokuda, Tomohiro Iida, Takashi Kajinami, Tomohiro Tanikawa, Michitaka Hirose. 101-104 [doi]
- A Modular Framework for Distributed VR Interaction ProcessingIngo Assenmacher, Bruno Raffin. 105-108 [doi]
- Desktop Integration in Graphics EnvironmentsTorsten Ullrich, Volker Settgast, Christian Ofenböck, Dieter W. Fellner. 109-112 [doi]
- Characteristics of Perception of Stiffness by Varied Tapping Velocity and Penetration in Using Event-Based HapticYuto Ikeda, Shoichi Hasegawa. 113-116 [doi]
- The Effects of Teleportation on Recollection of the Structure of a Virtual WorldDaniel C. Cliburn, Stacy Rilea, David Parsons, Prakash Surya, Jessica Semler. 117-120 [doi]
- Higher Levels of Immersion Improve Procedure Memorization PerformanceDoug A. Bowman, Ajith Sowndararajan, Eric D. Ragan, Regis Kopper. 121-128 [doi]
- Influence of Orientation Offset between Control and Display Space on User Performance during the Rotation of 3D ObjectsNguyen Thong Dang, Jean-Marie Pergandi, Franck Crison, Jérôme Ardouin, Daniel Mestre. 129-136 [doi]
- Modification of Visual and Vestibular Control of Posture by Long-term Adaptation to Body-movement-yoked Visual Motion and Galvanic Vestibular StimulationMichiteru Kitazaki, Takuya Kimura, Yasuyuki Inoue, Naoyuki Matsuzaki. 137-143 [doi]
- Reorientation during Body TurnsGerd Bruder, Frank Steinicke, Klaus Hinrichs, Markus Lappe. 145-152 [doi]
- 3-Hand Manipulation of Virtual ObjectsLaurent Aguerreche, Thierry Duval, Anatole Lécuyer. 153-156 [doi]