Abstract is missing.
- An illumination model for ray-tracingBruno Tezenas Du Montcel, Alain Nicolas. [doi]
- A Normal-Buffer vectorized surface Shading ModelIan J. Curington. [doi]
- A CSG List Priority Hidden surface AlgorithmFrederik W. Jansen. [doi]
- Generalization of Contour tracking in Image synthesis, and ApplicationGérard Hégron. [doi]
- Biceps - the Interactive Graphics Aided System for bi-dimensional Geometry Yodeling, Nesting and Flame cutting TechnologyWiktor J. Kobvlinski. [doi]
- Raster Rotation of bilevel Bitmap ImagesRoger D. Hersch. [doi]
- A Three-Dimensional Shaded Display Method for Voxel-Based RepresentationToshiaki Ohashi, Tetsuya Uchiki, Mario Tokoro. [doi]
- Graphics Programming with "Archetypes" - A Preliminary StudyFernando Mário Martins, José Nuno Oliveira. [doi]
- A Generalisation of the Timmer blending Functions for Bezier-Type cubic curvesNzumbe-Mesape Ntoko. [doi]
- A 3-d Cellular Frame BufferArie E. Kaufman, Reuven Bakalash. [doi]
- Fractional Brownian Relief : an exact Local methodA. Fellous, J. Granara, J. Charles Hourcade. [doi]
- The Use of Graphical Symbolic Commands (Icons) in Application ProgramsH. Sam Woodgate. [doi]
- Model Driven synthesis of Natural Textures for 3-d ScenesAndré Gagalowicz, Song De Ma. [doi]
- Graphical Data Bases Built on Peano Space-Filling curvesRobert Laurini. [doi]
- Towards Object-Oriented Graphics StandardsPeter Wißkirchen. [doi]
- An Interactive Rendering Technique for 3-d ShapesKunio Kondo, Fumihiko Kimura, Taro Tajima. [doi]
- Pipematic: a Distributed System for the Design of geometrically Tight piping StructuresReijo Sulonen, Matti Tikkanen. [doi]
- Geometric modelling using exact Octree Representation of Polyhedral ObjectsPere Brunet, Isabel Navazo. [doi]
- Integrated Graphics Enivronment Eases Avionic display Software DevelopmentAlain Bratel, Christian Clapier, Michel Etter. [doi]
- Nem: a Language for animation of Actors and ObjectsGiuseppe Marino, Pietro Morasso, Renato Zaccaria. [doi]
- Multi-dimensional GraphicsAlfred Inselberg. [doi]
- Touchscreen and Computer Graphics in a Science MuseumYves Clerget, Vincent Cottrell, Michel Raoust, Jean Withnell. [doi]
- Determination of Local Coordinate Systems for texture synthesis on 3-d surfacesSong De Ma, André Gagalowicz. [doi]
- Hutwindows: an Approach to User Interface DevelopmentMarja-Riitta Koivunen, Martti Mäntylä. [doi]
- Viewing solid Models by Bintree conversionPetri Koistinen, Markku Tamminen, Hanan Samet. [doi]
- Graphics Programming for Knowledge-Guided InteractionLee Tibbert, R. Daniel Bergeron. [doi]
- Creating CSG modelled Pictures for Ray-Casting displayE. Cordonnier, Christian Bouville, Jean-Luc Dubois, Isabelle Marchal. [doi]
- Subactor Data Types as Hierarchical Procedural Models for Computer animationNadia Magnenat-Thalmann, Daniel Thalmann. [doi]
- Configuring Reference Systems for Certifying GKS ImplementationsMartin Göbel, Wolfgang Hübner. [doi]
- An Improvement of the Ray-Tracing AlgorithmSabine Coquillart. [doi]
- Table Look-up Graphlc Interpolat ionGiuseppe Alia, Ferruccio Barsi, Enrico Martinelli, N. Tani. [doi]
- Pipeline Approach for Building the Presentation Graphics SystemsStanislav V. Klimenko, V. N. Kochin, A. V. Samarin. [doi]
- Extending GKS to a Distributed ArchitectureR. D. Bettarini, Giorgio Faconti, Laura Moltedo. [doi]
- GKS Inquiry Functions within PrologPete Sykes, Ramesh Krishnamurti. [doi]
- A Concept for a GKS MachineIván Herman, János Reviczky, Tibor Tolnay-Knefély. [doi]