Abstract is missing.
- Feature interference in free form template matchingY. Song, Joris S. M. Vergeest, Imre Horváth. [doi]
- Rendering of Japanese ArtcraftRoman Durikovic, Konstantin Kolchin, Sergey Ershov. [doi]
- Distance fields applied to character animationIsaac Rudomín, J. Castillo. [doi]
- Normal Enhancement for Interactive Non-photorealistic RenderingPaolo Cignoni, Roberto Scopigno, Marco Tarini. [doi]
- Mesh Decimation for Displacement MappingGordon Collins, Adrian Hilton. [doi]
- From Textual Chats to Interest Groups in 3D Virtual SpaceMichal Masa, Jiri Zara. [doi]
- Measuring and Rendering Art Paintings Using an RGB CameraShoji Tominaga, Norihiro Tanaka. [doi]
- Flexible bump map capture from videoJames Alexander Paterson, Andrew W. Fitzgibbon. [doi]
- Digital Watermarking for Volumetric DatasetsLeonid I. Dimitrov, Milos Srámek. [doi]
- Texture Mapping on Doo-Sabin Subdivision Surfaces Using Multiple ImagesZhiyong Huang, Chee Seng Neo. [doi]
- Modeling Visual Attention in VR: Measuring the Accuracy of Predicted ScanpathsAndrew T. Duchowski, Gerd Marmitt. [doi]
- Real-Time Animated GrassBrook Bakay, Paul Lalonde, Wolfgang Heidrich. [doi]
- View Interpolation for Dynamic ScenesJiangjian Xiao, Cen Rao, Mubarak Shah. [doi]
- Interactive Polygonisation for Function-based ModellingAlexei Sourin, Konstantin Levinski. [doi]
- Rendering Artistic Line Drawings Using Off-the-Shelf 3-D SoftwareJörn Loviscach. [doi]
- Knowledge-Based Representation of Cinematic Expression and its Application to AnimationDoron Friedman, Yishai A. Feldman. [doi]
- Dynamic Motion ModelsStefan Michael Grünvogel, Thorsten Lange, Jens Piesk. [doi]
- Visibility Preprocessing Using Spherical Sampling of Polygonal PatchesOscar E. Meruvia Pastor. [doi]
- A Convolution-Based Algorithm for Animated Water WavesJörn Loviscach. [doi]
- Image Editing with Intelligent PaintL. Jack Reese, William A. Barrett. [doi]
- Improved Bump Mapping by using Quadratic Vector InterpolationAnders Hast, Tony Barrera, Ewert Bengtsson. [doi]
- Texturing Calibrated Head Model from ImagesVictor S. Lempitsky, Denis V. Ivanov, Yevgeniy Kuzmin. [doi]
- Automated Enhancement of 3D ModelsLuz Abril Torres-Méndez, Gregory Dudek. [doi]
- Function-defined shape node for VRMLLai Feng Min, Alexei Sourin. [doi]
- Adaptive Compression of Human Animation DataAmr Adel Hassan Ahmed, Adrian Hilton, Farzin Mokhtarian. [doi]
- Dependent Tests Driven Filtering in Monte-Carlo Global IlluminationFerenc Csonka, László Szirmay-Kalos, Csaba Kelemen, György Antal. [doi]
- Extraction of Critical Points and Nets Based on Discrete Gradient Vector FieldLeila De Floriani, Mohammed Mostefa Mesmoudi, Emanuele Danovaro. [doi]
- Improved Integration for Cloth SimulationDavid L. Parks, David A. Forsyth. [doi]
- Using pre-integrated Transfer Functions in an Interactive Software System for VolumeGünter Knittel. [doi]
- Dynamics-Based Motion Synthesis by Simple Learning ControlPetko Kiriazov. [doi]
- Multi-dimensional and Multi-scale Visualizer of Large XML DocumentsChristian Jacquemin, Michèle Jardino. [doi]
- Interpolating 2D Shape HierarchicallyHenry Johan, Tomoyuki Nishita. [doi]
- Tree balancing for mesh simplificationMarkus Grabner. [doi]
- Hardware-Assisted Relief Texture MappingMasahiro Fujita, Takashi Kanai. [doi]
- Information-Theoretic Oracle Based on Kernel Smoothness for Hierarchical RadiosityMiquel Feixas, Jaume Rigau, Philippe Bekaert, Mateu Sbert. [doi]
- Automatic Data Acquisition and Visualization for Usability Evaluation of Virtual Reality SystemsRoland Holm, Markus Priglinger, Erwin Stauder, Jens Volkert, Roland R. Wagner. [doi]
- Simulation of Cumuliform Clouds Based on Computational Fluid DynamicsRyo Miyazaki, Yoshinori Dobashi, Tomoyuki Nishita. [doi]
- Texture Minification using Quad-trees and FipmapsAlexander Bornik, Andrej Ferko. [doi]
- Fast Volume CarvingSoon Hyoung Pyo, Yeong-Gil Shin. [doi]
- SAVANT: A new efficient approach to generating the visual hullAlex Lyons, Aaron C. W. Kotcheff. [doi]
- Concise Tour to the Virtual Old PragueJiri Zara. [doi]
- Geometric Simplification of FoliageInmaculada Remolar, Miguel Chover, Oscar Belmonte, José Ribelles, Cristina Rebollo. [doi]
- Adaptive Tessellation for Trimmed NURBS SurfaceYingLiang Ma, Terry Hewitt. [doi]
- On the Integration of Synthetic Objects with Real-World ScenesFrancisco Abad, Emilio Camahort, Roberto Vivó. [doi]
- The Voronoi-Quadtree: construction and visualizationNarcís Coll, Imma Boada, Joan Antoni Sellarès. [doi]
- A Method for Creating Mosaic Images Using Voronoi DiagramsYoshinori Dobashi, Toshiyuki Haga, Henry Johan, Tomoyuki Nishita. [doi]
- Reverse Diffusion for Smooth Buildup of Progressivly Transmitted GeometryThomas Bülow. [doi]
- Real-time 3D Deformations by Means of Compactly Supported Radial Basis FunctionsNikita Kojekine, Vladimir V. Savchenko, Mikhail Senin, Ichiro Hagiwara. [doi]
- An Image-Based Radiosity RepresentationTom Mertens, Frank Van Reeth. [doi]
- Frame-Coherent StipplingOscar E. Meruvia Pastor, Thomas Strothotte. [doi]