Abstract is missing.
- Towards a Physically Plausible Constrained Shader Graph System for Predictive RenderingIvo Pavlík, Alexander Wilkie. 1-2 [doi]
- A Sensor Based Approach to Outdoor Illumination Estimation for Augmented Reality Applications on Mobile DevicesJoão Barreira, Luís Magalhães, Maximino Bessa. 3-4 [doi]
- Poisson Image Analogy: Texture-Aware Seamless CloningShin Yoshizawa, Hideo Yokota. 5-6 [doi]
- Volume Ray Casting quality estimation in terms of Peak Signal-to-Noise RatioNikolay I. Gavrilov, V. E. Turlapov. 7-8 [doi]
- Real-time Control and Stopping of FluidsKároly Zsolnai, László Szirmay-Kalos. 9-10 [doi]
- A Distributed and Collaborative vSLAM Framework for Real-Time Localisation in Huge Environments for Mobile DevicesNagore Barrena, Jairo R. Sánchez, Alejandro García-Alonso. 11-12 [doi]
- Multi-Camera Acquisition and Placement Strategy for Displaying High-Resolution Images for Telepresence SystemsA. B. M. Tariqul Islam, Stephan Ohl, Oliver G. Staadt. 13-14 [doi]
- On Depth-testing Wide OutlinesLászló Szécsi, Balázs Hajagos, Tamás Umenhoffer. 15-16 [doi]
- Reverse Skew-T - A Cloudmaking Tool for CGLeigh McLoughlin, Eike Falk Anderson. 17-18 [doi]
- Time-variant Volumetric Colors for MetamorphosisOleg Fryazinov, Mathieu Sanchez, Valery Adzhiev, Alexander A. Pasko. 19-20 [doi]
- Using Webcams for Product Presentations in HTML5Mathias Borg, Martin Kraus. 21-22 [doi]
- Automatic Convergence Adjustment for Stereoscopy using Eye TrackingMartin Fisker, Kristoffer Gram, Kasper Kronborg Thomsen, Dimitra Vasilarou, Martin Kraus. 23-24 [doi]