Abstract is missing.
- AR Based Environment for Exposure Therapy to MottephobiaAndrea F. Abate, Michele Nappi, Stefano Ricciardi. 3-11 [doi]
- Designing Augmented Reality Tangible Interfaces for Kindergarten ChildrenPedro Campos, Sofia Pessanha. 12-19 [doi]
- lMAR: Highly Parallel Architecture for Markerless Augmented Reality in Aircraft MaintenanceAndrea Caponio, Mauricio Hincapié, Eduardo González Mendívil. 20-29 [doi]
- 5-Finger Exoskeleton for Assembly Training in Augmented RealitySiam Charoenseang, Sarut Panjan. 30-39 [doi]
- Remote Context Monitoring of Actions and Behaviors in a Location through 3D Visualization in Real-TimeJohn Conomikes, Zachary Pacheco, Salvador Barrera, Juan Antonio Cantu, Lucy Beatriz Gomez, Christian de los Reyes, Juan Manuel Mendez Villarreal, Takeo Shime, Yuki Kamiya, Hideki Kawai, Kazuo Kunieda, Keiji Yamada. 40-44 [doi]
- Spatial Clearance Verification Using 3D Laser Range Scanner and Augmented RealityHirotake Ishii, Shuhei Aoyama, Yoshihito Ono, Weida Yan, Hiroshi Shimoda, Masanori Izumi. 45-54 [doi]
- Development of Mobile AR Tour Application for the National Palace Museum of KoreaJae-Beom Kim, ChangHoon Park. 55-60 [doi]
- A Vision-Based Mobile Augmented Reality System for Baseball GamesSeong-Oh Lee, Sang Chul Ahn, Jae-In Hwang, Hyoung-Gon Kim. 61-68 [doi]
- Social Augmented Reality for Sensor Visualization in Ubiquitous Virtual RealityYoungho Lee, Jongmyung Choi, Sehwan Kim, Seunghun Lee, Say Jang. 69-75 [doi]
- Digital Diorama: AR Exhibition System to Convey Background Information for MuseumsTakuji Narumi, Oribe Hayashi, Kazuhiro Kasada, Mitsuhiko Yamazaki, Tomohiro Tanikawa, Michitaka Hirose. 76-86 [doi]
- Augmented Reality: An Advantageous Option for Complex Training and Maintenance Operations in Aeronautic Related ProcessesHoracio Rios, Mauricio Hincapié, Andrea Caponio, Emilio Mercado, Eduardo González Mendívil. 87-96 [doi]
- Enhancing Marker-Based AR TechnologyJonghoon Seo, Jinwook Shim, Ji-Hye Choi, James Park, Tack-Don Han. 97-104 [doi]
- MSL_AR Toolkit: AR Authoring Tool with Interactive FeaturesJinwook Shim, Jonghoon Seo, Tack-Don Han. 105-112 [doi]
- Camera-Based In-situ 3D Modeling Techniques for AR Diorama in Ubiquitous Virtual RealityAtsushi Umakatsu, Hiroyuki Yasuhara, Tomohiro Mashita, Kiyoshi Kiyokawa, Haruo Takemura. 113-122 [doi]
- Design Criteria for AR-Based Training of Maintenance and Assembly TasksSabine Webel, Ulrich Bockholt, Jens Keil. 123-132 [doi]
- Object Selection in Virtual Environments Performance, Usability and Interaction with Spatial AbilitiesAndreas Baier, David Wittmann, Martin Ende. 135-143 [doi]
- Effects of Menu Orientation on Pointing Behavior in Virtual EnvironmentsNguyen Thong Dang, Daniel Mestre. 144-153 [doi]
- Some Evidences of the Impact of Environment s Design Features in Routes Selection in Virtual EnvironmentsM. Emília C. Duarte, Elisångela Vilar, Francisco Rebelo, Júlia Teles, Ana Almeida. 154-163 [doi]
- Evaluating Human-Robot Interaction during a Manipulation Experiment Conducted in Immersive Virtual RealityMihai Duguleana, Florin Grigorie Barbuceanu, Gheorghe Mogan. 164-173 [doi]
- 3-D Sound Reproduction System for Immersive Environments Based on the Boundary Surface Control PrincipleSeigo Enomoto, Yusuke Ikeda, Shiro Ise, Satoshi Nakamura. 174-184 [doi]
- Workspace-Driven, Blended Orbital Viewing in Immersive EnvironmentsScott Frees, David Lancellotti. 185-193 [doi]
- Irradiating Heat in Virtual Environments: Algorithm and ImplementationMarco Gaudina, Andrea Brogni, Darwin G. Caldwell. 194-203 [doi]
- Providing Immersive Virtual Experience with First-Person Perspective Omnidirectional Movies and Three Dimensional Sound FieldKazuaki Kondo, Yasuhiro Mukaigawa, Yusuke Ikeda, Seigo Enomoto, Shiro Ise, Satoshi Nakamura, Yasushi Yagi. 204-213 [doi]
- Intercepting Virtual Ball in Immersive Virtual EnvironmentMassimiliano Valente, Davide Sobrero, Andrea Brogni, Darwin G. Caldwell. 214-222 [doi]
- Concave-Convex Surface Perception by Visuo-vestibular Stimuli for Five-Senses TheaterTomohiro Amemiya, Koichi Hirota, Yasushi Ikei. 225-233 [doi]
- Touching Sharp Virtual Objects Produces a Haptic IllusionAndrea Brogni, Darwin G. Caldwell, Mel Slater. 234-242 [doi]
- Whole Body Interaction Using the Grounded Bar InterfaceBong-Gyu Jang, Hyunseok Yang, Gerard J. Kim. 243-249 [doi]
- Digital Display Case Using Non-contact Head TrackingTakashi Kajinami, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose. 250-259 [doi]
- Meta Cookie+: An Illusion-Based Gustatory DisplayTakuji Narumi, Shinya Nishizaka, Takashi Kajinami, Tomohiro Tanikawa, Michitaka Hirose. 260-269 [doi]
- LIS3D: Low-cost 6DOF Laser Interaction for outdoor Mixed RealityPedro Santos, Hendrik Schmedt, Bernd Amend, Philip Hammer, Ronny Giera, Elke Hergenröther, André Stork. 270-279 [doi]
- Olfactory Display Using Visual Feedback Based on Olfactory Sensory MapTomohiro Tanikawa, Aiko Nambu, Takuji Narumi, Kunihiro Nishimura, Michitaka Hirose. 280-289 [doi]
- Towards Noninvasive Brain-Computer Interfaces during Standing for VR InteractionsHideaki Touyama. 290-294 [doi]
- Stereoscopic Vision Induced by Parallax Images on HMD and Its Influence on Visual FunctionsSatoshi Hasegawa, Akira Hasegawa, Masako Omori, Hiromu Ishio, Hiroki Takada, Masaru Miyao. 297-305 [doi]
- Comparison of Accommodation and Convergence by Simultaneous Measurements during 2D and 3D Vision GazeHiroki Hori, Tomoki Shiomi, Tetsuya Kanda, Akira Hasegawa, Hiromu Ishio, Yasuyuki Matsuura, Masako Omori, Hiroki Takada, Satoshi Hasegawa, Masaru Miyao. 306-314 [doi]
- Tracking the UFO s Paths: Using Eye-Tracking for the Evaluation of Serious GamesMichael D. Kickmeier-Rust, Eva Hillemann, Dietrich Albert. 315-324 [doi]
- The Online Gait Measurement for Characteristic Gait Animation SynthesisYasushi Makihara, Mayu Okumura, Yasushi Yagi, Shigeo Morishima. 325-334 [doi]
- Measuring and Modeling of Multi-layered Subsurface Scattering for Human SkinTomohiro Mashita, Yasuhiro Mukaigawa, Yasushi Yagi. 335-344 [doi]
- An Indirect Measure of the Implicit Level of Presence in Virtual EnvironmentsSteven Nunnally, Durell Bouchard. 345-353 [doi]
- Effect of Weak Hyperopia on Stereoscopic VisionMasako Omori, Asei Sugiyama, Hiroki Hori, Tomoki Shiomi, Tetsuya Kanda, Akira Hasegawa, Hiromu Ishio, Hiroki Takada, Satoshi Hasegawa, Masaru Miyao. 354-362 [doi]
- Simultaneous Measurement of Lens Accommodation and Convergence to Real ObjectsTomoki Shiomi, Hiromu Ishio, Hiroki Hori, Hiroki Takada, Masako Omori, Satoshi Hasegawa, Shohei Matsunuma, Akira Hasegawa, Tetsuya Kanda, Masaru Miyao. 363-370 [doi]
- Comparison in Degree of the Motion Sickness Induced by a 3-D Movie on an LCD and an HMDHiroki Takada, Yasuyuki Matsuura, Masumi Takada, Masaru Miyao. 371-379 [doi]
- Evaluation of Human Performance Using Two Types of Navigation Interfaces in Virtual RealityLuís Teixeira, Emília Duarte, Júlia Teles, Francisco Rebelo. 380-386 [doi]
- Use of Neurophysiological Metrics within a Real and Virtual Perceptual Skills Task to Determine Optimal Simulation Fidelity RequirementsJack Maxwell Vice, Anna Skinner, Chris Berka, Lauren Reinerman-Jones, Daniel Barber, Nicholas Pojman, Veasna Tan, Marc M. Sebrechts, Corinna E. Lathan. 387-399 [doi]