Abstract is missing.
- Passive Viewpoints in a Collaborative Immersive EnvironmentSarah Coburn, Lisa Rebenitsch, Charles B. Owen. 3-12 [doi]
- Virtual Reality Based Interactive Conceptual Simulations - Combining Post-processing and Linear Static SimulationsHolger Graf, André Stork. 13-22 [doi]
- Enhancing Metric Perception with RGB-D CameraDaiki Handa, Hirotake Ishii, Hiroshi Shimoda. 23-31 [doi]
- Painting Alive: Handheld Augmented Reality System for Large TargetsJae-In Hwang, Min-Hyuk Sung, Ig-Jae Kim, Sang Chul Ahn, Hyoung-Gon Kim, Heedong Ko. 32-38 [doi]
- VWSocialLab: Prototype Virtual World (VW) Toolkit for Social and Behavioral Science Experimental Set-Up and ControlLana Jaff, Austen Hayes, Amy Ulinski Banic. 39-48 [doi]
- Controlling and Filtering Information Density with Spatial Interaction Techniques via Handheld Augmented RealityJens Keil, Michael Zöllner, Timo Engelke, Folker Wientapper, Michael Schmitt. 49-57 [doi]
- Development of Multiview Image Generation Simulator for Depth Map QuantizationMinyoung Kim, Ki-Young Seo, Seokhwan Kim, Kyoung Shin Park, Yongjoo Cho. 58-64 [doi]
- Authoring System Using Panoramas of Real WorldHee-Jae Kim, Jong Weon Lee. 65-72 [doi]
- Integrated Platform for an Augmented Environment with Heterogeneous Multimodal DisplaysJaedong Lee, Sangyong Lee, Gerard Jounghyun Kim. 73-78 [doi]
- Optimal Design of a Haptic Device for a Particular Task in a Virtual EnvironmentJose San Martin, Loic Corenthy, Luis Pastor, Marcos García. 79-85 [doi]
- Real-Time Dynamic Lighting Control of an AR Model Based on a Data-Glove with Accelerometers and NI-DAQAlex Rodiera Clarens, Isidro Navarro. 86-93 [doi]
- Ultra Low Cost Eye Gaze Tracking for Virtual EnvironmentsMatthew Swarts, Jin Noh. 94-102 [doi]
- Real-Time Stereo Rendering Technique for Virtual Reality System Based on the Interactions with Human View and Hand GesturesViet Tran Hoang, Anh Nguyen Hoang, DongHo Kim. 103-110 [doi]
- Information Management for Multiple Entities in a Remote Sensor EnvironmentPeter Venero, Allen Rowe, Thomas Corretta, James Boyer. 111-117 [doi]
- Tactile Apparent Motion Presented from Seat Pan Facilitates Racing ExperienceTomohiro Amemiya, Koichi Hirota, Yasushi Ikei. 121-128 [doi]
- Predicting Navigation Performance with Psychophysiological Responses to Threat in a Virtual EnvironmentChristopher G. Courtney, Michael E. Dawson, Albert A. Rizzo, Brian J. Arizmendi, Thomas D. Parsons. 129-138 [doi]
- A Study of Navigation and Selection Techniques in Virtual Environments Using Microsoft Kinect®Peter Dam, Priscilla Fonseca de Abreu Braz, Alberto Raposo. 139-148 [doi]
- Legibility of Letters in Reality, 2D and 3D ProjectionElisabeth Dittrich, Stefan Brandenburg, Boris Beckmann-Dobrev. 149-158 [doi]
- The Visual, the Auditory and the Haptic - A User Study on Combining Modalities in Virtual WorldsJulia Fröhlich, Ipke Wachsmuth. 159-168 [doi]
- Spatial Augmented Reality on Person: Exploring the Most Personal MediumAdrian S. Johnson, Yu Sun. 169-174 [doi]
- Parameter Comparison of Assessing Visual Fatigue Induced by Stereoscopic Video ServicesKimiko Kawashima, Jun Okamoto, Kazuo Ishikawa, Kazuno Negishi. 175-183 [doi]
- Human Adaptation, Plasticity and Learning for a New Sensory-Motor World in Virtual RealityMichiteru Kitazaki. 184-191 [doi]
- An Asymmetric Bimanual Gestural Interface for Immersive Virtual EnvironmentsJulien-Charles Levesque, Denis Laurendeau, Marielle Mokhtari. 192-201 [doi]
- A New Approach for Indoor Navigation Using Semantic Webtechnologies and Augmented RealityTamás Matuszka, Gergo Gombos, Attila Kiss. 202-210 [doi]
- Assessing Engagement in Simulation-Based Training Systems for Virtual Kinesic Cue Detection TrainingEric Ortiz, Crystal Maraj, Julie Salcedo, Stephanie J. Lackey, Irwin Hudson. 211-220 [doi]
- Development of Knife-Shaped Interaction Device Providing Virtual Tactile SensationAzusa Toda, Kazuki Tanaka, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura. 221-230 [doi]
- GUI Design Solution for a Monocular, See-through Head-Mounted Display Based on Users' Eye Movement CharacteristicsTakahiro Uchiyama, Kazuhiro Tanuma, Yusuke Fukuda, Miwa Nakanishi. 231-240 [doi]
- Visual, Vibrotactile, and Force Feedback of Collisions in Virtual Environments: Effects on Performance, Mental Workload and Spatial OrientationBernhard Weber, Mikel Sagardia, Thomas Hulin, Carsten Preusche. 241-250 [doi]
- What Will You Do Next? A Cognitive Model for Understanding Others' Intentions Based on Shared RepresentationsHaris Dindo, Antonio Chella. 253-266 [doi]
- Toward Task-Based Mental Models of Human-Robot Teaming: A Bayesian ApproachMichael A. Goodrich, Daqing Yi. 267-276 [doi]
- Assessing Interfaces Supporting Situational Awareness in Multi-agent Command and Control TasksDonald J. Kalar, Collin B. Green. 277-284 [doi]
- Cognitive Models of Decision Making Processes for Human-Robot InteractionChristian Lebiere, Florian Jentsch, Scott Ososky. 285-294 [doi]
- Human Considerations in the Application of Cognitive Decision Models for HRIScott Ososky, Florian Jentsch, Elizabeth Phillips. 295-303 [doi]
- Computational Mechanisms for Mental Models in Human-Robot InteractionMatthias Scheutz. 304-312 [doi]
- Increasing Robot Autonomy Effectively Using the Science of TeamsDavid Schuster, Florian Jentsch. 313-320 [doi]
- Cybernetic Teams: Towards the Implementation of Team Heuristics in HRITravis J. Wiltshire, Dustin C. Smith, Joseph Roland Keebler. 321-330 [doi]
- Embodiment and Embodied CognitionMark R. Costa, Sung Yeun Kim, Frank Biocca. 333-342 [doi]
- DigiLog Space Generator for Tele-Collaboration in an Augmented Reality EnvironmentKyungwon Gil, Taejin Ha, Woontack Woo. 343-350 [doi]
- Onomatopoeia Expressions for Intuitive Understanding of Remote Office SituationKyota Higa, Masumi Ishikawa, Toshiyuki Nomura. 351-358 [doi]
- Enhancing Social Presence in Augmented Reality-Based Telecommunication SystemJea In Kim, Taejin Ha, Woontack Woo, Chung-Kon Shi. 359-367 [doi]
- How Fiction Informed the Development of Telepresence and Teleoperation - An Historical PerspectiveGordon M. Mair. 368-377 [doi]
- High Presence Communication between the Earth and International Space StationTetsuro Ogi, Yoshisuke Tateyama, Yosuke Kubota. 378-387 [doi]
- Effects of Visual Fidelity on Biometric Cue Detection in Virtual Combat Profiling TrainingJulie Salcedo, Crystal Maraj, Stephanie J. Lackey, Eric Ortiz, Irwin Hudson, Joy Martinez. 388-396 [doi]