Abstract is missing.
- Classification of Interaction Techniques in the 3D Virtual Environment on Mobile DevicesEliane Balaa, Mathieu Raynal, Youssef Bou Issa, Emmanuel Dubois 0001. 3-13 [doi]
- Multimodal Interfaces and Sensory Fusion in VR for Social InteractionsEsubalew Bekele, Joshua W. Wade, Dayi Bian, Lian Zhang, Zhi Zheng, Amy Swanson, Medha Shukla Sarkar, Zachary Warren, Nilanjan Sarkar. 14-24 [doi]
- Multi-modal Interaction System to Tactile PerceptionLorenzo Cavalieri, Michele Germani, Maura Mengoni. 25-34 [doi]
- Principles of Dynamic Display Aiding Presence in Mixed Reality Space DesignInkyung Choi, Jihyun Lee. 35-43 [doi]
- Combining Multi-Sensory Stimuli in Virtual Worlds - A Progress ReportJulia Fröhlich, Ipke Wachsmuth. 44-54 [doi]
- R-V Dynamics Illusion: Psychophysical Influence on Sense of Weight by Mixed-Reality Visual Stimulation of Moving ObjectsSatoshi Hashiguchi, Yohei Sano, Fumihisa Shibata, Asako Kimura. 55-64 [doi]
- Expansion of the Free Form Projection Display Using a Hand-Held ProjectorKaoru Kenjo, Ryugo Kijima. 65-74 [doi]
- Study of an Interactive and Total Immersive Device with a Personal 3D Viewer and Its Effects on the Explicit Long-Term Memories of the SubjectsEvelyne Lombardo. 75-84 [doi]
- Research and Simulation on Virtual Movement Based on KinectQi Luo, Guohui Yang. 85-92 [doi]
- A Natural User Interface for Navigating in Organized 3D Virtual ContentsGuido Maria Re, Monica Bordegoni. 93-104 [doi]
- Requirements for Virtualization of AR Displays within VR EnvironmentsErik Steindecker, Ralph Stelzer, Bernhard Saske. 105-116 [doi]
- Robot Behavior for Enhanced Human Performance and WorkloadGrace Teo, Lauren Reinerman-Jones. 117-128 [doi]
- Subjective-Situational Study of PresenceNataly Averbukh. 131-138 [doi]
- Development of a Squad Level Vocabulary for Human-Robot InteractionDaniel Barber, Ryan W. Wohleber, Avonie Parchment, Florian Jentsch, Linda Elliott. 139-148 [doi]
- Towards an Interaction Concept for Efficient Control of Cyber-Physical SystemsIngo Keller, Anke Lehmann, Martin Franke, Thomas Schlegel. 149-158 [doi]
- 3D Design for Augmented RealityIvar Kjellmo. 159-169 [doi]
- Don't Walk into Walls: Creating and Visualizing Consensus Realities for Next Generation VideoconferencingNicolas H. Lehment, Philipp Tiefenbacher, Gerhard Rigoll. 170-180 [doi]
- Transparency in a Human-Machine Context: Approaches for Fostering Shared Awareness/IntentJoseph B. Lyons, Paul R. Havig. 181-190 [doi]
- Delegation and Transparency: Coordinating Interactions So Information Exchange Is No SurpriseChristopher A. Miller. 191-202 [doi]
- Trust and Consequences: A Visual PerspectiveEmrah Onal, John O'Donovan, Laura Marusich, Michael S. Yu, James Schaffer, Cleotilde Gonzalez, Tobias Höllerer. 203-214 [doi]
- Choosing a Selection Technique for a Virtual EnvironmentDanilo Souza, Paulo Dias, Beatriz Sousa Santos. 215-225 [doi]
- Augmented Reality Evaluation: A Concept Utilizing Virtual RealityPhilipp Tiefenbacher, Nicolas H. Lehment, Gerhard Rigoll. 226-236 [doi]
- Good Enough Yet? A Preliminary Evaluation of Human-Surrogate InteractionJulian Abich IV, Lauren Reinerman-Jones, Gerald Matthews, Gregory F. Welch, Stephanie J. Lackey, Charles E. Hughes, Arjun Nagendran. 239-250 [doi]
- A Design Methodology for Trust Cue Calibration in Cognitive AgentsEwart J. de Visser, Marvin S. Cohen, Amos Freedy, Raja Parasuraman. 251-262 [doi]
- Effects of Gender Mapping on the Perception of Emotion from Upper Body Movement in Virtual CharactersMaurizio Mancini, Andrei Ermilov, Ginevra Castellano, Fotis Liarokapis, Giovanna Varni, Christopher Peters. 263-273 [doi]
- AR Navigation System Using Interaction with a CG AvatarHirosuke Murata, Maiya Hori, Hiroki Yoshimura, Yoshio Iwai. 274-281 [doi]
- Virtual Humans for Interpersonal and Communication Skills' Training in Crime InvestigationsKonstantinos Mykoniatis, Anastassia Angelopoulou, Michael D. Proctor, Waldemar Karwowski. 282-292 [doi]
- The Avatar Written upon My Body: Embodied Interfaces and User ExperienceMark Palmer. 293-304 [doi]
- How Does Varying Gaze Direction Affect Interaction between a Virtual Agent and Participant in an On-Line Communication Scenario?Adam Qureshi, Christopher Peters, Ian Apperly. 305-316 [doi]
- An Image Based Approach to Hand Occlusions in Mixed Reality EnvironmentsAndrea F. Abate, Fabio Narducci, Stefano Ricciardi. 319-328 [doi]
- Assembly of the Virtual Model with Real Hands Using Augmented Reality TechnologyPoonpong Boonbrahm, Charlee Kaewrat. 329-338 [doi]
- Future Media Internet Technologies for Digital DomesDimitrios Christopoulos, Efstathia Chatzi, Anargyros Chatzitofis, Nicholas Vretos, Petros Daras. 339-350 [doi]
- Fast and Accurate 3D Reproduction of a Remote Collaboration EnvironmentA. B. M. Tariqul Islam, Christian Scheel, Ali Shariq Imran, Oliver G. Staadt. 351-362 [doi]
- From Image Inpainting to Diminished RealityNorihiko Kawai, Tomokazu Sato, Naokazu Yokoya. 363-374 [doi]
- A Semantically Enriched Augmented Reality BrowserTamás Matuszka, Sándor Kámán, Attila Kiss. 375-384 [doi]
- Mobile Augmentation Based on Switching Multiple Tracking MethodAyaka Miyagi, Daiki Yoshihara, Kei Kusui, Asako Kimura, Fumihisa Shibata. 385-395 [doi]
- Hand Tracking with a Near-Range Depth Camera for Virtual Object Manipulation in an Wearable Augmented RealityGabyong Park, Taejin Ha, Woontack Woo. 396-405 [doi]
- Matching Levels of Task Difficulty for Different Modes of Presentation in a VR Table Tennis Simulation by Using Assistance Functions and Regression AnalysisDaniel Pietschmann, Stephan Rusdorf. 406-417 [doi]
- A Pen Based Tool for Annotating Planar ObjectsSatoshi Yonemoto. 418-427 [doi]