Abstract is missing.
- Comparative Evaluation of Accessibility and Learnability of Learning Management Systems: Case of Fronter and CanvasFaizan Ahmad, Wondwossen Beyene, George Anthony Giannoumis. 3-9 [doi]
- Behavioral Archetypes for Stroke Rehabilitation TechnologiesBushra Al-Kadhi, Areej Al-Wabil. 10-16 [doi]
- Design Guidelines for the Implementation of an Interactive Virtual Reality Application that Supports the Rehabilitation of Amputees of Lower Limbs Patients with Post-Traumatic Stress Disorder (PTSD)Roberto Encarnación Mosquera, Habib M. Fardoun, Daniyal M. Alghazzawi, César A. Collazos, Víctor M. Ruiz Penichet. 17-31 [doi]
- Personalized Recommendation System for Efficient Integrated Cognitive Rehabilitation Training Based on BigdataJeong-Joon Kim, Yong-Jun Kim, Hyeok-Min Lee, Sang Ho Lee, Sung-Taek Chung. 32-39 [doi]
- Virtual Environment for the Treatment of Patients with HemiparesisSandra Mateus, Cristian García, Víctor Martínez. 40-47 [doi]
- Towards the Development of a System for the Support of People with Visual Disabilities Using Computer VisionCarlos Mendieta, Cesar Ramos, Alexander Cerón. 48-53 [doi]
- A Gesture Elicitation Study with Visually Impaired UsersGourav Modanwal, Kishor Sarawadekar. 54-61 [doi]
- Text Vocalizing Desktop Scanner for Visually Impaired PeopleCíntia Monticelli, Regina de Oliveira Heidrich, Ronaldo Rodrigues, Ewerton Cappelatti, Rodrigo Goulart, Ricardo Oliveira, Eduardo Velho. 62-67 [doi]
- Experimental Verification of Contents Usability for Upper Limbs Rehabilitation in Patients with HemiplegiaHo-Sang Moon, Eung Hyuk Lee, Sung-wook Shin, Sung-Taek Chung. 68-74 [doi]
- Using Libras to Support People with Communication Disabilities: An Alternative Communication ToolEdnilson G. Rossi, Yasmina F. Cury, Janaina C. Abib. 75-80 [doi]
- Development of Serious Game and Integrated Management Service Model for the Cognitive RehabilitationSung-wook Shin, C. J. Lim, Ho-Sang Moon, Ji-Yong Chung, Ha-Yeon Cho, Sung-Taek Chung. 81-88 [doi]
- We Care: Integrated Helping System for People with Physical LimitationsShreepriya Shreepriya, Andrea Bottia, Yaoji Du. 89-94 [doi]
- Evaluation of Accessibility of Course Websites for Foundations of Engineering ClassesElizabeth Spingola, Kenneth J. Reid. 95-99 [doi]
- Flexible Keyboard for Everyone - Tailored Software Keyboard for the Better Touch TypingTomosugi Tasaka, Sayaka Akioka. 100-107 [doi]
- Medical Dictionary Using Sign Language Animation for Hearing-Impaired PersonsKeiko Watanabe, Yuji Nagashima. 108-113 [doi]
- A Mathematical and Cognitive Training Application for Children with Autism: A System PrototypePinata Winoto, Jie Chen, Hangzhi Guo, Tiffany Ya Tang. 114-119 [doi]
- The Research on the Application of Incentive Mechanism in Interactive Design of Rehabilitation Products for Elderly Stroke PatientsHong Chen, Dan Li, Yongyan Guo. 123-132 [doi]
- Study on the Layout and Function Allocation of Community Home Care Service Center in NanjingXingxing Gao, Ruiqi Li, Ya-jun Li. 133-139 [doi]
- ABLE: An Arts-Based, Interactive Physical Therapy Platform for Seniors with Dementia and FrailtyPaula Gardner, Stephen Surlin, Caitlin McArthur. 140-148 [doi]
- Entertainment Design of Elderly Community Oriented to Maker Space in University LibrariesBin Jiang, Sen Guo. 149-153 [doi]
- A Research on User Experience of Older Social SoftwareBin Jiang, Hengyuan Liu. 154-160 [doi]
- How Do Aging Adults Adopt and Use a New Technology? New Approach to Understand Aging Service Technology AdoptionByung Cheol Lee, Junfei Xie. 161-166 [doi]
- Research on Interactive Design of Vehicle Information Interface for Old People Based on Visual CharacteristicsYa-jun Li, Hong Zhu. 167-174 [doi]
- A Study of Game Design Based on Sense of Loneliness of the ElderlyYa-jun Li, Wei-qing Ren. 175-182 [doi]
- The Effect of an Integrated E-health Care Model on the Health and Life-Style of Chinese Elderly: Study ProtocolJinlei Li, Pingyue Jin, Yuanli Liu. 183-187 [doi]
- Analyzing Elderly Behavior in Social Media Through Language UsePaola Monachesi, Tigris de Leeuw. 188-195 [doi]
- What Was my Search Goal Again? Supporting Web Exploration in Information Search for Older UsersMylène Sanchiz, Franck Amadieu, Pierre-Vincent Paubel, Aline Chevalier. 196-202 [doi]
- Development of Cognitive Function Evaluation Contents for Mobile Based on MMSE-DSSung-wook Shin, Ho-Sang Moon, Sung-Taek Chung. 203-210 [doi]
- Evaluation of Touch-Based Interface Design for the Elderly Based on Cultural DifferencesFanny Febriani Susilo, Ji-Hyung Park, Jung Min Park. 211-219 [doi]
- Use of the Augmented REality Sandtable (ARES) to Enhance Army CBRN TrainingJulian Abich IV, Morgan Eudy, Jennifer Murphy, Christopher Garneau, Yasmina Raby, Charles Amburn. 223-230 [doi]
- Developing an Synthetic Binaural Interactive Soundscape Based on User 3D Space Displacement Using OpenCV and Pure DataIsaac Batista, Francisco de Paula Barretto. 231-236 [doi]
- Enriching Mixed Reality Systems with Mobile ApplicationsGiannis Drossis, Constantine Stephanidis. 237-244 [doi]
- How Users Distinguish Trees Within a Virtual EnvironmentGe Gao, Yingjie Chen, Hui Tang. 245-252 [doi]
- Picture Book-Based Augmented Reality Content Authoring SystemJi Sook Hong, Jong Weon Lee. 253-257 [doi]
- Multi-user Collaboration on Complex Data in Virtual and Augmented RealityAdrian Heinrich Hoppe, Kai Westerkamp, Sebastian Maier, Florian van de Camp, Rainer Stiefelhagen. 258-265 [doi]
- qVRty: Virtual Keyboard with a Haptic, Real-World RepresentationAdrian Heinrich Hoppe, Leonard Otto, Florian van de Camp, Rainer Stiefelhagen, Gabriel Unmüßig. 266-272 [doi]
- Capability for Collision Avoidance of Different User Avatars in Virtual RealityAdrian Heinrich Hoppe, Roland Reeb, Florian van de Camp, Rainer Stiefelhagen. 273-279 [doi]
- Support Collaboration Across Geographically Distributed Users Using Heterogeneous Virtual Reality SystemsRajiv Khadka, James Money, Amy Banic. 280-288 [doi]
- Talon Metaphor: Grasp and Release Method for Virtual RealityYusik Kim, Jung Min Park. 289-295 [doi]
- Implementation of Educational Drum Contents Using Mixed Reality and Virtual RealityYongjun Kweon, Sunmyeong Kim, Byounghyuk Yoon, Taeyang Jo, ChangHoon Park. 296-303 [doi]
- Development of Authoring Tool for Extended Interaction in Mixed Reality EnvironmentsJaebum Park, Beomjun Son, Jihoon Seo, ChangHoon Park. 304-310 [doi]
- ExProtoVAR: A Lightweight Tool for Experience-Focused Prototyping of Augmented Reality Applications Using Virtual RealityNadine Pfeiffer-Leßmann, Thies Pfeiffer. 311-318 [doi]
- AR-Based Mobile Applications for Exposure TherapyAarathi Prasad, Bryan McQuade, Casey Schofield. 319-325 [doi]
- Development of Concussion Evaluation Tools Using Life-Like Virtual Reality EnvironmentsYousef Sawires, Elaine Huang, Adam Gomes, Keegan Fernandes, David Wang 0001. 326-333 [doi]
- Vestibular Display for Walking Sensation in a Virtual SpaceKoichi Shimizu, Yasushi Ikei, Tomohiro Amemiya, Koichi Hirota, Michiteru Kitazaki. 334-339 [doi]
- Verification of Stereoscopic Effect Induced Parameters of 3D Shape Monitor Using Reverse PerspectiveRyoichi Takeuchi, Wataru Hashimoto, Yasuharu Mizutani, Satoshi Nishiguchi. 340-345 [doi]
- VEO-Engine: Interfacing and Reasoning with an Emotion Ontology for Device Visual ExpressionMuhammad Amith, Rebecca Lin, Chen Liang, Yang Gong, Cui Tao. 349-355 [doi]
- MobileDNA: Relating Physiological Stress Measurements to Smartphone Usage to Assess the Effect of a Digital DetoxSarah Anrijs, Klaas Bombeke, Wouter Durnez, Kristin Van Damme, Bart Vanhaelewyn, Peter Conradie, Elena Smets, Jan Cornelis, Walter De Raedt, Koen Ponnet, Lieven De Marez. 356-363 [doi]
- Emotion Recognition and Eye Gaze Estimation System: EREGESuzan Anwar, Mariofanna G. Milanova, Shereen Abdulla, Zvetomira Svetleff. 364-371 [doi]
- Towards Human Affect Modeling: A Comparative Analysis of Discrete Affect and Valence-Arousal LabelingSinem Aslan, Eda Okur, Nese Alyüz, Asli Arslan Esme, Ryan S. Baker. 372-379 [doi]
- An Emotion Management System via Face Tracking, Data Management, and VisualizationJie Chen, Xiaoyang Qiu, Pinata Winoto. 380-386 [doi]
- Stress-Mentor: Linking Gamification and Behavior Change Theory in a Stress Management ApplicationCorinna A. Christmann, Alexandra Hoffmann, Gregor Zolynski, Gabriele Bleser. 387-393 [doi]
- Chat-Box: Proposing a Mood Analyzer for Individuals with Social Interaction DisabilitiesBineeta Gupta, Michael Saxon, Troy L. McDaniel, Sethuraman Panchanathan. 394-401 [doi]
- Proposal for an Affective Skateboard Using Various Lighting PatternsNamgyu Kang, Ryosuke Sato. 402-411 [doi]
- Intervention Effect of Color and Sound Cross-Modal Correspondence Between Interaction of Emotion and AmbientXiaoling Li, Yang Liu, Huifen Wang, Bin Liu, Jiawei Li, Zhuoyun Li, Xin Chen. 412-419 [doi]
- A Study on Diversified Emotional Interaction Mode of Users - Research, Design and Realization of the Diversified Input Method Based on 3D-Touch TechnologyWenlan Luo. 420-428 [doi]
- Recording Your Stress, Can it Help to Prevent Job Stress?Daehee Park, Seunghee Hwang, Serin Ko, Jeongpyo Lee, Jaeyong Lee. 429-435 [doi]
- Generation "Always On" Turned Off. Effects of Smartphone Separation on Anxiety Mediated by the Fear of Missing OutCatharina Schmidt, Ricardo Muench, Florian Schneider, Stephan Breitenbach, Astrid Carolus. 436-443 [doi]
- A Study on Organization Simulator as a Means to Prevent Workplace DepressionTakeaki Shionome. 444-450 [doi]