Abstract is missing.
- Recommendation Systems and Machine Learning: Mapping the User ExperienceLuiz Agner, Barbara Jane Necyk, Adriano Bernardo Renzi. 3-17 [doi]
- Just a Natural Talk? The Rise of Intelligent Personal Assistants and the (Hidden) Legacy of Ubiquitous ComputingGabriele Barzilai, Lucia Rampino. 18-39 [doi]
- Understanding How Visitors Interact with Voice-Based Conversational SystemsHeloisa Candello, Fabrício Barth, Eduardo Carvalho, Ruy Alves Guimarães Cotia. 40-55 [doi]
- What Are People Doing About XAI User Experience? A Survey on AI Explainability Research and PracticeJuliana Jansen Ferreira, Mateus de Souza Monteiro. 56-73 [doi]
- Design for the Decentralized World: Democratization of Blockchain-Based Software DesignVladislav Gladyshev, Qiong Wu. 74-86 [doi]
- Babe: An Experience Sharing Design for Enhancing Fatherhood During PregnancyJingyu Lin, Danni Chang. 87-98 [doi]
- Designing Human-Centered Interactions for Smart Environments Based on Heterogeneous, Interrelated Systems: A User Research Method for the "Age of Services" (URSERVe)Alexandra Matz, Clarissa Götz. 99-116 [doi]
- Improving the Usability of Voice User Interfaces: A New Set of Ergonomic CriteriaCaroline Nowacki, Anna Gordeeva, Anne-Hélène Lizé. 117-133 [doi]
- Dive2Views: A Mobile Camera Application that Dives into Another Device's Camera ViewTakashi Ohta, Kansei Fujikawa. 134-145 [doi]
- A Method for Increasing User Engagement with Voice Assistant SystemDaehee Park, Heesung Park, Scott Song. 146-157 [doi]
- Holistic Assessment of Situated Cooking Interactions: Preliminary Results of an Observational StudyStephanie Van Hove, Anissa All, Peter Conradie, Lieven De Marez. 158-174 [doi]
- Flatpack ML: How to Support Designers in Creating a New Generation of Customizable Machine Learning ApplicationsMarcus Winter, Phil Jackson. 175-193 [doi]
- Speak to Me: Interacting with a Spoken Language InterfaceXiaojun Yuan 0001, Ning Sa. 194-211 [doi]
- BlueJourney for AI - A Study Beyond Design Thinking to Develop Artificial Intelligence SolutionsRaquel Zarattini Chebabi, Henrique von Atzingen Amaral. 212-221 [doi]
- Interaction Design of Smart Fitness Reminder in Car Based on Internet of VehicleYancong Zhu, Wei Liu, Yu-zu Shen. 222-237 [doi]
- Does the Kindle Conform to Chinese Users' Usage Habits? A Usability Assessment of the Kindle PaperwhiteYuxi He, Fang Lin, Jinyao Song, Tao Su, Marcelo M. Soares, Zhixin Gui, Jiayu Zeng. 241-248 [doi]
- Study on Size Coding Identification of Manual Rotary KnobHuimin Hu, Junmin Du, Hui Lu, Haoshu Gu. 249-256 [doi]
- Effects of the Chinese Character Size, Page Spacing and Scrolling Frequency on Reading Time of SmartphonesShih-Miao Huang. 257-269 [doi]
- Mobile Usability: Review, Classifications and Future DirectionsZhao Huang. 270-276 [doi]
- Preliminary Exploration of Interface Design for Senior Citizens: A Study of Smartphone Camera Usage for People Above 50Jiabei Jiang, Weiwei Zhang, Jihong Jeung. 277-293 [doi]
- Evaluating One-Handed Usability of Phablets: A Comparative Study into Turkey's Leading Food and Grocery Delivery ApplicationsEmre Kizilkaya, Kerem Rizvanoglu. 294-312 [doi]
- A Study of Middle-Aged User's Acceptance in Mandarin Chinese Font Display on Smart PhonesShih-Chieh Liao, Chih-Cheng Sun, Shu-Hsuan Feng, Chi-Hin Choy. 313-321 [doi]
- A Usability Study of a Brother Printer and Improvement with Ergonomic RecommendationsLinlang Shen, Ziren Zhou, Xinran Su, Jing Wang, Marcelo M. Soares. 322-334 [doi]
- Usability Assessment of the Camera GR IIZhanyan Luo, Tao Ruoyu, Yiling Zeng, Rui Zhang, Marcelo M. Soares. 335-345 [doi]
- Ergonomics Considerations of Usability Test of UAV Handheld Control UnitXu Wu, Guoqiang Sun, Shuang Liu, Lin Ding, Chongchong Miao, Kai An. 346-356 [doi]
- Exploring Food Literacy Through the Use of Mobile Apps in the Era of Human-Food Interaction: Kliktag CaseKübra Sultan Yüzüncüyil, Kerem Rizvanoglu, Özgürol Öztürk. 357-375 [doi]
- A Usability Testing Comparing Two Mobile Phone GimbalsKeke Zhong, Junfei Liu, Zhixin Gui, Chang Meng, Marcelo M. Soares. 376-387 [doi]
- Augmented Reality Interface Design to Support Visualisation of 'Risk Landscapes'Claire Ancient, Richard M. Teeuw. 391-408 [doi]
- Analyzing the User Experience of Virtual Reality Storytelling with Visual and Aural StimuliBurcu Nimet Dumlu, Yüksel Demir. 409-425 [doi]
- Automatic Emotional Balancing in Game Design: Use of Emotional Response to Increase Player ImmersionWillyan Dworak, Ernesto Filgueiras, João Valente. 426-438 [doi]
- A Comparative Usability Analysis of Handheld Game ConsolesWeiting Gao, Yun Wang, Wenzhuo Zhang, Chuan Qin, Marcelo M. Soares. 439-451 [doi]
- Real-Time Interactive Online 3D Graphical User Interface (GUI) Technical Implementation and Usability Test for Architectural Technical TeachingZhen Liu, Yifang Wang 0004. 452-469 [doi]
- An Exploration of Low-Fidelity Prototyping Methods for Augmented and Virtual RealityMartin Maguire 0001. 470-481 [doi]
- Other Worlds. When Worldbuilding and Roleplay Feed SpeculationIlaria Mariani. 482-495 [doi]
- UX Criteria Risk in Digital Product Investment: Literature ReviewLarissa Rios, Ernesto Filgueiras, Farley Millano Fernandes. 496-505 [doi]
- eSports: How Do Video Game Aspects Define Competitive Gaming Streams and SpectatorshipEulerson Rodrigues, Ernesto Filgueiras. 506-516 [doi]
- Spectator Experience Design for AR Sport Events from a Service Design Perspective - Using HADO as an ExamplePei-Ling Shih, Hsien-Hui Tang, Shu-Yi Chen. 517-531 [doi]
- VR Appreciation System for Fountain Pens and Analysis of User Behaviors in Museum ExhibitionAsako Soga, Takuzi Suzuki. 532-541 [doi]
- Reflecting on New Approaches for the Design for Behavioural Change Research and Practice: Shaping the Technologies Through Immersive Design Fiction PrototypingMila Stepanovic, Venere Ferraro. 542-560 [doi]
- Proposal of Perception Method of Existence of Objects in 3D Space Using Quasi-electrostatic FieldKenta Suzuki, Koya Abe, Hisashi Sato. 561-571 [doi]
- JigsAR: A Mixed Reality System for Supporting the Assembly of Jigsaw PuzzlesJoão Marcelo X. N. Teixeira, Pedro J. L. Silva, Júlia D. T. de Souza, Filipe F. Monteiro, Veronica Teichrieb. 572-585 [doi]
- Analysis of Clustering Techniques in MMOG with Restricted Data: The Case of Final Fantasy XIVLucas Vanderlei Fernandes, Mauricio Miranda Sarmet, Carla Denise Castanho, Ricardo Pezzuol Jacobi, Tiago Barros Pontes e Silva. 586-604 [doi]
- Possibility of Using High-Quality Bow Interface in VAIR FieldMasasuke Yasumoto, Kazumasa Shida, Takehiro Teraoka. 605-619 [doi]
- Definition of People with Impediments and Universality Evaluation of Public Service in Airport Travel ScenariosMiao Cui, Tao Wang, Zilin Pan, Liyang Ni. 623-639 [doi]
- Navigating Through Haptics and Sound: A Non-visual Navigation System to Enhance Urban BicyclingAnette Isabella Giesa. 640-652 [doi]
- Understanding Engagement in the Workplace: Studying Operators in Chinese Traffic Control RoomsLinyi Jin, Val Mitchell, Andrew J. May. 653-665 [doi]
- Interactive Behavior Model for Physically Disabled People Based on Airport Travel SceneYi Liu, Jiang Chen, Wa An, Tao Wang. 666-682 [doi]
- Research on the Influence of Emotional Valence and Road Environment Monotony on Driving BehaviorSiyao Lu, Xin Xin, Nan Liu, Yiji Wang, Yanrui Qu. 683-693 [doi]
- Research on the Interactive Relations of People with Mobility Difficulties in the Airport Service-ScapeWeifeng Xue, Yi Liu, Miao Cui, Jiang Chen. 694-715 [doi]
- User Research on Digital Consumption Behavior and Design Guidelines in Connecting Vehicle ContextDi Zhu, Wei Liu, Yanrui Qu. 716-729 [doi]