Abstract is missing.
- Recommender Methods for Computerised Adaptive TestingHo Yin Kwong, Gelareh Mohammadi. 1-3 [doi]
- Exploring the Design of Learner Control in Pedagogical Conversational Agents and Its Effect on Student LearningXuening Peng, Roshan Venkatakrishnan, Alexandre Gomes de Siqueira, Benjamin Lok. 6-10 [doi]
- The Meshing Hypothesis Revised - An Experiment of Preference-Based Personalization in a Language Learning Online CourseSylvio Rüdian, Niels Pinkwart. 16-18 [doi]
- Measuring the Effectiveness of Adaptive Virtual Reality Training on Learning TransferFabio Genz, Marco D'Amelio, Dieter Kranzlmüller. 19-23 [doi]
- Applying Self-Consistency Prompting for Knowledge Tracing with Large Language ModelsInsub Shin, Hyojun Lee, Sangyeon Jo, Yun Joo Yoo. 24-26 [doi]
- The Integration of AI-Personalized Learning Assistant (AI-PLA) to Support Pre-Service TeachersSiska Wati Dewi Purba, Muhammad Irfan Luthfi. 27-31 [doi]
- A Concept for Modeling Adaptive Learning Mechanisms for Learning Management SystemsSebastian Kucharski. 32-34 [doi]
- Research Gaps in Adaptive Virtual Reality Training: A Systematic Literature ReviewFabio Genz, Tobias Büttgen, Dieter Kranzlmüller. 35-39 [doi]
- Designing a Scaffolding Framework to Support 'Sliding Term' Online University CoursesAndreas Lingnau, Sarah Schneeweibeta, Andreas Harrer. 40-42 [doi]
- Situated Cognition in Educational Mobile Apps: Does Physical Situatedness Help Learning?Abhishek Kulkarni, Cecelia Albright, Sharon Lynn Chu. 43-47 [doi]
- Addressing Ineffective Language Immersion and Culture Exchange in IndiaRia Sanghavi, Ajit Bhagat. 48-50 [doi]
- Designing for Engagement: Usability Insights on a Mobile Mockup for Teacher-Curated MicroactivitiesMariana Madalina Nastase, Elvira Popescu. 51-53 [doi]
- AI-Powered Personalized Robots with Digital Companions: Leveraging LLMs for Frequent Engagement, Ownership, and Sustained LearningVando Gusti Al Hakim, Su-Hang Yang, Jen-Hang Wang, Chih-Yang Peng, Gwo-Dong Chen. 54-58 [doi]
- Investigating Narrative-Driven Game-Based Learning for SQL EducationHazra Imran, Jiahuan He, Janghyeon Lee. 59-61 [doi]
- Groombuster: A Narrative Mini Game to Educate Teenagers About Online GroomingPaula Mateo-Gorina, Emily Theophilou, J. Roberto Sánchez Reina, Davinia Hernández Leo. 62-64 [doi]
- Analyzing the Potential of a Serious Game for Solid Waste Management AwarenessLaura Ferreira Bezerra, Leonardo Tórtoro Pereira, Wilk Oliveira. 65-66 [doi]
- Guided Inquiry Learning with Technology: Exploring the Impacts on StudentsPatricia B. Campbell, Clif Kussmaul, Seth Campbell-Mortman, Richard S. Moog. 67-69 [doi]
- The Impact of Robot-Assisted Picturebooks Reading on Kindergarteners' Social Emotional LearningPei-Yi Chang, Nian-Shing Chen, Mei-Hsiu Chuo, Ya-Wen Cheng. 70-72 [doi]
- Bridging Virtual and Real: A Comparison of Mixed Reality and 2D Video Conferencing for Embodied Collaboration in Distance EducationXiaoran Han, Maryam Teimouri, Sebastian Hahta, Calkin Suero Montero, Tomi 'bgt' Suovuo, Tuomas Mäkilä, Erkki Sutinen. 73-77 [doi]
- Collaborative Knowledge Construction in Virtual Reality Content Creation: Insights from Epistemic Network AnalysisDarmawansah Darmawansah, Ping-Hung Chuang. 78-80 [doi]
- Enhancing Peer Interaction Quantity and Quality: Impact of Behavior, Engagement, and KnowledgeYu-Tung Chen, Peixuan Jiang, Changhao Liang, Hiroaki Ogata. 81-85 [doi]
- Mathematics Mobile Computer-Supported Collaborative Learning as a Field of HCI ResearchRex Perez Bringula, John Paul P. Miranda, Francis Arlando L. Atienza. 86-87 [doi]
- Analysing Teacher Orchestration Actions When Using Alerting and Mirroring Dashboards in CSCLLubna Hakami, Davinia Hernández Leo, Ishari Amarasinghe. 88-92 [doi]
- Towards Music Learning Analytics: Insights Into Students' Background Music in Virtual Reality Content CreationZuo Wang, Xiao Hu 0001. 93-95 [doi]
- Multimodal Learning Analytics Using Wearable Devices in Immersive Virtual Reality Learning Environments: A Systematic Review on Learning Indicators and Ethical ConsiderationsWenxiang Zhou, Xiao Hu, Wei Wei. 96-100 [doi]
- Student Perspectives on Learning AnalyticsAlice Lin, Areti Manataki, Angela Miguel. 101-103 [doi]
- WekiMusic: Machine Learning Music Activities to Foster Constructionist AI EducationNora Patricia Hernández López, Xiao Hu 0001. 104-106 [doi]
- Classifying Knowledge Nodes and Analyzing Activation Features: An Integrated Knowledge Graph Approach for Collaborative Problem-SolvingLi Chen 0032, Gen Li, Buxuan Ma, Cheng Tang 0001, Masanori Yamada, Atsushi Shimada 0001. 107-111 [doi]
- From Deficit to Asset: Integrating Funds of Knowledge into Knowledge TracingChristopher Edema Mesiku, Bernardo Pereira Nunes. 112-113 [doi]
- Connect E-Book Content and Structure to Student Jump-Back BehaviorBoxuan Ma, Min Lu 0003, Li Chen 0032, Masanori Yamada. 114-116 [doi]
- Integration of Multiple Sources to Anticipate Student Performance Using Learning AnalyticsPedro Manuel Moreno-Marcos, Carlos García Antolín, Carlos Alario-Hoyos, Pedro J. Muñoz Merino, Carlos Delgado Kloos. 117-119 [doi]
- Perceptions of Learning Analytics Dashboard and Their Associations with Online Professional Learning Outcomes for College Teachers in the Global SouthChao Wang 0112, Xiao Hu 0001, Nora Patricia Hernández López. 120-122 [doi]
- Student-Facing Learning Analytics Dashboard for Collaborative Virtual Reality Content CreationZuo Wang, Xiao Hu 0001. 123-127 [doi]
- Exploring the Functions of Learning Analytics Dashboard that Supports Students from Both the Perspective of Self-Regulated Learning and Career PlanningKae Nakaya, Shizuka Shirai, Masayuki Murakami. 128-130 [doi]
- Institutional, Academic, and Learning Analytics: A Bibliometric StudyFrancielle Marques, Ariel Ortiz-Beltrán, Davinia Hernández Leo, Carlos Castillo 0001. 131-133 [doi]
- chatgptscrapeR: A Tool for Retrieving Student-AI InteractionsSonsoles López-Pernas, Kamila Misiejuk, Jelena Jovanovic 0001, Miroslava Raspopovic Milic, Miguel Á. Conde, Mohammed Saqr. 134-136 [doi]
- Problem-Solving Strategies for High and Low Achievers in Statistical and Analytical Tasks: A Screenomics ApproachAn-Ching Shih, Yuan-Hsuan Lee, Jiun-Yu Wu. 137-139 [doi]
- Assessing the Ability to Read and Interpret Mathematical Definitions: Insights from INSTmTeiko Arai, Naoya Todo, Koken Ozaki, Noriko H. Arai. 140-144 [doi]
- Narrative-Driven Gamification in Data Structures and Algorithms Learning ProjectsPatricia Santos, Ariel Ortiz, Aitana Gonzalez. 145-147 [doi]
- Developing an AI-Driven Contextualized Short Video Learning System for EFL Speaking and WritingHsin-Wei Chang, Yi-Fan Liu, Wu-Yuin Hwang, Wei-Chia Chen. 148-152 [doi]
- Assessing a ChatGPT-Integrated EFL Program Through Self-Determination Theory and Technology Acceptance ModelMichiyo Oda, Haruno Koshida, Ryo Saito. 153-157 [doi]
- Improve & Explain: AI-Based Writing Improvement and Informative FeedbackWei-Chin Lee, Kai-Wen Tuan, Cheng-En Hsu, Jo-Chi Hsiao, Hai-Lun Tu, Jason S. Chang. 161-163 [doi]
- Unveiling the Writing Self-Efficacy and its Relationship with Writing Engagement Based on Generative AI FeedbackHeng Zhang, Jing Zhang, Yanan Zhao. 164-165 [doi]
- Enhancing EFL Writing Through AI-Driven Video-to-Text Recognition in Authentic Learning ContextsYi-Fan Liu, Muhammad Irfan Luthfi, Wu-Yuin Hwang. 166-168 [doi]
- TP ACK-Based VR Creation Course for Kinmenese and Cultural Learning: Design and Effectiveness AnalysisHsuan Li, Huiling Yang. 169-173 [doi]
- Bridging Technology and Aging: Exploring SVVR's Impact on Elderly Language Acquisition and MovitationSiao-cing Guo (Shu-ching Chu). 174-176 [doi]
- Supporting Second Language Acquisition with Artificial Intelligence and Augmented RealityAndreas Sebastian Kißmehl, Mikhail Fominykh, Fridolin Wild, Tormod Aagaard. 177-179 [doi]
- The Effects of Gamification on Students' Emotions: A Controlled Experimental StudyWilk Oliveira, Pasqueline Dantas Scaico, Juho Hamari, Leonardo Tórtoro Pereira, Alexandre Jun Hayasaka. 180-182 [doi]
- Generative AI for Early Grade Story Generation Using a Self-Reflective ApproachTaufiq Syed, Aadhith Shankarnarayanan, Yara Kaddoura, Salsabeel Y. Shapsough, Imran A. Zualkernan, Ekaterina Kochmar. 183-185 [doi]
- A Generative AI-Powered Chatbot for Enhancing Accessibility and Personalized Learning in MOOCsSalwa Mrayhi, Mohamed Koutheaïr Khribi, Mohamed Jemni. 186-190 [doi]
- InSegno: AI-Enhanced Platform for Inclusive and Accessible Learning with Sign LanguageAndrea Senacheribbe, Lorenzo Landolfi, Alice De Luca, Monica Gori. 191-195 [doi]
- RECMOOC4ALL: Bridging the Accessibility Gap in MOOCsSalwa Mrayhi, Mohamed Koutheaïr Khribi, Mohamed Jemni. 196-198 [doi]
- Extracting and Structuring Textbooks for Inclusive Education: A Computer Vision ApproachMohamed Amine Lasheb, Olivier Pons, Mohammed Bekkouche, Élise Lincker, Isabelle Barbet, Caroline Huron. 199-203 [doi]
- Analyzing the Potential of a Roguelike Deckbuilder Serious Game to Improve Brazilian Sign Language VocabularyAlexandre dos Anjos de Souza, Leonardo Tórtoro Pereira, Wilk Oliveira. 204-206 [doi]
- Unveiling the Evolution and Trend Prediction of Large Language Models in Education: A Review Using BERTopic and LSTM ModelingXinyi Wu, Qinglin Zhang, Feng Kuang Chiang. 207-208 [doi]
- Evaluating Cognitive Performance Through Prompt-Based Methods Using LLM in EducationElvin Nur Furqon, Chia-Kai Chang. 209-211 [doi]
- Mapping the Knowledge Construction Process Through Interactions with an Embodied GenAI Agent in Mixed RealityAndy Nguyen, Belle Dang, Faaiz Gul, Luna Huynh. 212-216 [doi]
- SHIELD-ing Education: On-Device AI for Equitable, Offline Computing EducationSai Gattupalli, Ivon Arroyo, Beverly P. Woolf, Elizabeth McEneaney. 217-218 [doi]
- Prompt Design for Supporting Feedback in Distance Project-Based LearningKosuke Sasaki, Tomoo Inoue. 219-221 [doi]
- AI Integration in Vietnamese Primary Education: Educator Perspectives and Implementation ChallengesPham-Duc Tho, Chih-Hung Lai. 222-223 [doi]
- Smart Learning Environment for Business English: The Impact of AI-Based Tools in the ClassroomYun-Sin Chuang, Ruei-Teng Hung. 224-225 [doi]
- Analysis of a Generative AI-Based Graphical Learning Assistance Tool in IPR CoursesChen-Chieh Yen, Pei-Tsen Hsieh, Yu-Chieh Chen, Chia-Kai Chang. 226-228 [doi]
- Exploring the Impact of Transparent Generative AI on Learning Outcomes Through a Human-Machine Trust ModelFeng-Hsu Wang. 229-233 [doi]
- AIQUIZ: An Open-Source Artificial Intelligence Multiple-Choice Question Generation PlatformEnrique Barra, Javier Conde Díaz, Anabel Pilicita-Garrido, Alejandro Pozo Huertas, Sonsoles López-Pernas, Pedro Reviriego Vasallo. 234-235 [doi]
- From Competence to Performance: Investigating AI Agent as a Statistical Learning Companion and the Role of Procrastination in AI UsageYi-Chen Juan, Yong-Qing Yang, Yuan-Hsuan Lee 0002, Jiun-Yu Wu. 236-238 [doi]
- SimuLyte: A Generative Simulated Learner in Bloom's TaxonomyNarges Shahhoseini, Fattaneh Taghiyareh, Mehrzad Mozaffari, Marzieh Alidadi. 239-240 [doi]
- Teaching Practice and Evaluation Using a Generative AI-Based Instructional Support ToolNorihiro Mukaida, Kento Tsutsumi, Yuji Amakawa, Shigeki Ahama, Mitsuru Nakata, Ryo Takaoka. 241-243 [doi]
- Using AI Voices to Enhance Accent Recognition Skills in EFL Learners: A Strategy for Better TOEIC Listening OutcomesRuei-Teng Hung, Yun-Sin Chuang. 244-245 [doi]
- Learning by Doing in Promoting GAI LiteracyOscar Karnalim, Adelia, Diana Trivena Yulianti, Doro Edi, Judea J. Jarden. 246-248 [doi]
- Investigating the Division of Labour in Student-AI-Collaboration on Critical Thinking TasksSabine Seufert, Kira Rohwer, Andri Zimmermann. 249-253 [doi]
- Learning Reduce & Reuse Waste Management Practices with Human-AI CollaborationQiming Sun, Shih Yi Chien, I-Han Hsiao. 254-258 [doi]
- ChatGPT Use and Graduate Students' Thesis Writing Quality: A Positive CorrelationI. Ching Sandy Wang, Eric Zhi-Feng Liu. 259-260 [doi]
- A Systematic Mapping of Large Language Models as Feedback Provider in Higher EducationEyman A. Alyahyan, Mireilla Bikanga Ada, Jake Lever. 261-262 [doi]
- Interpersonal Communication Skills Training Platform for Teachers: Using Generative AI to Simulate Educational Conflict ResolutionShanshan Li, Chengze Zeng, Junjie Shang, Yu Liu, Xiaomeng Wu. 263-267 [doi]
- Obstacles or Opportunities: Teachers' Concerns About Adopting Generative AI in Learning and TeachingMiao Yue, Morris Siu Yung Jong, Yuting Chen, Michael Yi-Chao Jiang. 268-270 [doi]
- 'It's Technology that Gets us Together'-Exploring Teachers' Perspectives on Holographic Telepresence for Synchronous Hybrid Learning in SchoolsCalkin Suero Montero, Xiaoran Han, Selma Auala, Sebastian Hahta, Tomi 'bgt' Suovuo, Erkki Rötkönen, Heike Winschiers-Theophilus, Erkki Sutinen. 271-275 [doi]
- Enhancing Engineering Drawing Education: Insights from ENA and Student Feedback Across Learning ModalitiesAjay Shankar Tiwari, Toluchuri Shalini Shankar Rao, Utanko Mitra, Kaushal Kumar Bhagat. 276-278 [doi]
- Using 3D Point Cloud Data from a Disaster-Devastated Area for Disaster EducationHiroyuki Mitsuhara, Ryoichi Yamanaka, Maya Matsushige, Yasunori Kozuki. 279-280 [doi]
- VRTeaching: Mental and Psychophysiological Effects in Virtual Reality Remote LecturesFlorian Glawogger, Michael Holly, Janine Tasia Stang, Hanna Schumm, Fabia Lang, Emil Criscione, Jack Dennis Pham, Verena Wagner-Hartl, Johanna Pirker. 281-283 [doi]
- Training Teachers to Design Virtual Reality Games: A Brazilian Context ExperienceLaura Martins Da Costa Coura Marinho, Júlia Carlos Gonzaga, Reinaldo Silva Fortes, Andrea G. C. Bianchi, Jadson Gertrudes, Rone Ilídio, Saul E. Delabrida. 284-286 [doi]
- A Preliminary Investigation on Bullying Bystanders' Attention by Using Eye-Tracking in a 360-degree Virtual Reality EnvironmentChia-Yun Chang, Fu-Song Hsu, Yih-Lan Liu. 287-289 [doi]
- Beyond the Screen: Enhancing Augmented Reality Collaborative Inquiry with Social ScriptsXinyue Jiao, Hainachuan Huang, Zifeng Liu, Ziyan Fan, Qinnuoyi Huang, Su Cai. 290-294 [doi]
- SVVR-Enhanced Cultural Learning: Relationship Between Students' Sense of Presence and MotivationYuting Chen, Morris Siu Yung Jong, Miao Yue, Ming Li 0065. 295-296 [doi]
- Exploring Elementary Students' Perception and Engagement of Reading Using an Augmented Reality Educational Technology ApplicationYu-Chia Kao, Macy Gathings Geiger, Nigel Newbutt, Rachel West, Jay Rosen, Kayla Sharp, Jason Arnold, Shaunté Duggins, Luiz Franco Giovanini, Elizabeth McConney. 297-299 [doi]
- Virtual Reality-Based Simulation for Emergency Nursing Education: Development and Pilot Study of a Cardiac Arrest ScenarioAmith Nalmas, Fang Wang 0024, Knoo Lee, Scottie Murrell, Livia Fiebelkorn, Caleb White. 300-304 [doi]
- A Virtual Reality System for Living Technology Processing Machines Combined with an Expert SystemYuan Chi Soon, Ting-Chia Hsu. 305-307 [doi]
- Enhancing Student Self-Efficacy and Interest in Microelectronics Through Immersive Virtual Reality in an Informal Learning EnvironmentYupei Duan, Xinhao Xu, Fang Wang 0024, Chi-Ren Shyu, Syed Kamrul Islam, Sazia Eliza, Jim Flink, Yuanyuan Gu, Hao He 0009, Shangman Li, Scottie Murrell, Amith Nalmas, Mahmoud Almasri. 308-312 [doi]
- Assessing the Effectiveness of Augmented Reality in Teaching the Solar System to Primary Students in Rural Primary School of PakistanShahzaib, Boyang Sun, Haixia Li, Yuxin Tan, Su Cai. 313-315 [doi]
- Enhanced VR Learning with Dynamic Somatosensory Feedback to Assist in Understanding the Dynamic Process of Blood CirculationFuwei Dong, Anran Meng, Xiaoming Chen, Chen Wang, Vera Chung. 316-318 [doi]
- Integrating Physical Object Manipulation, Sensory-Motor Feedback, and AI-Driven Multimodal Assessment in Situated Extended Reality: Enhancing Reflection and Skill AcquisitionHui-Ting Liu, Su-Hang Yang, Jia-Jun Ren, Jen-Hang Wang, Yung-Yu Zhuang, Gwo-Dong Chen. 319-323 [doi]
- Analysis of the Visual and Acoustic Effects of a Teacher's Face Orientation Towards Students in TeachingKeisuke Yoshida, Minori Tsuji, Katsumi Hama, Sadayoshi Mikami. 324-326 [doi]
- Students' Motivation in STEM Education through a Microelectronics Training Program: Through the Lens of the ARCS Model of Motivational DesignYuanyuan Gu, Xinhao Xu, Chi-Ren Shyu, Syed Kamrul Islam, Sazia A. Eliza, Jim Flink. 330-334 [doi]
- Mapping the Assessment of Student Engagement in TEL: An Exploratory ReviewMónica Aresta, Carlos Santos 0004, Luís Pedro, Marisa Lousada. 335-337 [doi]
- Profiling Readers in Multiple-Text Reading: Affective Engagement, Metacognition, and Mediation EffectsZheng-Hong Guan, Sunny S. J. Lin, Li-Feng Hsu. 338-342 [doi]
- How Achievement Goals are Associated with Metacognition in Computer-Simulated Engineering DesignJuan Zheng, Shan Li 0012. 343-345 [doi]
- Enhancing MOOC Course Series: Insights on Interactive Content and EngagementZuhra Sofyan, Cristoph Meinel. 346-348 [doi]
- The Effects of Gamification on Students' Gameful Experience According to Their Age: A Quasi-Experimental StudyLuiz Oliveira da Silva Junior, Wilk Oliveira, Samuli Laato. 349-351 [doi]
- Auto-Generating Analytic Rubrics for Criteria-Oriented High-Information FeedbackSylvio Rüdian. 352-356 [doi]
- Are Large Language Models Smart Enough for SQL Tutoring and Assessment?Kallol Naha, Sajratul Y. Rubaiat, Hasan M. Jamil. 357-359 [doi]
- Blockchain-Based Assessment System Proposal for Personalized Learning PathwaysPham-Duc Tho, Nguyen Anh Tu, Vu-Hong Son, Do Anh Tuan, Nguyen-Nhu Tung. 360-361 [doi]
- AI-Generated Feedback in Higher Education: The Tool for Analytic RubricsSylvio Rüdian, Jakub Kuzilek, Claudia Ruhland, Yassin Elsir, Marvin Kretschmer, Julia Podelo, Niels Pinkwart. 362-364 [doi]
- DW-Indicators: Assessing Learners' Draw & Write Artefacts with Indicators Extracted with LLMRwitajit Majumdar, Kyoko Shiga. 365-369 [doi]
- Web-Based Similarity Detector for Identifying Programming PlagiarismOscar Karnalim, Yehezkiel David Setiawan, Rossevine Artha Nathasya, Femmy Friscilla Susilo. 370-371 [doi]
- Assessment and Feedback of Learning Strategies in AR Language Learning: Designing Learning Analytics Dashboard with Learning PromptsXuewang Geng, Masanori Yamada. 372-374 [doi]
- Experimental Analysis of Coding Methodology Improvement Through Programming ExercisesYasuhiro Noguchi, Yasuhiro Mashiyama, Satoru Kogure, Raiya Yamamoto, Koichi Yamashita, Tatsuhiro Konishi. 375-376 [doi]
- Design of a Framework for Integrated Evaluation Model of Metacognition and Deeper Learning in the Perspective of AIEDJingwei Liu, Misook Heo, Xiaoqing Gu. 377-378 [doi]
- VR-Based Assessment for Picture-Book Storytelling Training: A Preliminary ResearchMasanori Yamada, Wataru Aiura, Shogo Fukushima. 379-381 [doi]
- Quantifying Assessment Difficulty in GenAI-Enhanced Education: Integrating Reinterpreted RBT and SOLO TaxonomyYige Chen, Bernardo Pereira Nunes. 382-386 [doi]
- MindMirror: A Digital Reflection Tool for StudentsLuqman Syakir Adong, Fang-Fang Chua, Amy Hui-Lan Lim. 387-389 [doi]
- Designing Inclusive Virtual Reality (VR) Experiences to Support Independent Living in Autistic IndividualsYu-Chia Irene Kao, Nigel Newbutt. 390-392 [doi]
- Competency-Based Model for CS Education in the Era of AIYige Chen, Bernardo Pereira Nunes. 393-395 [doi]