Abstract is missing.
- Efficient Point Cloud Rasterization for Real Time Volumetric Integration in Mixed Reality ApplicationsChristian Kunert, Tobias Schwandt, Wolfgang Broll. 1-9 [doi]
- MaskFusion: Real-Time Recognition, Tracking and Reconstruction of Multiple Moving ObjectsMartin Rünz, Maud Buffier, Lourdes Agapito. 10-20 [doi]
- Impact of Alignment Point Distance and Posture on SPAAM Calibration of Optical See-Through Head-Mounted DisplaysKenneth R. Moser, Mohammed Safayet Arefin, J. Edward Swan. 21-30 [doi]
- Efficient Pose Selection for Interactive Camera CalibrationPavel Rojtberg, Arjan Kuijper. 31-36 [doi]
- Visual-Inertial SLAM Initialization: A General Linear Formulation and a Gravity-Observing Non-Linear OptimizationJavier Dominguez-Conti, Jianfeng Yin, Yacine Alami, Javier Civera. 37-45 [doi]
- On Exploiting Per-Pixel Motion Conflicts to Extract Secondary MotionsBenzun Pious Wisely Babu, Zhixin Yan, Mao Ye, Liu Ren. 46-56 [doi]
- Hybrid 3D Hand Articulations Tracking Guided by Classification and Search Space AdaptationGabyong Park, Woontack Woo. 57-69 [doi]
- Ensuring Safety in Augmented Reality from Trade-off Between Immersion and Situation AwarenessJinki Jung, Hyeopwoo Lee, Jeehye Choi, Abhilasha Nanda, Uwe Gruenefeld, Tim Claudius Stratmann, Wilko Heuten. 70-79 [doi]
- Obstacle Avoidance Method in Real Space for Virtual Reality ImmersionKohei Kanamori, Nobuchika Sakata, Tomu Tominaga, Yoshinori Hijikata, Kensuke Harada, Kiyoshi Kiyokawa. 80-89 [doi]
- The Impact of an Accurate Vertical Localization with HRTFs on Short Explorations of Immersive Virtual Reality ScenariosMichele Geronazzo, Erik Sikström, Jari Kleimola, Federico Avanzini, Amalia de Götzen, Stefania Serafin. 90-97 [doi]
- IntelliPupil: Pupillometric Light Modulation for Optical See-Through Head-Mounted DisplaysChang Liu, Alexander Plopski, Kiyoshi Kiyokawa, Photchara Ratsamee, Jason Orlosky. 98-104 [doi]
- Does a Digital Assistant Need a Body? The Influence of Visual Embodiment and Social Behavior on the Perception of Intelligent Virtual Agents in ARKangsoo Kim, Luke Boelling, Steffen Haesler, Jeremy N. Bailenson, Gerd Bruder, Gregory F. Welch. 105-114 [doi]
- Rethinking Redirected Walking: On the Use of Curvature Gains Beyond Perceptual Limitations and Revisiting Bending GainsMichael Rietzler, Jan Gugenheimer, Teresa Hirzle, Martin Deubzer, Eike Langbehn, Enrico Rukzio. 115-122 [doi]
- Enlarging a Smartphone with AR to Create a Handheld VESAD (Virtually Extended Screen-Aligned Display)Erwan Normand, Michael J. McGuffin. 123-133 [doi]
- Comparing HMD-Based and Paper-Based TrainingStefan Werrlich, Austino-Davis Daniel, Alexandra Ginger, Phuc-Anh Nguyen, Gunther Notni. 134-142 [doi]
- Evaluating Engagement Level and Analytical Support of Interactive Visualizations in Virtual Reality EnvironmentsFeiyu Lu, Difeng Yu, Hai-Ning Liang, Wenjun Chen, Konstantinos Papangelis, Nazlena Mohamad Ali. 143-152 [doi]
- A User Study on MR Remote Collaboration Using Live 360 VideoGun A. Lee, Theophilus Teo, Seungwon Kim, Mark Billinghurst. 153-164 [doi]
- Effects of Sharing Real-Time Multi-Sensory Heart Rate Feedback in Different Immersive Collaborative Virtual EnvironmentsArindam Dey, Hao Chen, Chang Zhuang, Mark Billinghurst, Robert W. Lindeman. 165-173 [doi]