Abstract is missing.
- Keynote SpeakersKihwan Kim. [doi]
- Keynote Speaker: Soonmin BaeSoonmin Bae. [doi]
- Keynote Speaker: Dongkyu KimDongkyu Kim. [doi]
- Virtual Museum Tour Agent: Effects of Responsiveness and AwarenessAnant Upadhyay, Fu Chia Yang, Christos Mousas. 1-11 [doi]
- Passive Haptics Role in VR-Based Ergonomic Workplace AssessmentRobin Grießel, Britta Weber, Benjamin Weyers. 1-11 [doi]
- HaptiCeiling: An Encountered-Type Overhead Haptic Interface in Virtual RealityKaihan Wang, Han Shi, Junyu Chen, Xuesong Zhang 0002, Seungwoo Je. 1-11 [doi]
- Zero-Sum vs. Positive-Sum: Effects of Inter-Team Competition Modes and Haptic Feedback on Team Flow in Multi-Team VRYu Wang, Qianqian Xiong, Yan Hu, Yulong Bian, Juan Liu 0008, Wei Lin, Yichen Hong, Chao Zhou, Wei Gai, Shijun Liu, Chenglei Yang. 1-11 [doi]
- Don't Look at Me Like That - How AR Face Recognition Changes Our Social BehaviourKushani Tharushika Perera, Holger Regenbrecht, Nadia Pantidi, Tobias Langlotz. 1-11 [doi]
- Audiovisual Disparities in VR: Impact on Spatial PerceptionEdurne Bernal-Berdun, Mateo Vallejo, Qi Sun 0003, Ana Serrano, Diego Gutierrez. 1-8 [doi]
- What Makes Object Referencing Clear? Multimodal Strategies for Shared Understanding in XR CollaborationJeonghyeon Kim, Jemin Lee, Youngwon Kim. 1-11 [doi]
- Will you be Aware? Eye Tracking-Based Modeling of Situational Awareness in Augmented RealityZhehan Qu, Tianyi Hu, Christian Fronk, Maria Gorlatova. 1-11 [doi]
- The Effect of Haptic Feedback in an Immersive Microsurgery Simulator on VR Training and Skill TransferIntissar Cherif, Aylen Ricca, Mohamed Chaouki Babahenini, Samir Otmane, Amine Chellali. 1-11 [doi]
- MAGIC: A Method for Analyzing the Grammar of Incomplete CuesXinyu Hu 0002, Joseph J. LaViola, Ryan P. McMahan. 1-11 [doi]
- Adaptive Hand Visibility for Accurate 3D User Interactions in Virtual EnvironmentsRumeysa Türkmen, Laurent Voisard, Marta Kersten-Oertel, Anil Ufuk Batmaz. 12-22 [doi]
- Three Techniques for Enhancing Emotional Expression on Embodied Avatar Face in VRJaejoon Jeong, Gun A. Lee, Hyung Jeong Yang, Soo-Hyung Kim, Ji-eun Shin, Gayun Suh, Sei Kang, Seungwon Kim. 23-33 [doi]
- Zeitgebers-Based User Experience Analysis and Time Perception Modeling via Transformer in VRYi Li, Zengyu Liu, Xiandi Zhu, Zhitao Liu, Yalan Ye, Ning Xie. 34-44 [doi]
- Isometric and Elastic Balance Boards for Virtual Reality LocomotionMichael G. Nelson 0001, Christos Mousas. 45-55 [doi]
- Defying Gravity: Towards Gravitoinertial Retargeting of Acceleration for Virtual Vertical Motion in In-Car VRBocheon Gim, Seongjun Kang, Dohyeon Yeo, Gwangbin Kim, Juwon Um, Jeongju Park, Seungjun Kim 0001. 56-66 [doi]
- Improving Pointing Accuracy for 3D Target Selection in Virtual Reality Through Depth Perception Biases CorrectionSongyue Yang, Kang Yue, Haolin Gao, Yiyi Yang, Mei Guo, Yu Liu, Zhonghao Zhu, Yue Liu. 67-76 [doi]
- Exploring Organizational Strategies in Immersive Computational NotebooksSungwon In, Ayush Roy, Eric Krokos, Kirsten Whitley, Chris North 0001, Yalong Yang 0001. 88-97 [doi]
- Weighted-Area Based Alignment Metric for Redirected Walking in VRPo-Fan Yu, Huan-Chang Hung, Xue-Liang Wu, Jung-Hong Chuang. 98-108 [doi]
- The Immersive Debriefing: Comparative Evaluation of Full and Segmented Redo Methods in Virtual RealityKelly Minotti, Daniel Xuan Hien Mai, Guillaume Loup, Amine Chellali, Marie-Hélène Ferrer, Samir Otmane. 109-119 [doi]
- Crafting Dynamic Virtual Activities with Advanced Multimodal ModelsChangYang Li, Qingan Yan, Minyoung Kim, Zhan Li, Yi Xu, Lap-Fai Yu. 120-130 [doi]
- Virtual Roomie: Immersive Layout Co-Design With a Virtual AgentAngela L. Jimenez, Pedro Acevedo 0001, Christos Mousas. 131-141 [doi]
- Exploring Gaze Dynamics in Vr Film Education: Gender, Avatar, and the Shift Between Male and Female PerspectivesZheng Wei, Jia Sun, Junxiang Liao, Lik Hang Lee, Pan Hui 0001, Huamin Qu, Wai Tong, Xian Xu. 142-152 [doi]
- What if Virtual Agents Had Scents? Users' Judgments of Virtual Agent Personality and Appeals in EncountersDongyun Han, Siyeon Bak, So-Hui Kim, Kangsoo Kim, Sun-Jeong Kim, Isaac Cho. 153-163 [doi]
- Comparing Hand and Controller Avatars with Hand Tracking and Controller-Based InteractionNatalia Ocampo, J. Felipe Gonzalez, Robert J. Teather. 164-174 [doi]
- Sonify Anything: Towards Context-Aware Sonic Interactions in ARLaura Schütz, Sasan Matinfar, Ulrich Eck, Daniel Roth 0001, Nassir Navab. 175-185 [doi]
- MRpilot: A Mixed-Reality System for Responsive Navigation of General Procedural TasksHongliang Yang, Jin Zhou, Pengfei Xu 0002, Hongbo Fu 0001, Hui Huang 0004. 186-196 [doi]
- MMG: Manipulation-Aware Holistic Human Motion Generation from Sparse Tracking SignalsXuehuai Shi, Renzhi Xiao, Yilun Sheng, Lili Wang, Jian Wu, Xiaobai Chen, Jieming Yin, Qingshan Liu. 197-207 [doi]
- A Multi-Sensor Approach for Cognitive Load Assessment in Mobile Augmented RealityMartin Pluisch, Jan Gugenheimer, Youngjun Cho, Simon Julier, Ernst Kruijff. 208-218 [doi]
- Unwinding Rotations Reduces VR Sickness in Nonsimulated Immersive TelepresenceFilip Kulisiewicz, Basak Sakçak, Evan G. Center, Juho Kalliokoski, Katherine J. Mimnaugh, Steven M. LaValle, Timo Ojala. 219-227 [doi]
- MirrorPose: Enabling Full-Body Gestures Interaction for Head-Mounted Devices with a Full-Length MirrorChenlong Zhang, Xingwang Xue, Xiyu Sheng, Qiang Qu, Qi Lin, Yiran Shen. 228-238 [doi]
- The Relationship Between Time and Distance Perception in Egocentric Target-Selection-Based TeleportationMatthias Wölwer, Daniel Zielasko. 239-249 [doi]
- An Open Testbed for Mixed Reality Precise Rotation Guidance: Comparative Case Study of Arrow, Gestalt and Magnifier CuesMine Dastan, Fabio Vangi, Francesco Musolino, Giuseppe Coviello, Michele Fiorentino 0001. 250-260 [doi]
- Big Frog Vibes: Jumping Superhuman Distances Forward, Vertically and Sideways in VR Using Comfortably High Translational GainGraham A. Wilson, Harvey Russell, Joseph O'Hagan, Mark McGill. 261-271 [doi]
- Robustness of Self-Avatar Animation Beyond Sparse Tracking: Effects of Pose Estimator Discrepancies and InaccuraciesAntoine Maiorca, Thierry Ravet, George Fletcher 0002, Thierry Dutoit. 272-281 [doi]
- MyGO: Virtual Reality Locomotion Prediction Using Multitask LearningZicheng Liu, Ding Ding 0002, Zhuying Li, Chuhan Shi. 293-303 [doi]
- Enhanced Velocity Field Modeling for Gaussian Video ReconstructionZhenyang Li, Xiaoyang Bai, Tongchen Zhang, Pengfei Shen, Weiwei Xu, Yifan Peng. 304-314 [doi]
- VR Onboarding Procedures for Multiple Collocated Users: See-Through Tutorials and Group TransitionsEphraim Schott, Tony Jan Zoeppig, Pramoch Viriyathomrongul, Anton Benjamin Lammert, Bernd Fröhlich 0001. 315-325 [doi]
- Cross-Reality for Autonomous Mobility in Autistic Individuals: Evaluating at-Home VR Training and in-Situ AR Support in a Field StudyFrancesco Vona, Mattia Gianotti, Maria Luisa Lorusso, Franca Garzotto. 326-336 [doi]
- RCLL-AR: Augmented Reality Support for Understanding Autonomous Processes in the RoboCup Logistics LeagueJan-Heliodor Tscherko, Peter Kohout, Philipp Fleck, Matteo Tschesche, Alexander Ferrein, Gerald Steinbauer-Wagner, Alexander Plopski. 337-347 [doi]
- Real-Time Physically-Based Relighting and Composition of Radiance Fields with Proxy MeshesYang Xu, Jinyang Bo, Junfeng Wang, He Tian, Yuhe Zhang, Kang Li, Guohua Geng. 348-358 [doi]
- Toward a More Standardized Multi-Directional Tapping Task in VR: the Effect of Target DepthHaejun Kim, Yuhwa Hong, Jihae Yu, Shuping Xiong, Woojoo Kim. 359-369 [doi]
- HeadDepth: Gaze Raycasting with Head Pitch for Depth ControlHaopeng Wang, Florian Weidner, Yasmeen Abdrabou, Ken Pfeuffer, Hans Gellersen. 370-380 [doi]
- Rhythmic Interaction Influences Synchrony Perception in VRAnton Lammert, Lina Klass, Laura Simon, Eva Hornecker, Jan Ehlers 0001, Bernd Fröhlich 0001. 381-391 [doi]
- PanoFloor: Reconstruction and Immersive Exploration of Large Multi-Room Scenes from a Minimal Set of Registered Panoramic Images Using Denoised Density MapsGiovanni Pintore, Sara Jashari, Marco Agus, Enrico Gobbetti. 414-424 [doi]
- A Comprehensive Analysis of the Influence of Cognitive Load on Physiological Signals in Virtual RealityJorge Pina, Edurne Bernal-Berdun, Daniel Martin, Sandra Malpica, Carmen Real, Alberto Barquero, Pablo Armañac-Julián, Jesús Lázaro 0002, Alba Martín-Yebra, Belén Masiá, Ana Serrano. 433-443 [doi]
- DGDiff: Immersive 3D Indoor Scene Synthesis via Dialog-Graph Conditioned DiffusionYusen Liu, Xinyu Zhang, Qichuan Geng, Zhong Zhou. 444-453 [doi]
- A Study of Multimodal Pen + Gaze Interaction Techniques for Shape Point Translation in Extended RealityUta Wagner, Jinwook Kim, Zhikun Wu, Qiushi Zhou, Mario Romero, Alessandro Iop, Tiare Feuchtner, Ken Pfeuffer. 454-464 [doi]
- Enhancing Pseudo-Haptics on the Hand by Viewpoint Shifts in VRRiku Watanabe, Mitsuru Ito, Akifumi Takahashi, Tomohiro Amemiya, Yuki Ban. 476-484 [doi]
- Safeteleport: Potential Field-Guided Teleportation for Personal Space Protection in Social VRYijun Li 0006, Sen-Zhe Xu 0001, Wentong Shu, Hao-Zhong Yang, Zinan Han, Miao Wang 0004, Song-Hai Zhang. 485-495 [doi]
- MIRAGE: Multimodal Intention Recognition and Admittance-Guided Enhancement in VR-Based Multi-Object TeleoperationChi Sun, Xian Wang, Abhishek Kumar 0011, Chengbin Cui, Lik Hang Lee. 496-506 [doi]
- PrivateXR: Defending Privacy Attacks in Extended Reality Through Explainable AI-Guided Differential PrivacyRipan Kumar Kundu, Istiak Ahmed, Khaza Anuarul Hoque. 507-517 [doi]
- Don't Miss Notifications: Exploring Gaze Notifications for Virtual Reality Cooking EnvironmentRumeysa Türkmen, Francisco R. Ortega 0001, Anil Ufuk Batmaz. 518-528 [doi]
- Exploring Plausible Preference of Body-Centric Locomotion with Reinforcement Learning in Virtual RealityZijun Mai, Boyu Gao 0003, Huawei Tu, Haojun Zheng, Henry Been-Lirn Duh. 529-539 [doi]
- cLock: Single-Handed Two-Factor Authentication in VR Using Wrist Rotation and Multi-Finger TappingXueyang Wang, Xin Yi 0001, Jiaqi Li, Shuning Zhang, BoYu Gao, Hewu Li. 540-550 [doi]
- SliVR: A 360° VR-Hub for Fast Selections in Multiple Virtual EnvironmentsKevin Linne, Sven Thomas 0002, Jennifer Roth, Martin Weigel 0001. 551-559 [doi]
- "Everyone Knows You're Watching P*rn": Reflecting on First-Hand User Accounts on the Use and Public Perception of in-Transit Passenger XRKatharina Margareta Theresa Pöhlmann, Graham A. Wilson, Laura Bajorunaite, Mark McGill, Joseph O'Hagan. 560-570 [doi]
- ThumbShift: Modulating Perceived Object Properties Through Dynamic Thumb RepositioningJian Zhang, Gavin Buckingham, Wafa Johal, Jarrod Knibbe. 571-581 [doi]
- TouchWalker: Real-Time Avatar Locomotion from Touchscreen Finger WalkingGeuntae Park, Jiwon Yi, Taehyun Rhee, Kwanguk Kim, Yoonsang Lee. 582-591 [doi]
- Scalable Object Detection in Mixed Reality Using Incremental Re-Training and One-Shot 3D AnnotationAlireza Taheritajar, Jeffrey Benson, Anthony Gibson, Brandon Wilburn, Jieqiong Zhao, Jason Orlosky. 582-592 [doi]
- Have a Seat: An Enhanced Reactive Alignment of a Single Target's Position and Angle from the User's Perspective in VRHabiba H. AbdelAziz, Yutaro Hirao, Monica Perusquía-Hernández, Hideaki Uchiyama, Kiyoshi Kiyokawa. 592-602 [doi]
- From Notation to Gesture: Virtual Conductor Gesture Generation in VR Via Structured Score SemanticsHaozhe Ma, Yuxin Shen, Wei Liang, Yunde Jia. 603-613 [doi]
- GSHOI Denoiser: Denoising Gaussian Hand-Object Interaction for Photorealistic RenderingLizhi Zhao, Xuequan Lu, Bin Hu, Wei Ke 0001, Lili Wang 0006. 614-623 [doi]
- Effects of Organizational and Behavioral Reactions of Virtual Crowds on Users' Visual Attention in a Stressful Virtual Reality SimulationSai-Keung Wong, Yi-An Chen, Elizabeth A. Schlesener, Rohith Venkatakrishnan, Roshan Venkatakrishnan, Yu-Ting Chao, Sabarish V. Babu. 624-634 [doi]
- Emotional Art: Exploring a Novel Paradigm of Artistic Recreation Based on Emotion Capture in VRYufei Zhang, Ding Ding 0002, Zhuying Li. 635-644 [doi]
- Enhancing Dazzling Sensation Through Pseudo-Blink and Afterimage Presentation in Virtual RealityTakahiro Ito, Juro Hosoi, Yuki Ban, Shin'ichi Warisawa. 645-655 [doi]
- PresenceLens: Interpreting Dynamic Presence in Virtual RealityHayeon Kim, In-Kwon Lee. 656-666 [doi]
- Long-Term Experiences from Working with Extended Reality in the WildVerena Biener, Florian Jack Winston, Dieter Schmalstieg, Alexander Plopski. 667-676 [doi]
- X-Mask: Improving Soft-Edge Occlusion in Optical See-Through Displays with Cross-Shaped PinholesXiaodan Hu, Christoph Ebner, Yan Zhang 0101, Kiyoshi Kiyokawa, Alexander Plopski. 677-686 [doi]
- Can the Perceived Capability of Your Virtual Avatar Enhance Exercise Performance?Sen-Zhe Xu 0001, Bo-Sheng Huang, Zian Zhou, Run-Yu Li, Song-Hai Zhang, Xu-Cheng Yin. 687-695 [doi]
- Rendering Togetherness: Embodied Social Synchronization in Multi-User VRJulia Ayache, Julie LaRoche, Maxime Hérissé, Pierre-Jean, Anna Katharina Hebborn, Didier Stricker, Benoît G. Bardy. 696-705 [doi]
- OpenFLAME: Federated Visual Positioning System to Enable Large-Scale Augmented Reality ApplicationsSagar Bharadwaj, Harrison Williams, Luke Wang, Michael Liang, Tao Jin, Srinivasan Seshan, Anthony Rowe 0001. 706-716 [doi]
- Shared, Replicated, or Separated? a Comparative Study of Virtual Workspace Configurations for Collaborative Hands-on LearningJuliette Le Meudec, Anastasia Bezerianos, Arnaud Prouzeau. 717-727 [doi]
- Experience Level Influences User's Criteria for Avatar Animation RealismYudong Huang, Avneet Singh, Mark Roman Miller. 750-759 [doi]
- IntelliCap: Intelligent Guidance for Consistent View SamplingAyaka Yasunaga, Hideo Saito 0001, Dieter Schmalstieg, Shohei Mori. 760-769 [doi]
- The State of Replication at IEEE ISMAR and IEEE VR: A Scoping Literature Review (2010 - 2024) and Online SurveyMohammed Safayet Arefin, Verena Biener, S. M. Rashidul Hasan Nijhum, Florian Weidner, Jens Grubert, J. Edward Swan. 770-781 [doi]
- Probabilistic Verification of Cybersickness in Virtual Reality Through Bayesian NetworksPeng Wu, Nasim Ahmed, Abhiram Sarma, Kaiming Huang, Rifatul Islam, Bin Li 0014, Tian Lan 0001, Gang Tan, Mahdi Imani. 782-792 [doi]
- Real-Time Photorealistic Style Transfer of Digital Humans for Immersive Virtual RealityTaejoon Kim, Bon-Woo Hwang, Seung-Uk Yoon, Seong-Jae Lim, Kinam Kim, Seung Wook Lee. 793-803 [doi]
- Gender Congruence and Social Context in Xr: Effects on Partner Preference, Warmth, Competence, and UncanninessHyeongil Nam, Seoyoung Kang, Anh Nguyen, Isaac Cho, Woontack Woo, Kangsoo Kim. 804-814 [doi]
- Cross-Subject Cognitive Load Recognition in VR Using Multimodal Fusion with EEG and Eye-TrackingShiwei Cheng, Jiaqi Dong, Yang Liu. 815-825 [doi]
- Artspeak: An Interactive AR Application for Lifelike Speaking with Art PortraitsShubhangi S. R. Garnaik, Aruna Balasubramanian, Niranjan Balasubramanian, Jihoon Ryoo. 826-836 [doi]
- The Honest Virtual Self? Effects of Avatar Personalization and Motor Control on Physiological Responses to Deceptive BehavioursAnca Salagean, Darren Cosker, Danaë Stanton Fraser. 837-846 [doi]
- DocVision: A Seamless, Cross-Device Immersive Active Reading Framework for Digital Academic LiteratureYapeng Liu, Kai Chen, Dongliang Guo, Fengyi Yang. 847-856 [doi]
- SAMR: A Spatial-Augmented Mixed Reality Method for Enhancing Vision-Language Models in 3D Scene UnderstandingJunjian Lin, Wenzhuo Sun, Xiangyu Zhang, Jianjian Wang, Pingfa Feng, Dingwen Yu, Jianfu Zhang. 857-866 [doi]
- A BI-Directional Deep Learning Interface for Gaze-Controlled Wheelchair Navigation: Overcoming the Midas Touch ProblemGianni Bremer, Joseph McIntyre, Je Hyung Jung, Stefano Ellero, Issa Mouawad, Davide Di Gloria, Markus Lappe. 867-877 [doi]
- When is Self-Gaze Helpful? Examining Uni- vs Bi-Directional Gaze Visualization in Collocated AR TasksDaniel Alexander Delgado, Christopher Bowers, Rodrigo Luis Calvo, Jaime Ruiz. 878-887 [doi]
- Do Vibrotactile-Rendered Virtual Walking Sensations Reduce VR Cybersickness?Jaewan Lim, Sooyeon Choi, Jimin Ryu, Taeyoon Lee, Jiyoung Park, Yongjae Yoo. 888-898 [doi]
- Move Like an Ammonite: Personalizing Force Feedback for Avatar Embodiment in Virtual RealityShun Kondoh, Takeru Hashimoto, Takuji Narumi. 899-909 [doi]
- DPIK: User Embodiment of Dual-Point Tracked Avatars Using Hand IK and Face Tracking for Smartphone AR UsersElhassan Makled, Wolfgang Broll. 921-931 [doi]
- XR Reality Check: What Commercial Devices Deliver for Spatial TrackingTianyi Hu, Tianyuan Du, Zhehan Qu, Maria Gorlatova. 932-942 [doi]
- Touching the Virtual Dog: Effects of Active and Passive Haptic Feedback on Social Presence and Emotional Bonding in Virtual Pet InteractionAhmad Fouad, Hyeongil Nam, Anh Nguyen, Dongyun Han, Donghoon Kim 0001, Isaac Cho, Kangsoo Kim. 943-953 [doi]
- Focus-Aware Task Guidance: Adaptive AR Instruction Playback Via Gaze and Location TrackingBowen Yuan, Hyunwoo Cho, Theophilus Teo, Gun A. Lee, Mark Billinghurst. 954-964 [doi]
- Multimodal Classification of Student Distractions in Educational VR Environments: A Foundation for Real-Time AdaptationNicholas P. Fisher, Arun K. Kulshreshth. 965-975 [doi]
- EEG2Gaussian: Decoding and Visualizing Visual-Evoked EEG for VR Scenes Using 3D Gaussian SplattingMing Li, Qiang Qu 0004, Xiaoming Chen, Longfei Han, Haisheng Li, Yiran Shen. 976-986 [doi]
- EgoBlur: Blurry Egocentric XR Dataset for Robust Fast Hand Pose EstimationChae-Eun Lee, Anmol Namdev, Haeri Jang, Prateek Kukreja, Meghana Shankar, Green Rosh K. S, B. H. Pawan Prasad, Sung Soo Sean Choi, Kihwan Kim. 987-997 [doi]
- When One Eye Sees Less: Uncovering Perceptual Quality Thresholds of Asymmetric Quality Degradation in 4K XR DisplaysHaechan Lee, Namil Kim, Hoe Sung Ryu, Uijong Ju. 998-1008 [doi]
- Design and Evaluation of Pseudo-Haptic Techniques for Simulating Surface Stickiness in VRYutaro Hirao, Céleste Bourse, Koki Hori, Takuji Narumi, Ferran Argelaguet, Anatole Lécuyer. 1009-1019 [doi]
- Visual and Auditory Feedback of Vibration, and Particle Effects for Enhancing Pseudo-Haptic Button Interaction in VRMyeongji Ko, Woojoo Kim. 1020-1030 [doi]
- The Impact of Performance-Specific Feedback from a Virtual Coach in a Virtual Reality Exercise ApplicationAndrea Zimmerer, Lydia Bartels, Marc Erich Latoschik. 1031-1041 [doi]
- AniDream: Generating Skeleton-Guided Anime Avatars from Text PromptsFernanda Miyuki Yamada, Hiroki Takahashi. 1042-1052 [doi]
- PersoNo: Personalised Notification Urgency Classifier in Mixed RealityJingyao Zheng, Haodi Weng, Xian Wang, Chengbin Cui, Sven Mayer, Chi-lok Tai, Lik Hang Lee. 1053-1063 [doi]
- Beyond Supervised Limits: Semi-Supervised Cybersickness Prediction from Physiological Signals with Minimal Labeled DataA. E. M. Ridwan, John Quarles, Rifatul Islam. 1064-1074 [doi]
- Why Slow Feels Fast and Fast Feels Slow: Evaluating and Predicting Speed MisperceptionXi Peng, Colin Groth, Daniel Jiménez Navarro, Zihao Zou, Yan Zhu, Ana Serrano, Karol Myszkowski, Qi Sun 0003, Praneeth Chakravarthula. 1075-1084 [doi]
- VRTennis: Forehand Training in Virtual Reality with Rule-Based Motion Analysis and Multimodal FeedbackAnna Sebernegg, Peter Kán. 1085-1095 [doi]
- Measuring Rotational Inertia in HMDs: Calculation of Torque as an Unobtrusive Indicator of Expended Effort in Virtual EnvironmentsJared Van Dam, Matt Werner, Kyle Tanous, Joseph L. Gabbard. 1096-1105 [doi]
- When Senses Collide: Investigating Modality Congruence and Interference Between Task and Notification in Augmented RealityMehakdeep Kaur, Hyeongil Nam, Ryan Kang, Dongyun Han, Donghoon Kim, Isaac Cho, Kangsoo Kim. 1106-1116 [doi]
- Dual Focus Multiscale Attention for Object Detection in Mixed Reality: Leveraging Customizable Synthetic DatasetsSalah-eddine Laidoudi, Madjid Maidi, Samir Otmane. 1117-1126 [doi]
- Automated Scalable Brightness and Black Offset Seamlessness for Multi-Projector DisplaysRanga Shreyas Manchikanti, Aditi Majumder. 1127-1136 [doi]
- Navigation Pixie: Implementation and Empirical Study Toward on-Demand Navigation Agents in Commercial MetaverseHikari Yanagawa, Yuichi Hiroi, Satomi Tokida, Yuji Hatada, Takefumi Hiraki. 1137-1147 [doi]
- Icebreaking: Building Trust and Empathy with Virtual Museum Embodied Conversational Agents via Personalized Initial InteractionsZi-Qiang He, Ke Jiang, Shi-Jie Ming, Xiao-Feng Huang, Huan-zhi Lou, Jun-Bo Liu. 1159-1169 [doi]
- AR Surgical Navigation with Surface Tracing: Comparing In-Situ Visualization with Tool-Tracking Guidance for Neurosurgical ApplicationsMarc J. Fischer, E. Brandon Strong. 1170-1179 [doi]
- Investigating Dynamics of Subjective Anxiety and Behavior Due to Personal Space Violations and COVID-19-Related Stressors in a Social VR SimulationJiyoon Park, Christian Wallraven. 1180-1190 [doi]
- VRtalk: Real-Time Interactive Intelligent Anime Avatars in Virtual RealityYuan Yu, Chunlei Xu, Shirao Yang, Yu Cao, Yuyang Wang, Boon-Giin Lee. 1191-1201 [doi]
- Do You Even Need a City Guide Anymore?" Expert Adoption of XR Technology for Guided City ToursMargarita Chikobava, Antonio Krüger. 1202-1212 [doi]
- VR as a "Drop-In" Well-Being Tool for Knowledge WorkersSophia Ppali, Haris Psallidopoulos, Marios Constantinides, Fotis Liarokapis. 1213-1223 [doi]
- ImmerJM: A 3D Design Tool for Creating User Journey Maps Based on Immersive Virtual EnvironmentsMingming Wang, Xiaoyu Zhang, Weiyue Gao, Yihan Mei, Haiyan Jiang, Yusheng Guo, Henry Been-Lirn Duh, Zhibin Zhou. 1224-1234 [doi]
- FootPorting: Exploring Foot-Based Teleportation Techniques for Seated Users in Confined SpacesTingjie Wan, Yunxin Xu, Yue Li 0023, Nilufar Baghaei, Hai-Ning Liang. 1235-1245 [doi]
- DOF-Separation for 3D Manipulation in XR: Understanding Finger-Wrist Separation to Simultaneously Translate and Rotate ObjectsThorbjørn Mikkelsen, Qiushi Zhou, Mathias N. Lystbæk, Yang Liu, Hans Gellersen, Ken Pfeuffer. 1246-1256 [doi]
- Virtual Pass-Through: Evaluating 3D Gaussian Splatting as an Alternative to Conventional Video Pass-Through in Static EnvironmentsAndy Schleising, Christian Kunert, Tobias Schwandt, Wolfgang Broll. 1257-1266 [doi]
- The Awe-Some Spectrum: Self-Reported Awe Varies by Eliciting Scenery and Presence in Virtual Reality, and the User's NationalityMelissa Steininger, Alexander Marquardt, Monica Perusquía-Hernández, Marvin Lehnort, Hiromu Otsubo, Felix Dollack, Ernst Kruijff, Björn Krüger, Kiyoshi Kiyokawa, Bernhard E. Riecke. 1267-1277 [doi]
- Exploring the Influence of Crowd Size Across Different Tasks on User Performance, Experience and Social Presence in Shared Virtual EnvironmentsHao-Zhong Yang, Yi-jun Li, Zi-Nan Han, Wen-Tong Shu, Miao Wang. 1278-1288 [doi]
- Headzoom: Hands-Free Zooming and Panning for 2D Image Navigation Using Head MotionKaining Zhang, Catarina Moreira, Pedro Belchior, Gun A. Lee, Mark Billinghurst, Joaquim Jorge 0001. 1289-1299 [doi]
- Cross-Media Color Appearance Reproduction in Optical See-Through Augmented RealityJiahong Luo, Shining Ma, Yue Liu 0005, Yongtian Wang, WeiTao Song. 1300-1310 [doi]
- Through the Expert's Eyes: Exploring Asynchronous Expert Perspectives and Gaze Visualizations in XRClara Sayffaerth, Annika Köhler, Julian Rasch, Albrecht Schmidt 0001, Florian Mueller 0001. 1311-1321 [doi]
- Augmented Reality Visualization Techniques for Search and Rescue: Findings from a User Study with Subject Matter ExpertsKelsey Quinn, Joseph L. Gabbard, Enricoandrea Laviola, John Luksas. 1322-1332 [doi]
- Investigating the Effect of Visual Cue Density on Situational Awareness During Immersive NavigationNicole Weidinger, Tobias Schreck, Bruce H. Thomas, Neven ElSayed, Eduardo E. Veas. 1333-1343 [doi]
- Transforming Avalanche Rescue Training: Evaluating the Effectiveness of Virtual Reality Training in High-Stakes EnvironmentsPascal Knierim, Anna-Lena Hetzenauer, Christoph Sitar. 1344-1353 [doi]
- Field Dependence as a Predictor of Cybersickness DropoutBrady Li, Zachary Gaydos, Wallace Lages. 1354-1364 [doi]
- The Effect of Crowds on Peripersonal Space and Interpersonal Distance in Immersive Virtual EnvironmentsYuanhao Lyu, Soumyajit Chakraborty, Hyeon Seung Lee, Holly C. Gagnon, Sohee Park, Bobby Bodenheimer. 1365-1375 [doi]
- Examining Eye Vergence During Perceived Depth Changes with Eye Tracking System in Optical See-Through Augmented RealityMatthew Sturgeon, Dakota Kenoyer-Healy, Russell A. Cohen Hoffing, Steven M. Thurman, Mohammed Safayet Arefin. 1376-1386 [doi]
- Are You Empathizing with Me? Exploring External Expressions of Empathy in Interpersonal VR CommunicationYongho Lee, Bowon Kim, Hyunchul Kim, Jeongmi Lee, Gun A. Lee, Heesook Shin, Youn-Hee Gil. 1387-1397 [doi]
- Bichronous Collaboration: Using Spatiotemporal Cues to Collaborate Across Time and Space on Physical TasksHyunwoo Cho, Eunhee Chang, Bowen Yuan, Theophilus Teo, Gun A. Lee, Thammathip Piumsomboon, Mark Billinghurst. 1398-1408 [doi]
- Parameter-Free Neural Lens Blur Rendering for High-Fidelity CompositesLingyan Ruan, Bin Chen 0019, Taehyun Rhee. 1409-1418 [doi]
- Fast SP-GS: Reconstructing Dynamic Scenes in MinutesDiwen Wan, Jiaxiang Tang, Ruijie Lu, Yuxiang Wang, Gang Zeng. 1419-1428 [doi]
- Exploring Body-Anchored Augmented Reality Interfaces Across Different Mobility and Social ContextsMarium E. Jannat, Shukan Miteshkumar Shah, Khalad Hasan. 1429-1439 [doi]
- Ever: Edge-Assisted Auto-Verification for Mobile MR-Aided OperationJiangong Chen, Mingyu Zhu, Bin Li. 1440-1449 [doi]
- Enhanced Adaptive Subdivision for Dynamic Mesh Compression to Improve Visual Quality in VR/AR RenderingDayun Nam, Seong Yong Lim, Hyon-Gon Choo. 1450-1460 [doi]
- An Embodied AR Navigation Agent: Integrating BIM with Retrieval-Augmented Generation for Language GuidanceHsuan-Kung Yang, Tsu-Ching Hsiao, Ryoichiro Oka, Ryuya Nishino, Satoko Tofukuji, Norimasa Kobori. 1461-1471 [doi]
- ReachVox: Clutter-Free Reachability Visualization for Robot Motion Planning in Virtual RealitySteffen Hauck, Diar Abdlkarim, John J. Dudley, Per Ola Kristensson, Eyal Ofek, Jens Grubert. 1471-1478 [doi]
- Laughing Together: A Pilot Study on the Role of Virtual Agents in Emotional Contagion, Conformity, and Opinion Shaping in a Virtual Stand-Up Comedy ClubSimilde Mair, Fariba Mostajeran, Joan Llobera, Mel Slater, Frank Steinicke. 1479-1489 [doi]
- Birds of a Feather Augment Together: Exploring Sonic Links Between Real and Virtual Worlds in Audio Augmented RealityJacob Bhattacharyya, Alessandro Vinciarelli, Stephen A. Brewster. 1490-1500 [doi]
- Effects of Peripheral Optic Flow Location and Speed on Unintended Positional Drift During Walk-in-Place in VRSeungwoo Eun, Taeyun Noh, Myungho Lee. 1501-1511 [doi]
- Exploring the Effects and Neurophysiological Characteristics of VR Emotion Regulation StrategiesPengxiang Wang, Xiaohui Tan, Tianren Luo, Fangbing Qu, Chunyue Yan, Weiqi Xu. 1512-1522 [doi]
- Merging Bodies, Dividing Conflict: Body-Swapping in Mixed Reality Increases Closeness Yet Weakens the Joint Simon EffectYuan He, Brendan Rooney, Rachel McDonnell. 1523-1533 [doi]
- P-MARS: Design of a VR-Based Ergotherapy System for Children with Autism and its Longitudinal Tracking EvaluationYang Zhao, Chenyang Wang, Peihan Shi, Jing Qu, Changging Ful, Xuchen Guo, Lingguo Bu. 1534-1542 [doi]
- Siren Song: Acoustic Attacks on Pose Estimation in XR HeadsetsZijian Huang 0015, Yicheng Zhang, Sophie Chen, Nael B. Abu-Ghazaleh, Jiasi Chen. 1543-1553 [doi]
- Design and Evaluation of a Virtual Agent for Interpersonal Emotion Regulation in VRSei Kang, Gun A. Lee, Hyung Jeong Yang, Soo-Hyung Kim, Ji-eun Shin, Jaejoon Jeong, Myungho Lee, Seungwon Kim. 1554-1564 [doi]
- An Evaluation of Movement Data Analysis Techniques for Virtual RealityAlice Guth, Jessica J. Good, Eugy Han, Jeremy N. Bailenson, Tabitha C. Peck. 1565-1574 [doi]
- Can AI Inspire Biophilic Design in Immersive Virtual Reality Workspaces to Enhance Well-Being?Sara Romano, Luana Marangelli, Enricoandrea Laviola, Antonio Emmanuele Uva, Michele Gattullo. 1575-1585 [doi]
- First-Person Vocal Auralisation in XR and its Influence on Perceived Presence and Audio-Visual QualityMauricio Flores Vargas, Enda Bates, Rachel McDonnell. 1586-1596 [doi]
- Clean Training, Clear Skies: Virtual Reality Training for Expert Smoke Opacity CertificationEthan Seefried, Videep Venkatesha, Nathaniel Blanchard, Mohammed Safayet Arefin. 1597-1606 [doi]
- How Accurate is the Hololens 2? a Robotic Ground-Truth and Sensor Occlusion EvaluationBruno G. C. Lima, Bruno Georgevich, Tiago F. Vieira, Edvar Neto, Renalvo Júnior, Arthur Vangasse, Vergilio Del Claro. 1607-1616 [doi]
- Investigating Encoding and Perspective for Augmented Reality Motion GuidanceJade Kandel, Sriya Kasumarthi, Spiros Tsalikis, Chelsea Duppen, Daniel Szafir, Michael Lewek, Henry Fuchs, Danielle Szafir. 1617-1627 [doi]
- Xstudio - a Collaborative Metaverse-Based Tool for Automotive Design and EngineeringLiudongnan Yang, Christian Eichhorn 0002, Markus Herbig, David A. Plecher. 1628-1637 [doi]
- How Spatial Ability Affects Response to Gaze-Adaptive Cueing in Mixed Reality Spatial NavigationYu Zhao 0033, Bobby Bodenheimer. 1638-1648 [doi]
- The Cost of Virtuality Switching: Searching for Physical and Virtual Targets in Optical-See-Through Augmented RealityKangyou Yu, Yunhao Luo 0002, Radha Kumaran, Shane Dirksen, Misha Sra, Tobias Höllerer. 1649-1659 [doi]
- AuxiScope: Handheld Augmented Reality Tablet as an Auxiliary Display for Large-Scale Display SystemsMatthew S. Castellana, Chahat Kalsi, YoonSang Kim, Saeed Boorboor, Arie E. Kaufman. 1660-1670 [doi]
- Exploring Pointing and Confirmation Techniques for Teleportation Across Varying Elevations in Virtual RealityBakdauren Narbayev, A. K. M. Amanat Ullah, Jaisie Sin, Patricia Lasserre, Khalad Hasan. 1671-1681 [doi]