Serious Games for Personal and Social Learning & Ethics: Status and Trends

Gonçalo Pereira, António Brisson, Rui Prada, Ana Paiva, Francesco Bellotti, Milos Kravcik, Ralf Klamma. Serious Games for Personal and Social Learning & Ethics: Status and Trends. In Alessandro De Gloria, Sara de Freitas, editors, Fourth International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2012, Genoa, Italy, October 29-31, 2012. Volume 15 of Procedia Computer Science, pages 53-65, Elsevier, 2012. [doi]

@inproceedings{journals-procedia-PereiraBPPBKK12,
  title = {Serious Games for Personal and Social Learning & Ethics: Status and Trends},
  author = {Gonçalo Pereira and António Brisson and Rui Prada and Ana Paiva and Francesco Bellotti and Milos Kravcik and Ralf Klamma},
  year = {2012},
  doi = {10.1016/j.procs.2012.10.058},
  url = {http://dx.doi.org/10.1016/j.procs.2012.10.058},
  researchr = {https://researchr.org/publication/journals-procedia-PereiraBPPBKK12},
  cites = {0},
  citedby = {0},
  pages = {53-65},
  booktitle = {Fourth International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2012, Genoa, Italy, October 29-31, 2012},
  editor = {Alessandro De Gloria and Sara de Freitas},
  volume = {15},
  series = {Procedia Computer Science},
  publisher = {Elsevier},
}