Serious Games for Personal and Social Learning & Ethics: Status and Trends

Gonçalo Pereira, António Brisson, Rui Prada, Ana Paiva, Francesco Bellotti, Milos Kravcik, Ralf Klamma. Serious Games for Personal and Social Learning & Ethics: Status and Trends. In Alessandro De Gloria, Sara de Freitas, editors, Fourth International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2012, Genoa, Italy, October 29-31, 2012. Volume 15 of Procedia Computer Science, pages 53-65, Elsevier, 2012. [doi]