Abstract is missing.
- Science of Computer GraphicsTosiyasu L. Kunii. 2 [doi]
- Creating a Precise Panorama from Panned Video Sequence ImagesXueying Qin, Eihachiro Nakamae, Katsumi Tadamura. 6-11 [doi]
- Automatic Camera Placement for Image-Based ModelingShachar Fleishman, Daniel Cohen-Or, Dani Lischinski. 12-20 [doi]
- Automatic Creation of Object Hierarchies for Radiosity ClusteringGordon Müller, Stephan Schäfer, Dieter W. Fellner. 21 [doi]
- On-line Motion RetargettingKwang-Jin Choi, Hyeong-Seok Ko. 32-42 [doi]
- A Speech Driven Talking Head System Based on a Single Face ImageI-Chen Lin, Cheng-Sheng Hung, Tzong-Jer Yang, Ming Ouhyoung. 43-49 [doi]
- Motion Generator Approach to Translating Human Motion from Video to AnimationTsukasa Noma, Kyoji Oishi, Hiroshi Futsuhara, Hiromi Baba, Takeshi Ohashi, Toshiaki Ejima. 50 [doi]
- Output Sensitive Extraction of Silhouettes from Polygonal GeometryF. Benichou, Gershon Elber. 60-69 [doi]
- Exact Computation of 4-D Convex Hulls with Perturbation and AccelerationKokichi Sugihara. 70 [doi]
- Boundary Determination for Trivariate SolidsKenneth I. Joy, Mark A. Duchaineau. 82-91 [doi]
- A Scan Line Algorithm for Rendering Curved Tubular ObjectsTomoyuki Nishita, Henry Johan. 92 [doi]
- Opportunities for Subdivision-Based Multiresolution ModelingPeter Schröder. 104 [doi]
- Wavelet Based 3D Compression with Fast Random Access for Very Large Volume DataFlemming Friche Rodler. 108-117 [doi]
- An Improved TIN Compression Using Delaunay TriangulationYang-Soo Kim, Dong-Gyu Park, Ho-Youl Jung, Hwan-Gue Cho. 118 [doi]
- Visualization of Optical Phenomena Caused by Multilayer Films with Complex Refractive IndicesHideki Hirayama, Kazufumi Kaneda, Hideo Yamashita, Yoshiki Yamaji, Yoshimi Monden. 128-137 [doi]
- VISBONE: 3D Visualization of Bone Mineral DensityYi-King Choi, J. C. Y. Leong, W. W. Lu, Wenping Wang. 138-146 [doi]
- An Efficient Wavelet-Based Compression Method for Volume RenderingTae-young Kim, Yeong-Gil Shin. 147 [doi]
- Subdivision Surface Fitting to a Range of PointsHiromasa Suzuki, Shingo Takeuchi, Fumihiko Kimura, Takashi Kanai. 158-167 [doi]
- Multiresolution Constraints for Designing Subdivision Surfaces via Local SmoothingShigeo Takahashi. 168-178 [doi]
- Eigenanalysis and Continuity of Non-Uniform Doo-Sabin SurfacesKaihuai Qin, Huawei Wang. 179 [doi]
- Adaptive Parameterization for Reconstruction of 3D Freeform Objects from Laser-Scanned DataAnath Fischer, A. Manor, Y. Barhak. 188-197 [doi]
- Reconstruction and Simplification of Surfaces from ContoursReinhard Klein, Andreas Schilling, Wolfgang Straßer. 198-207 [doi]
- A Multiscale Deformable Model for Extracting Complex Surfaces from Volume ImagesJoo-Young Park, Tim McInerney, Demetri Terzopoulos, Myoung-Hee Kim. 208 [doi]
- Modeling and Rendering Methods of CloudsTomoyuki Nishita, Yoshinori Dobashi. 218 [doi]
- A Distributed Hybrid Rendering Algorithm for Highly Complex ScenesWenting Zheng, Hujun Bao, Qunsheng Peng, Hanqiu Sun. 222-230 [doi]
- A Panoramic-Based Walkthrough System Using Real PhotosChan Yan Fai, Fok Man Hong, Chi-Wing Fu, Pheng-Ann Heng, Tien-Tsin Wong. 231 [doi]
- A Method to Generate Wet and Broken-up Animal FurArmin Bruderlin. 242-249 [doi]
- Volumetric Modeling of Colored Pencil DrawingSaeko Takagi, Masayuki Nakajima, Issei Fujishiro. 250-258 [doi]
- Making 3D Textures PracticalChandrajit L. Bajaj, Insung Ihm, Sanghun Park. 259 [doi]
- A Discrete Spring Model for Generating Fair Curves and SurfacesAtsushi Yamada, Tomotake Furuhata, Kenji Shimada, Ko-Hsiu Hou. 270-279 [doi]
- Network-Centric Feature-Based ModelingJae Yeol Lee, Sung Bae Han, Hyun Kim, Sang-bong Park. 280 [doi]
- Mesh Approximation Using a Volume-Based MetricPierre Alliez, Nathalie Laurent, Henri Sanson, Francis Schmitt. 292-301 [doi]
- Local Injectivity Conditions of 2D and 3D Uniform Cubic B-Spline FunctionsYongchoel Choi, Seungyong Lee. 302 [doi]