Abstract is missing.
- Bokeh Rendering with a Physical LensXin Liu 0047, Jon G. Rokne. [doi]
- Ellipsoidal Cube Maps for Accurate Rendering of Planetary-Scale Terrain DataMartin Lambers, Andreas Kolb 0001. [doi]
- Optimizing Geometry-aware Pants DecompositionKang Zhang, Xin Li. [doi]
- Real-time Particle Fluid Simulation with WCSPHFengquan Zhang, Xukun Shen, Xiang Long, Bin Zhao, Lei Hu. [doi]
- User-Assisted Disparity MapsHsin-Yi Chen, Yi-Shan Lin, I-Chao Shen, Sheng-Jie Luo, Wen-Huang Cheng, Bing-Yu Chen. [doi]
- Point-wise Adaptive Filtering for Fast Monte Carlo Noise ReductionJie Guo 0001, Jingui Pan. [doi]