Abstract is missing.
- Localized-hierarchy surface splines (LeSS)Carlos Gonzalez-Ochoa, Jörg Peters. 7-15 [doi]
- An interface for sketching 3D curvesJonathan M. Cohen, Lee Markosian, Robert C. Zeleznik, John F. Hughes, Ronen Barzel. 17-21 [doi]
- Interactive curve design using digital French curvesKaran Singh. 23-30 [doi]
- Interactive technical illustrationBruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter Shirley, Richard F. Riesenfeld. 31-38 [doi]
- Geometric algorithms for message filtering in decentralized virtual environmentsYohai Makbily, Craig Gotsman, Reuven Bar-Yehuda. 39-46 [doi]
- Preprocessing occlusion for real-time selective refinementFei-Ah Law, Tiow Seng Tan. 47-53 [doi]
- Fast collision detection using QuOSPO treesTaosong He. 55-62 [doi]
- Computing bounding volume hierarchies using model simplificationTiow Seng Tan, Ket Fah Chong, Kok-Lim Low. 63-69 [doi]
- Fast and effective stripification of polygonal surface modelsXinyu Xiang, Martin Held, Joseph S. B. Mitchell. 71-78 [doi]
- GAPS: general and automatic polygonal simplificationCarl Erikson, Dinesh Manocha. 79-88 [doi]
- Compression of time-dependent geometryJerome Edward Lengyel. 89-95 [doi]
- The design of 3D haptic widgetsTimothy Miller, Robert C. Zeleznik. 97-102 [doi]
- Haptic sculpting of dynamic surfacesFrank Dachille, Hong Qin, Arie E. Kaufman, Jihad El-Sana. 103-110 [doi]
- Exploring interactive curve and surface manipulation using a bend and twist sensitive input stripRavin Balakrishnan, George W. Fitzmaurice, Gordon Kurtenbach, Karan Singh. 111-118 [doi]
- Interactive ray tracingSteven G. Parker, William Martin, Peter-Pike J. Sloan, Peter Shirley, Brian E. Smits, Charles D. Hansen. 119-126 [doi]
- Applications of pixel textures in visualization and realistic image synthesisWolfgang Heidrich, Rüdiger Westermann, Hans-Peter Seidel, Thomas Ertl. 127-134 [doi]
- Image precision silhouette edgesRamesh Raskar, Michael F. Cohen. 135-140 [doi]
- Voodoo dolls: seamless interaction at multiple scales in virtual environmentsJeffrey S. Pierce, Brian C. Stearns, Randy F. Pausch. 141-145 [doi]
- Using transparent props for interaction with the virtual tableDieter Schmalstieg, L. Miguel Encarnação, Zsolt Szalavári. 147-153 [doi]
- Calibration for augmented reality experimental testbedsValerie A. Summers, Kellogg S. Booth, Thomas W. Calvert, Evan D. Graham, Christine L. MacKenzie. 155-162 [doi]
- Toolspaces and glances: storing, accessing, and retrieving objects in 3D desktop applicationsJeffrey S. Pierce, Matthew Conway, Maarten van Dantzich, George G. Robertson. 163-168 [doi]
- UniCam - 2D gestural camera controls for 3D environmentsRobert C. Zeleznik, Andrew S. Forsberg. 169-173 [doi]
- Interactive arrangement of botanical L-system modelsJoanna L. Power, A. J. Bernheim Brush, Przemyslaw Prusinkiewicz, David Salesin. 175-182 [doi]
- Increased photorealism for interactive architectural walkthroughsRui Bastos, Kenneth E. Hoff III, William C. Wynn, Anselmo Lastra. 183-190 [doi]
- Image-based objectsManuel M. Oliveira, Gary Bishop. 191-198 [doi]
- MMR: an interactive massive model rendering system using geometric and image-based accelerationDaniel G. Aliaga, Jonathan D. Cohen, Andrew Wilson, Eric Baker, Hansong Zhang, Carl Erikson, Kenneth E. Hoff III, Thomas C. Hudson, Wolfgang Stürzlinger, Rui Bastos, Mary C. Whitton, Frederick P. Brooks Jr., Dinesh Manocha. 199-206 [doi]