Abstract is missing.
- Gazing at games: using eye tracking to control virtual charactersVeronica Sundstedt. [doi]
- Advanced techniques in real-time hair rendering and simulationCem Yuksel, Sarah Tariq. [doi]
- Image statistics: from data collection to applications in graphicsErik Reinhard, Tania Pouli, Douglas W. Cunningham. [doi]
- Build your own 3D displayMatthew Hirsch, Douglas Lanman. [doi]
- Spectral mesh processingBruno Lévy, Hao (Richard) Zhang. [doi]
- Perceptually-motivated graphics, visualization and 3D displaysAnn McNamara, Katerina Mania, Marty Banks, Christopher G. Healey. [doi]
- Biomedical applications: what you need to knowCindy Grimm. [doi]
- An introduction to 3D spatial interaction with video game motion controllersJoseph J. LaViola Jr., Richard Marks. [doi]