Abstract is missing.
- Story structure for programmers, designers, animators, and artistsCraig Caldwell. [doi]
- Cage-based performance captureYann Savoye. [doi]
- OpenVX: a framework for accelerating computer visionRadhakrishna Giduthuri, Kari Pulli. [doi]
- Directional field synthesis, design, and processingAmir Vaxman, Marcel Campen, Olga Diamanti, David Bommes, Klaus Hildebrandt, Mirela Ben-Chen, Daniele Panozzo. [doi]
- Sorting in space: multidimensional data structures for computer graphics and vision applicationsHanan Samet. [doi]
- Sketch-based modelingFrederic Cordier, Karan Singh, Yotam I. Gingold, Marie-Paule Cani. [doi]
- Geometric deep learningJonathan Masci, Emanuele Rodolà, Davide Boscaini, Michael M. Bronstein, Hao Li. [doi]
- Modeling behaviour for social robots and virtual humansNadia Magnenat-Thalmann, Daniel Thalmann. [doi]
- Course notes rotational symmetries on surfaces: theory, algorithms, and applicationsEugene Zhang. [doi]
- Data-driven shape analysis and processingKai Xu 0004, Vladimir G. Kim, Qixing Huang, Niloy J. Mitra, Evangelos Kalogerakis. [doi]
- Computational diffractive sensing and imaging: using optics for computation & computation for opticsDavid G. Stork. [doi]
- How to write a SIGGRAPH paper: a guide to choosing a good research topic, doing the research, and writing it upDavid Salesin. [doi]
- Modern techniques and applications for real-time non-rigid registrationAndrea Tagliasacchi, Sofien Bouaziz, Mark Pauly, Hao Li. [doi]
- Discrete computational mechanics for stiff phenomenaDominik L. Michels, J. Paul T. Mueller. [doi]
- Capturing and representing brdfs for virtual realityDar'ya Guarnera, Giuseppe Claudio Guarnera, Abhijeet Ghosh, Ian Hall, Mashhuda Glencross. [doi]
- SIGGRAPH Asia 2016: course notes directions in shape analysis towards functionalityRuizhen Hu, Oliver van Kaick, Youyi Zheng, Manolis Savva. [doi]
- Possibilities and challenges with eye tracking in video games and virtual reality applicationsVeronica Sundstedt, Diego Navarro, Julian Mautner. [doi]
- Computing and processing correspondences with functional mapsMaks Ovsjanikov, Etienne Corman, Michael M. Bronstein, Emanuele Rodolà, Mirela Ben-Chen, Leonidas J. Guibas, Frédéric Chazal, Alexander M. Bronstein. [doi]
- Hands-on: rapid interactive application prototyping for media arts and stage productionMiao Song 0001, Serguei A. Mokhov, Sudhir P. Mudur, Peter Grogono. [doi]