Abstract is missing.
- Speak to Awaken EP.1 Diving into Siraya: An Endangered Language Speech Interactive VR DocumentaryCarol Tsai-Jung Han, Kuan Yuan Lai. [doi]
- Home Studio: DIY Interior Design in Mixed RealityChristian Vazquez, Nicole Tan, Shrenik Sadalgi. [doi]
- SecondSight: Demonstrating Cross-Device Augmented RealityCarolin Reichherzer, Jack Fraser, Mark Billinghurst. [doi]
- BodyMap: Medical Virtual Reality Education and SimulationSam Jang, Li-Ying Huang, Tomas Bartipan. [doi]
- Figmin XR: AR content creation platformJavier Davalos. [doi]
- Welcome to the Other Side: How a social VR concert production broke the world's record of audiences across all mediaLouis Cacciuttolo. [doi]
- Orders of Magnitude: An immersive educational virtual reality application about the UniverseFilip Vesely. [doi]
- Sculpture Experience: VR discovery tour of 6 sculpture masterpieces, from prehistoric to modern timesFrédéric Purgal. [doi]
- Vermillion: Oil Painting Simulation In Virtual Reality: A new tool for digital artists offering the analog control of traditional painting with the benefits of a virtual environmentThomas van den Berge. [doi]
- Garage: GPU particle-based AR content for futuristic experiencesDaiki Taniguchi. [doi]
- Covid-19 - VR Strikes Back: innovative medical VR trainingPaul Zikas, Manos N. Kamarianakis, Ioanna Kartsonaki, Nick Lydatakis, Steve Kateros, Mike Kentros, Efstratios Geronikolakis, Giannis Evangelou, Achilles Apostolou, Paolo Alejandro Alejandro Catilo, George Papagiannakis. [doi]
- Designing for Storyliving Experiences: : Tinker, A Case StudyLou Ward, Cristopher David, Lara Bucarey. [doi]
- HoloFight: An Augmented Reality Fighting GameShalva Kohen, Carmine Elvezio, Steven Feiner. [doi]
- Agence, A Dynamic Film about (and with) Artificial IntelligencePietro Gagliano, Casey Blustein, David Oppenheim. [doi]
- Once Upon a Sea: A poetic, interactive XR documentaryNimrod Shanit, Adi Lavy, Ina Fichman. [doi]
- Exposition of Music: VR ExhibitionJiyoung Kang, Byung-kyu Jeon, Seon-hwi Kim, Su-yong Park. [doi]
- Bystanding: The Feingold Syndrome: Step outside your shoes: exploring the Bystander Effect through Virtual RealityRoi Lev, Nimrod Shapira, Yaara Yacoby. [doi]
- VR SuperGun: Interfacing 1980s Arcade Hardware with Online Virtual RealityKieran Nolan. [doi]
- Walking Balance Assessment with Eye-tracking and Spatial Data VisualizationZhu Wang, Anat V. Lubetzky, Ken Perlin. [doi]
- Panjam - Reimagining Music Learning to Support Healthy Aging and WellbeingShawn De Freitas. [doi]
- A New Normal: A story about warmth, hope, and family, A New Normal explores themes of 'home' and 'belonging' combining elements and processes of traditional narrative filmmaking with augmented realityAsavari Kumar, Shaivalini Kumar. [doi]
- Mementorium: Designing for playful and interactive learning about gender and sexuality-based marginalizationDylan Paré, Scout Windsor, John Craig. [doi]