Abstract is missing.
- STAR: superhuman training in augmented realityMarie Kegeleers, Shivam Miglani, Gijs M. W. Reichert, Nestor Z. Salamon, J. Timothy Balint, Stephan G. Lukosch, Rafael Bidarra. [doi]
- Muscleblazer: a wearable laser tag module powered by PGM-induced force-feedbackYusuke Kishishita, Antonio Vega Ramirez, Swagata Das, Chetan Thakur, Yohei Yanase, Yuichi Kurita. [doi]
- Augmented dodgeball: extended abstractKadri Rebane, Ryota Shijo, Tim Schewe, Jingyi Jiang, Takuya Nojima. [doi]
- VRabl: stimulating physical activities through a multiplayer augmented reality sports gameTim Buckers, Boning Gong, Elmar Eisemann, Stephan G. Lukosch. [doi]
- League of lasers: a superhuman sport using motion trackingJop Vermeer, Shaad Alaka, Niels de Bruin, Nico Arjen Miedema, Nick Winnubst, Cyril Trap, Rafael Bidarra. [doi]
- D-ball: virtualized sports in diminished realityShunsuke Sakai, Yohei Yanase, Yasutsuna Matayoshi, Masahiko Inami. [doi]
- Dubhap: a sensory substitution based superhuman sportGeorge Chernyshov, Kirill Ragozin, Jiajun Chen, Kai Kunze. [doi]
- Bubble jumper: enhancing the traditional japanese sport sumo with physical augmentationRyoichi Ando, Akihiro Ando, Kai Kunze, Kouta Minamizawa. [doi]
- Venga!: climbing in mixed realityMarcel Tiator, Christian Geiger, Bastian Dewitz, Ben Fischer, Laurin Gerhardt, David Nowottnik, Hendrik Preu. [doi]