Abstract is missing.
- Anchor-based Haptics: Portable Interfaces Leveraging Real Surfaces to Display Grounded Forces for 3D Shape Simulation in VRJulien Manson, Anatole Lécuyer, Sylvain Dubois, Géry Casiez, Justine Saint-Aubert. 1-11 [doi]
- Towards Understanding Time-Varying Spatial 3D Data Analysis with Animation and Small Multiples in Virtual Reality and DesktopLinping Yuan, Le Lin, Yuquan Lin, Jun Han 0010, Zikun Deng, Weicong Cheng, Huamin Qu. 12-21 [doi]
- ProCap: Projection-Aware Captioning for Spatial Augmented RealityZimo Cao, Yuchen Deng, Haibin Ling, BingYao Huang. 22-32 [doi]
- Evaluating the Viability of Additive Models to Predict Task Completion Time for 3D Interactions in Augmented RealityLogan Lane, Ibrahim Asadullah Tahmid, Feiyu Lu, Doug A. Bowman. 33-43 [doi]
- The Effects of Simulated Low Vision on Perceived Action Capabilities in Virtual RealityMaisha Orthy, Jeanine K. Stefanucci, Bobby Bodenheimer, Sarah H. Creem-Regehr. 44-54 [doi]
- SPLOCIS - Extending SPLOMs to a Scatterplot Cube with Interactable Shadows for Immersive Analysis in Virtual RealityMelanie Derksen, Viktoria Dieke, Torsten W. Kuhlen, Mario Botsch, Tim Weissker. 55-65 [doi]
- Towards Event-guided Panoramic HDR Video Reconstruction for Indoor Immersive VR: A Novel Dataset and ApproachXucheng Guo, Bing Li, Yuhan Zhou, Han Zhou, Majed Elwardy, Yan Hu, Yuanfeng Zhou, Xiaoming Chen 0006, Ling Wang, Yiran Shen 0001. 66-76 [doi]
- Perceptually-Guided Adjusted Teleporting: Perceptual Thresholds for Teleport Displacements in Virtual EnvironmentsRose Connolly, Victor B. Zordan, Rachel McDonnell. 77-87 [doi]
- Avatar-Driven Interaction: Constructing Immersive Education in Virtual ClassroomsYue Wu, Wu He. 88-97 [doi]
- Design and Validation of a Multimodal Immersive Virtual Environment for Cognitive Intervention in Patients with Alzheimer's DiseaseHaixin Deng, Yujie Shang, Fengquan Zhang, Zhengxi Qian, Keng Chen, Huali Wang. 98-108 [doi]
- Synchronizing with Attentional Sampling: Modality-Specific Flicker Guidance for Gaze and Hand-Eye Interaction in VRSongyue Yang, Kang Yue, Haolin Gao, Mei Guo, Haoran Jia, Zhonghao Zhu, Fanlu Zeng, Yu Liu 0081. 109-119 [doi]
- Elementor: an Embodied Chemistry Learning Game Using Mixed Reality and Generative Artificial IntelligenceDong Chen, Jiashu Sun, Siyuan Liu, Tengjia Zuo. 120-130 [doi]
- Does your brain feel virtual touch as a physical touch? Influence of haptics and cognitive workload on touch perception in VREmile Savalle, Léa Pillette, Kyungho Won, Ferran Argelaguet, Anatole Lécuyer, Marc J.-M. Macé. 131-139 [doi]
- Frame Complexity-Aware Foveated Video Encoding for Real-time High-Quality StreamingZe Wu 0006, Ahmad Alhilal, Yuk Hang Tsui, Matti Siekkinen, Pan Hui 0001. 140-150 [doi]
- Sharing The Load: Influence of Cognitive Load Visualization on Social Presence in Collaborative Virtual RealitySimon Kimmel, Maryam Alizadeh Sani, Jonah-Noël Kaiser, Jonathan Kutter, Eric Landwehr, Wilko Heuten. 151-161 [doi]
- What Sensors See, What People Feel: An Exploratory Study of Subjective Collaboration Perception in Mixed RealityYasra Chandio, Diana Romero, Salma Elmalaki 0001, Fatima M. Anwar 0001. 162-172 [doi]
- Can Treadmill Walking Replicate Natural Walking? Optimizing Speed, Platform Tilt, and Training Duration on a Cyberith Virtualizer Elite 2Sodabe Bandali, Soumyajit Chakraborty, Andrew S. McAvan, Timothy P. McNamara, Bobby Bodenheimer. 173-183 [doi]
- Change-Resilient Localization EstimationFernando Reyes-Aviles, Philipp Fleck, Dieter Schmalstieg, Clemens Arth. 184-194 [doi]
- SABER: Spatial Attention, Brain, Extended RealityTom Bullock, Emily Machniak, You Jin Kim, Radha Kumaran, Justin Kasowski, Apurv Varshney, Julia Ram, Melissa M. Hernandez, Stina Johansson, Neil M. Dundon, Tobias Höllerer, Barry Giesbrecht. 195-205 [doi]
- Ubi Grip: Ubiquitous Grip-Based Tangible Object Utilization in Augmented RealityXiang Chen, Lei Zhou, Xufeng Jian, Guangtian Liu, Xiayang Zhou, Haifeng Sun 0001, Qi Qi 0001, Pengfei Ren 0001, Shan Jiang 0008, Jing Wang 0039, Jianxin Liao, Jingyu Wang 0001. 207-216 [doi]
- SpeechLess: Micro-utterance with Personalized Spatial Memory-aware Assistant in Everyday Augmented RealityYoonSang Kim, Devshree Jadeja, Divyansh Pradhan, Yalong Yang 0001, Arie E. Kaufman. 217-227 [doi]
- From Speech-to-Spatial: Grounding Utterances on A Live Shared View with Augmented RealityYoonSang Kim, Divyansh Pradhan, Devshree Jadeja, Arie E. Kaufman. 228-238 [doi]
- Shape-Shifting Splats: Realtime Context Translation for Gaussian Splatting in VRThomas Kernbauer, Simon Fussi, Philipp Fleck, Clemens Arth. 239-249 [doi]
- Obscuring the 'Who,' Preserving the 'What': Targeted Eye-tracking Feature Obfuscation in Virtual Reality for Privacy-Utility BalanceNasim Ahmed, Md Mahedi Hassan, Md Mushfique Hossain, Nazmus Shakib Shadin, Xinyue Zhang 0001, Rifatul Islam. 250-260 [doi]
- Personalized Dance Synthesis Based on Physical and Cognitive IntensitiesXulong Tang, Eun Yeo, Ruiyu Mao, Xiaohu Guo, Rawan Alghofaili. 261-271 [doi]
- GSBrief: A Globally Consistent Descriptor with 3D Gaussian Splatting for Visual LocalizationJunyi Wang 0001, Yuze Wang 0006, Wantong Duan, Meng Wang, Yue Qi. 272-282 [doi]
- From Prototype to Production: Case Studies Informing Design Guidelines for Industrial ARNicole Tobisková, Sambit Pradhan, Lennart Malmsköld, Fredrik Danielsson. 283-293 [doi]
- BlanchTouch: Bringing Fingertip Blanch Detection into Mixed Reality for Touch Input on Flat SurfacesGuanghan Zhao, Yangyang Cai, Kazuyuki Fujita, Robert W. Lindeman, Yoshifumi Kitamura. 294-304 [doi]
- Multimodal Analysis of Speech-Gaze Fusion in Mixed Reality for the Detection of Neurodegenerative DisordersMilosz Dudek, Jakub Sikora, Daria Hemmerling, Mateusz Daniol, Marek Wodzinski, Magdalena Wójcik-Pedziwiatr. 305-314 [doi]
- Depth Perception Cues in VR Under Sleep DeprivationAmmaar Zaman, James Baumeister, Ernst Kruijff, Eduardo E. Veas, Aleksandra Krajnc, Neven A. M. ElSayed. 315-325 [doi]
- Understanding the Interplay of Cue Design, User Characteristics, and Environment on Gaze and Navigation in Mixed RealityYu Zhao 0033, Jeanine K. Stefanucci, Sarah H. Creem-Regehr, Bobby Bodenheimer. 326-336 [doi]
- Physics-based Hand-object Interaction via Control Force in Virtual RealityYue Ma, Yi Wei, Xiaohui Liang. 337-347 [doi]
- Exploring Non-Euclidean Geometry Through Virtual and Real Experiences to Unlock Non-Experts' IntuitionMaé Mavromatis, Ronan Gaugne, Rémi Coulon, Valérie Gouranton. 348-357 [doi]
- ScaleFree: Dynamic KDE for Multiscale Point Cloud Exploration in VRLixiang Zhao, Fuqi Xie 0002, Tobias Isenberg 0001, Hai-Ning Liang, Lingyun Yu 0001. 358-368 [doi]
- ImmersiveDMT: A VR System for Expressive Body Movement and Stress Reduction through Dance Movement TherapySatomi Tokida, Yong-Hao Hu, Yuta Itoh 0001, Jean-Marie Normand, Rebecca Fribourg, Jean-Philippe Rivière, Yuichi Hiroi, Takefumi Hiraki, Yoshio Ishiguro. 369-379 [doi]
- AniXDim: Integrating Cross-Dimensional Interaction into Desktop Character Animation WorkflowsHaihan Lin, Ye Pan, Nianlong Li, Wanjun Lv, Teng Han, Feng Tian 0001. 380-390 [doi]
- AsymDrive: Fingertip-Free Force Illusions Induced by Asymmetric Vibrations on Dorsal-Palmar TendonsKoki Fukuda, Kazuma Aoyama, Hideaki Kuzuoka, Takuji Narumi, Tomohiro Amemiya. 391-398 [doi]
- NinjaPort: A Multi-Hand Approach for VR TeleportationBakdauren Narbayev, Patricia Lasserre, Khalad Hasan. 399-409 [doi]
- Protecting Personal Space in Social Virtual Worlds: The Impact of Proximity-Control Features on Adoption IntentionRunjie Xie, Florian Franke, Sandra Birnstiel, Benedikt Morschheuser. 410-419 [doi]
- Differential Effects of Virtual and Augmented Reality on Social Presence and Engagement in Collaborative Gaming for Unfamiliar UsersLijie Zheng, Guoyueyang Cheng, Shaoteng Ke, Jiachen Yuan, Yuchen Fan, Boon-Giin Lee, Matthew Pike, Alejandro Guerra-Manzanares. 420-430 [doi]
- Invisible Risks in Virtual Reality: Raising Awareness of Profiling and Overengagement through Lecture and Storyboard InterventionsSuzanne Kieffer, Damien Renard, Romilla Syed, Michel Noutcha, Eloïse Yang, Jean Vanderdonckt. 431-441 [doi]
- Evaluating Replay Techniques for Asynchronous Task Handover in Immersive AnalyticsZhengtai Gou, Junxiao Long, Tao Lu 0013, Jian Zhao 0010, Yalong Yang 0001. 442-452 [doi]
- Comparing Referential Interactions with an Intelligent Assistant in Virtual RealityLina Kaschub, Bado Völckers, Ugur Turhan, Philipp Huesmann, Lucie Kruse, Frank Steinicke. 453-463 [doi]
- Portals in Impossible VR Spaces: A Taxonomy and Effects on Spatial MemoryAna Rita Rebelo, Khrystyna Vasylevska, Hannes Kaufmann, Rui Nóbrega. 464-474 [doi]
- PointShopVR: Immersive Authoring of Large Point Clouds in Virtual RealityTianfang Lin, Matthew McGinity, Stefan Gumhold. 475-485 [doi]
- PRISM-XR: Empowering Privacy-Aware XR Collaboration with Multimodal Large Language ModelsJiangong Chen, Mingyu Zhu, Bin Li. 486-496 [doi]
- Record Replay Repeat: Improving Interactivity Between Non-Player Characters with Additive Record and ReplayKlara Brandstätter, Benjamin Congdon, Anthony Steed. 497-507 [doi]
- Clean Up Your Lab: The Impact of Technology Clutter and Replica Environments on Cognitive PerformanceJack A. Schwanewede, Alesha D. Bond, Tabitha C. Peck. 508-518 [doi]
- AI-Powered Conversational Assistance in Augmented Reality for Multi-Step TasksJuliana H. Madritsch, Tomislav Duricic, Neven ElSayed, Simone Kopeinik, Eduardo E. Veas. 519-529 [doi]
- A Unified Hand and Gesture Tracking via Offloading Framework for Object-mediated Interaction in Wearable ARWoojin Cho, Taewook Ha, Taejun Son, Woontack Woo. 530-540 [doi]
- You Walkin' to Me? How Footstep Sound Primes Anticipation in Virtual Pedestrian Collision AvoidanceAline Hufschmitt, Agathe Bilhaut, Ludovic Hoyet, Julien Pettré, Anne-Hélène Olivier. 541-551 [doi]
- Audiovisual Realism in MR: Investigating the Effects of Room Acoustics on Co-Presence with Photorealistic AvatarsCyan DeVeaux, Elizabeth H. Hall, Andy J. Shaw, Andrew Frederick Francl, Paulus van Horne, Frank M. Nieuwenhuizen, Sebastià Vicenc Amengual Garí, Madeline Huberth. 552-562 [doi]
- MIFE: A Multimodal VR Immersive Training System for Fire EscapeWeijie Liu, Yalei Liu, Jiaxuan Gao, Zixuan Xie, Qiuyu Fu, Lu Lu, Jian Ma, Kun Li. 563-573 [doi]
- Enhancing Creativity in Virtuality: How Annotations in Creative Support Tool Innovate Design Ideation in Virtual RealityXuetong Wang, Ching Christie Pang, Zhen Wu, Ahmad Alhilal, Simin Yang, Tristan Braud, Pan Hui 0001. 574-584 [doi]
- Hybrid Foveated Path Tracing with Peripheral Gaussians for Immersive AnatomyConstantin Kleinbeck, Luisa Theelke, Hannah Schieber, Ulrich Eck, Rüdiger von Eisenhart-Rothe, Daniel Roth 0001. 585-595 [doi]
- Aligning Realities: A Registration Pipeline for Arbitrary Objects in Mixed Reality Using Controller-Based Point SelectionDavid Mertens, Steffen-Sascha Stein, Kristoffer Waldow, Arnulph Fuhrmann. 596-603 [doi]
- Reallocation of Body Ownership Between Avatar and Omniscient Entity in Third-Person Perspective VRJiayi Hu, Kai Guo, Zhongrui Kang, Yuki Ban, Shin'ichi Warisawa. 604-614 [doi]
- GenAssist: Interactive Prompt-Driven XR Program GenerationSruti Srinidhi, Akul Singh, Edward Lu, Anthony Rowe 0001. 615-625 [doi]
- CHOP: Breaking Anonymity in XR through a Novel and Cost-effective Chain of Privacy Attacks and Differential Privacy-Based DefensesRipan Kumar Kundu, Brendan David-John, Khaza Anuarul Hoque. 626-636 [doi]
- FlexiCamAR: Enhancing Everyday Camera Interactions on AR Glasses with a Flexible Additional ViewpointZiming Li 0003, Hongji Li, Jialin Wang 0002, Pan Hui 0001, Hai-Ning Liang. 637-647 [doi]
- Teleportation Destination Previews Support Memory Retention During Virtual NavigationZubin Datta Choudhary, Ferran Argelaguet, Gerd Bruder, Greg Welch. 648-656 [doi]
- Evaluation of Visual Feedback Techniques for Mid-Air Teleportation in an Immersive EnvironmentNanjia Wang, Saadman Rahman, Brody Wells, Daniel Zielasko, Frank Maurer. 657-667 [doi]
- A Statistical Abstraction Framework for Integrating Heterogeneous VR Datasets in Ordinal Cybersickness PredictionJyotirmay Nag Setu, John Quarles. 668-677 [doi]
- Extend Your Horizon: A Device-Agnostic Surgical Tool Tracking Framework with Multi-View Optimization for Augmented RealityJiaming Zhang, Mingxu Liu, Hongchao Shu, Ruixing Liang, Yihao Liu 0004, Ojas Taskar, Amir Kheradmand, Mehran Armand, Alejandro Martin-Gomez. 678-685 [doi]
- Investigating Generative Workflows for Immersive Prototyping: A Study on Scene- and Object-Level Creation in VRCheng-Chih Tsai, Ping-Hsuan Han, Tse-Yu Pan. 686-695 [doi]
- Mitigating VR Motion Sickness Through Multi-sensory Simulation of Wind Sensation (MSSWS): A Vestibular-Visual Synchronization ApproachYuan Yue, Chao Zhou 0012, Tangjun Qu, Yan Hu, Junhao Wang, Juan Liu 0008, Tianren Luo, Xiangxian Li, Yulong Bian. 696-706 [doi]
- Walking in the Wild: Safe and Natural Redirected Walking in Open Physical SpacesXinda Liu, Qinyu Zhang, Guoqiang Yang, Yunchen Li, Jian Wu 0033, Guohua Geng, Lili Wang 0006. 707-717 [doi]
- Scaled Mouse: An Efficient and Accurate Interaction Technique for 3D Docking in Seated VRXinpeng Liu, Di Bill Zhao, Wolfgang Stuerzlinger. 718-728 [doi]