Abstract is missing.
- Relive History: VR time travel at the world heritage sitePongsagon Vichitvejpaisal, Natchaya Porwongsawang, Phornchanok Ingpochai. [doi]
- Computational Design and Fabrication of Customized GamepadsChinmay Rajguru, Christos Mousas, Lap-Fai Yu. [doi]
- Don't Panic: Recursive Interactions in a Miniature MetaworldAndrew Bluff, Andrew Johnston. [doi]
- A Multi-User 360-Video Streaming System for Wireless NetworkHaowei Cao, Jialiang Lu, Nan Zong. [doi]
- Optimizing Augmented Reality Outcomes in a Gamified Place Experience Application through Design Science ResearchNikolche Vasilevski, James Birt. [doi]
- Combination of Mechanical and Electrical Stimulation for an Intense and Realistic Tactile SensationRyo Mizuhara, Akifumi Takahashi, Hiroyuki Kajimoto. [doi]
- LINACVR: VR Simulation for Radiation Therapy EducationCraig Anslow. [doi]
- An End-to-End Augmented Reality Solution to Support Aquaculture Farmers with Data Collection, Storage, and AnalysisMingze XI, Matt Adcock, John McCulloch. [doi]
- Creation and Live Performance of Dance and Music Based on a Body-part Motion Synthesis SystemAsako Soga. [doi]
- eEyes - an Integrated Aid System for the Blind and People with Low VisionJinhyun Park, Jun Park. [doi]
- An Eye-Tracking Dataset for Visual Attention Modelling in a Virtual Museum ContextYunzhan Zhou, Tian Feng, Shihui Shuai, Xiangdong Li, Lingyun Sun, Henry B.-L. Duh. [doi]
- Generation of Turning Walking Sensation by a Vestibular DisplayMinori Unno, Koichi Shimizu, Tomohiro Amemiya, Michiteru Kitazaki, Vibol Yem, Yasushi Ikei. [doi]
- From Lab to Field: Demonstrating Mixed Reality Prototypes for Augmented Sports ExperiencesWei Hong Lo, Stefanie Zollmann, Holger Regenbrecht, Moritz Loos. [doi]
- Within a Virtual Crowd: Exploring Human Movement Behavior during Immersive Virtual Crowd InteractionMichael Nelson, Alexandros Koilias, Sahana Gubbi, Christos Mousas. [doi]
- The next step of digital laboratories: Connecting real and virtual worldNils Höhner, Julien Rodewald, Mark Oliver Mints, Valentin Kammerlohr. [doi]
- A Bowl-Shaped Display for Controlling Remote VehiclesShio Miyafuji, Florian Perteneder, Toshiki Sato, Hideki Koike, Gudrun Klinker. [doi]
- Immersive applications: what if users are in the autism spectrum?Laura Tarantino, Giovanni De Gasperis, Tania Di Mascio, Maria Chiara Pino. [doi]
- Analysis of VR Sickness and Gait Parameters During Non-Isometric Virtual Walking with Large Translational GainCarlos Alfredo Tirado Cortes, Hsiang-Ting Chen, Chin-Teng Lin. [doi]
- Reducing Latency in a Collaborative Augmented Reality ServiceWennan He, Ben Swift, Henry J. Gardner, Mingze XI, Matt Adcock. [doi]
- Integrating Mixed Reality and Internet of Things as an Assistive Technology for Elderly People Living in a Smart HomeRyan Anthony J. de Belen, Tomasz Bednarz, Dennis Del Favero. [doi]
- An Augmented Reality Application for Mobile Visualization of GIS-Referenced Landscape Planning ProjectsJan-Erik Kilimann, Denis Heitkamp, Philipp Lensing. [doi]
- Using Augmented Reality to Improve Productivity and Safety for Heavy Machinery Operators: State of the ArtMarkus Wallmyr, Taufik Akbar Sitompul. [doi]
- Multi-User Immersive Virtual Reality Prototype for Collaborative Visualization of Microscopy Image DataBenjamin J. Bailey, Andrew R. Lilja, Campbell W. Strong, Katherine Moline, Maria Kavallaris, Rowan T. Hughes, John B. McGhee. [doi]
- Till We Meet Again: A Cinévoqué ExperienceJayesh S. Pillai, Amal Dev, Amarnath Murugan. [doi]
- Möbiusschleife: Beyond the Bounds of a Closed-Loop VR SystemKoki Toda, Sayuki Hayashi. [doi]
- Virtual Avatar Automatically Enhances Human Perspective TakingKazuya Nagamachi, Sachiyo Ueda, Maki Sugimoto, Masahiko Inami, Michiteru Kitazaki. [doi]
- Dealing with Clutter in Augmented Museum EnvironmentsWanqi Zhao, Duncan Stevenson, Henry Gardner, Matt Adcock. [doi]
- Visualizing and Interacting with Hierarchical Menus in Immersive Augmented RealityMajid Pourmemar, Charalambos Poullis. [doi]
- FEETICHE: FEET Input for Contactless Hand gEsture InteractionDaniel S. Lopes, Filipe Relvas, Soraia Paulo, Yosra Rekik, Laurent Grisoni, Joaquim A. Jorge. [doi]
- HypAR: Situated Mineralogy Exploration in Augmented RealityUlrich Engelke, Casey Rogers, Jens Klump, Ian Lau. [doi]
- Safe Walking in VRMaurício Sousa, Daniel Mendes, Joaquim A. Jorge. [doi]
- How to VizSki: Visualizing Captured Skier Motion in a VR Ski Training SimulatorErwin Wu, Florian Perteneder, Hideki Koike, Takayuki Nozawa. [doi]
- Painting with MovementMaria Rita Nogueira, Paulo Menezes, Bruno Patrão. [doi]
- LUI: A multimodal, intelligent interface for large displaysVik Parthiban, Ashley Jieun Lee. [doi]
- Head-Fingers-Arms: Physically-Coupled and Decoupled Multimodal Interaction Designs in Mobile VRPallavi Mohan, Wooi-Boon Goh, Chi-Wing Fu, Sai Kit Yeung. [doi]
- Mixing realities for sketch retrieval in Virtual RealityDaniele Giunchi, Stuart James, Donald Degraen, Anthony Steed. [doi]
- Real-time Virtual Object Insertion for Moving 360°VideosJoanna Tarko, James Tompkin, Christian Richardt. [doi]
- Conformal Redirected Walking for Shared Indoor SpacesYash Tomar, Ayushi Srivastava, Arindam Dey, Ojaswa Sharma. [doi]
- Beyond RealityAlicia Eames. [doi]
- An evaluation of augmented reality music notationZeruo Liu, Matt Adcock, Henry Gardner. [doi]
- Superimposition of a 3D Scan with a Part for Metrology Applications on a Hololens-Based PlatformCarl Nadeau, Denis Laurendeau. [doi]
- Motion Volume: Visualization of Human Motion ManifoldsMasaki Oshita. [doi]
- Master of DisasterKatharina Krösl, Harald Steinlechner, Johanna Donabauer, Daniel Cornel, Jürgen Waser. [doi]
- Dynamic Occlusion Handling for Real-Time AR ApplicationsJoaquim Jorge, Rafael Kuffner dos Anjos, Ricardo Silva. [doi]
- Situated Storytelling with SLAM Enabled Augmented RealitySarah Ketchell, Winyu Chinthammit, Ulrich Engelke. [doi]
- FUROSHIKI: Augmented Reality Media That Conveys Japanese Traditional CultureKei Kobayashi, Kazuma Nagata, Soh Masuko, Junichi Hoshino. [doi]
- A Data-Driven Optimisation Approach to Urban Multi-Site Selection for Public Services and RetailsTian Feng, Feiyi Fan, Tomasz Bednarz. [doi]
- Containerisation as a method for supporting multiple VR visualisation platforms from a single data sourceTheodor Wyeld, Haifeng Shen, Tomasz Bednarz. [doi]
- 3D Human Avatar Digitization from a Single ImageZhong Li, Lele Chen, Celong Liu, Yu Gao, Yuanzhou Ha, Chenliang Xu, Shuxue Quan, Yi Xu. [doi]
- Multi-Modal High-End Visualization SystemConan Bourke, Tomasz Bednarz. [doi]
- Grammar of VR Storytelling: Narrative Immersion and Experiential Fidelity in VR CinemaJayesh S. Pillai, Manvi Verma. [doi]
- Negative Space: Workspace Awareness in 3D Face-to-Face Remote CollaborationMaurício Sousa, Daniel Mendes, Rafael Kuffner dos Anjos, Daniel Simões Lopes, Joaquim A. Jorge. [doi]
- Unlimited Corridor: A Visuo-haptic Redirection SystemKeigo Matsumoto, Takuji Narumi, Yuki Ban, Yohei Yanase, Tomohiro Tanikawa, Michitaka Hirose. [doi]
- Water Bodies: VR Interactive Narrative and Gameplay for Social ImpactKay Vasey, Olivier Bos, Fadhil Nasser, Adeline Tan, Benjamin Li JunTing, Eng Tat Khoo, Tim Marsh. [doi]
- HoloCity - exploring the use of augmented reality cityscapes for collaborative understanding of high-volume urban sensor dataOliver Lock, Tomasz Bednarz, Christopher Pettit. [doi]
- Virtual Avatars as a tool for audience engagementMaria Zelenskaya, Louise Harvey. [doi]
- Recycling a Landmark Dataset for Real-time Facial Capture and Animation with Low Cost HMD Integrated CamerasCaio Jose dos Santos Brito, Kenny Mitchell. [doi]
- Molecular Genomics Education Through Gamified Cell Exploration in Virtual RealityKate Patterson, Andrew R. Lilja, Mark Arrebola, John B. McGhee. [doi]
- Embodied Weather: Promoting Public Understanding of Extreme Weather Through Immersive Multi-Sensory Virtual RealityPingchuan Ke, Kai-Ning Keng, Shanshan Jiang, Shaoyu Cai, Zhiyi Rong, Kening Zhu. [doi]
- The Artistic Approach to Virtual RealityBrendan Kelley, Cyane Tornatzky. [doi]
- This Land AR: an Australian Music and Sound XR InstallationPhilip Matthias, Mark Billinghurst, Zi Siang See. [doi]
- Data Presentation with Haptic Glyphs: A Pilot StudyShamima Yasmin. [doi]
- Augmented Reality-Based Procedural Task Training Application for Less Privileged Children and Autistic IndividualsKatyayani Singh, Ayushi Shrivastava, Krishnaveni Achary, Arindam Dey, Ojaswa Sharma. [doi]
- Extended Reality for Midwifery Learning: MR VR DemonstrationDonovan Jones, Zi Siang See, Mark Billinghurst, Lizbeth Goodman, Shanna Fealy. [doi]
- La Petite Fee CosmoOwen Noel Newton Fernando, Vinayak Teoh Kannappan, Xavier Tan, Jeffrey Yan Jack Hong, Anupam Chattopadhyay, Hock Soon Seah. [doi]
- Extended Narrow Band Weighted MultiFLIP for Two-Phase Liquid SimulationLuan Lyu, Wei Cao, Enhua Wu, Zhixin Yang. [doi]
- Sodeisha Sculptural Ceramics: Digitalization and VR InteractionZi Siang See, Una Rey, Faye Neilson, Michael Cuneo, Alexander Barnes-Keoghan, Luke O'Donnell, Donovan Jones, Lizbeth Goodman, Sarah Johnson. [doi]
- SnapChart: an Augmented Reality Analytics Toolkit to Enhance Interactivity in a Collaborative EnvironmentAllison Jing, Chenyang Xiang, Seungwon Kim, Mark Billinghurst, Aaron Quigley. [doi]
- The Impact of Remote User's Role in a Mixed Reality Mixed Presence SystemMitchell Norman, Gun A. Lee, Ross T. Smith, Mark Billinghurst. [doi]
- Investigating the use of Different Visual Cues to Improve Social Presence within a 360 Mixed Reality Remote CollaborationTheophilus Teo, Gun A. Lee, Mark Billinghurst, Matt Adcock. [doi]
- Immersive Analytics using Augmented Reality for Computational Fluid Dynamics SimulationsTomasz Bednarz, Michael Tobia, Huyen Nguyen, Dominic Branchaud. [doi]