Abstract is missing.
- Head Movement Biometrics for Continuous Authentication in Virtual RealityPaul Sansah Gyreyiri, Diksha Shukla. [doi]
- VRCare - Improving Diagnostic Eyecare Experience - An investigative studyYuvaraj Kumaresan, Aryan Arora, Anand Bhojan. [doi]
- An Inner-Wrist Trackball Interaction Technique for Pointing and Gesture Input through Body-RubbingJin Okii, Hiroyuki Manabe. [doi]
- The 2×2 of Being Me and You: How the Combination of Self and Other Avatars and Movements Alters How We Reflect on Ourselves in VRDennis Dietz, Samuel Benjamin Rogers, Julian Rasch, Sophia Sakel, Nadine Wagener, Andreas Martin Butz, Matthias Hoppe 0001. [doi]
- A Low-Latency Volumetric Display and Its Application to an Augmented Reality MirrorShota Tsuchiya, Shingo Kagami. [doi]
- Accessible VR for Older Adults: Mounting without StrapsMartine Bordeleau, Noureddine Lourimi, Guillaume Léonard, Maxime Robert, Sébastien Gaboury, Pascal E. Fortin. [doi]
- FlexiPrim: Deformable Primitives for Guiding 3D Painting in Virtual RealityKarin Ohara, Takashi Ijiri. [doi]
- Emotions at the Push of a Button: A demonstration of controllable facial expressions in virtual realityJilliane Tan, Yushu Jiang, Bree McEwan. [doi]
- See It and Hear It: Multimodal Guidance in MR-Based Neurosurgical Simulation for Skill RetentionPasquale Cascarano, Andrea Loretti, Luca Zanuttini, Daniele Giunchi, Riccardo Bovo, Shirin Hajahmadi, Giacomo Vallasciani, Matteo Martinoni, Gustavo Marfia. [doi]
- Using extended reality to raise coastal flooding risk awareness: A pilot project in the municipality of Guissény (France)Maxime Kernec, Pauline Letortu, Pierre Mahieux, Riwalenn Ruault, Jérôme Ammann, Ronan Querrec. [doi]
- When to Call the LLM: Adaptive Speech Interfaces for Natural Language Input in eXtended Reality EnvironmentsBrody Wells, Nanjia Wang, Frank Maurer. [doi]
- Freehand Sketch-Based 3D Reconstruction with Contour Constraints via Elastic MetricsGaoyang Liu, Chunyang Huo, Zhentong Xu, Junli Zhao, Yishan Dong, Baodong Wang, Xinbin Sun, Yingying Jiang, Yuxuan Zhao. [doi]
- Not All WIP Are Perceived Equally: Different Speed Expectations in Seated Walk-in-Place LocomotionYusuke Kitaura, Keigo Hattori, Fumihiko Nakamura, Yuta Kataoka, Fumihisa Shibata, Asako Kimura, Shohei Mori. [doi]
- Actual, Ideal, and Different: Avatar Identity and Self-Presence in Virtual RealityYawen Chen, Tzu-Yang Wang, Takaya Yuizono. [doi]
- An In-the-Wild Accessibility Evaluation of Apple Vision Pro for Deaf or Hard of Hearing UsersRoshan Mathew, Kai Wu, Wendy Dannels. [doi]
- MultiSphere: Latency Optimized Multi-User 360° VR Telepresence with Edge-Assisted Viewport Adaptive IPv6 MulticastDieter Frehlich, Xincheng Huang, Robert Xiao. [doi]
- A Study of Performance and Interaction Patterns in Hand and Tangible Interaction in Tabletop Mixed RealityCarlos Mosquera, Neven ElSayed, Ernst Kruijff, Joseph Newman, Eduardo E. Veas. [doi]
- Vibrotactile Feedback to Make Real Walking in Virtual Reality More Accessible for People With and Without Mobility ImpairmentsM. Rasel Mahmud, Michael Stewart 0007, Alberto Cordova, John Quarles. [doi]
- Effects of pseudo-haptic feedback on the line bisection test in virtual spaceKotaro Sakakibara, Akihiro Matsuura. [doi]
- Enhancing the Sensation of Depth in Mid-Air Image Interactions with Pictorial Depth CuesSaki Kominato, Naoya Koizumi. [doi]
- Beyond the Headset: A Systematization of Knowledge on Extended Reality Privacy and Security in HealthcareNafisa Anjum, M. Rasel Mahmud. [doi]
- Social Pseudo-Haptics in Collaborative Virtual Reality: Using Delay to Signal Effort AttributionHayeon Kim. [doi]
- FlowZone: Real-Time Pose-Tracking Virtual Reality(VR) Yoga and Mindfulness MeditationJoey Aw, Xiaoyang Chen, Yuehan Ma, Mengfei Song, Javier Ng, Bhojan Anand. [doi]
- Gait Analysis under MR-simulated Low-Light EnvironmentRiku Inamasu, Kohta Fukuyo, Hikaru Murata, Isamu Shibamoto, Takashi Ijiri. [doi]
- VRD: A multi-lingual translation and Ai-Assisted Navigation experience for VR Conference ApplicationMoonisa Ahsan, Irene Viola 0001, Manuel Toledo, Dimitris Kontopoulos, Pablo César. [doi]
- Minimal Input to Maximal Movement: Real-Time Avatar Control with Dual-sensorSeHyeok Yoo, Kyung Min Kim, Youngho Chai. [doi]
- Visualizing Time-Dependent Navigation Zones in Mixed RealityTim Wächter, Matthias König 0001, Krzysztof Tarasiuk. [doi]
- Enhancing the Audience Experience for VR and AR Theatre with AI-generated SubtitlesIrene Viola 0001, Moonisa Ahsan, Olga Chatzifoti, Atanas Yonkov, Eleni Oikonomou, Ioannis Radin, Pawel Maka, Abderrahmane Issam, Pablo César. [doi]
- Static or Temporal? Semantic Scene Simplification to Aid Wayfinding in Immersive Simulations of Bionic VisionJustin M. Kasowski, Apurv Varshney, Michael Beyeler. [doi]
- Keeping It Clean: A VR Simulation for Dental SterilizationJohn W. Peters, Raymond J. Perry, Katherine Kireburns, Paul D. S. Fink. [doi]
- SpatialMouse: A Hybrid Pointing Device for Seamless Interaction Across 2D and 3D SpacesSebastian Hubenschmid, Johannes Zagermann, Robin Erb, Tiare Feuchtner, Jens Grubert, Markus Tatzgern, Dieter Schmalstieg, Harald Reiterer. [doi]
- Motion Forecasting Attacks on Behavioral Biometric Authentication Systems in Virtual RealityMingjun Li, Ashutosh Shivakumar, Natasha Kholgade Banerjee, Sean Banerjee. [doi]
- Gated Temporal Shifts with Depth-Efficient Channel Attention for Real-Time Hand-Gesture InteractionSalah-eddine Laidoudi, Madjid Maidi, Samir Otmane. [doi]
- Trade-offs in Virtual Grasping: The Interplay of Interaction Fidelity and Object AffordanceJemin Lee, Jeonghyeon Kim, Hyeongjun Kang, Hoon Ryu, Youngwon Kim. [doi]
- Exploring Bichronous Collaboration in Virtual EnvironmentsAlexander Giovannelli, Shakiba Davari, Cherelle Connor, Fionn Chamberlain Murphy, Trey Davis, Haichao Miao, Vuthea Chheang, Brian Giera, Peer-Timo Bremer, Doug A. Bowman. [doi]
- Varying Ecological Validity of the Virtual Environment Influences Soccer Pass Reaction TimesWendy E. Huddleston, Alexander J. Hofer, Sawyer S. Ladd, Caleb C. Krage, Jerald Thomas. [doi]
- Coastal Resilience: Promoting Sustainability Practices through Localized Game Design in Extended RealityAmina Kobenova, Aiden Waldorf, Sri Kurniawan. [doi]
- How Avatar User Visual Incongruities Impact the Sense of Embodiment in Virtual Reality: A Systematic ReviewDion Deng, Mila Bujic, Juho Hamari. [doi]
- Investigating Seamless Transitions Between Immersive Computational Notebooks and Embodied Data InteractionsSungwon In, Eric Krokos, Kirsten Whitley, Chris North 0001, Yalong Yang 0001. [doi]
- Multi-User VR Assembly and Manufacture Design: Multimodal Object Modeling and High-Fidelity Gesture Interaction with WebGL IntegrationJeonghyeon Kim, Jemin Lee, Jungsik Koo, Jiyong Park, Byungwoo Cho, YoungHwa Yun, Bumki Kim, Daeun Kim, Hyeongjun Kang, Taewan Kim, Youngwon Kim. [doi]
- Investigating How to Control Virtual Spiders While Embodying Them in Virtual RealityPhilipp Thayer, Martin Kocur. [doi]
- ChemersiveLLM: Prompt-to-VR Simulation of Chemistry Experiments Using Generative AIThanh Ngoc-Dat Tran, Viet-Tham Huynh, G. Michael Poor, Minh-Triet Tran, Tam V. Nguyen 0002. [doi]
- Higher Cognitive Load Increases Unintended Positional Drift during Navigation in Virtual RealityHugo Brument, Martin Gerdenich, Hannes Kaufmann. [doi]
- SketchTo3DGen : GenAI Powered Articulation Ready 3D Asset Ideation using 3D Sketches and Audio DescriptionsShivam Ashok Shukla, Raghav Mittal, Lokender Tiwari, Brojeshwar Bhowmick. [doi]
- Beyond the Portal: Enhancing Recognition in Virtual Reality Through Multisensory CuesSiyeon Bak, Dongyun Han, Inho Jo, Sun-Jeong Kim, Isaac Cho. [doi]
- Towards Understanding how Changing Translation Gain Affects Detection ThresholdsMd. Azizul Hakim, Jerald Thomas. [doi]
- Manipulating Stiffness Perception of Compliant Objects While Pinching in Virtual RealityYannick Weiss, Steeven Villa, Moritz Ziarko, Florian Müller 0003. [doi]
- The Impact of Sensory Levels on Presence and Cybersickness in Virtual RealityHannah Champury, Sharif Mohammad Shahnewaz Ferdous. [doi]
- Impact of passive haptics on task performance: of the effect of technological evolutionRobin Cherix, Elena Mugellini, Denis Lalanne. [doi]
- Virtual Reality for Urban Soundscape Design: Exploring knowledge sharing, creation, and workplace integrationRichard Yanaky, Catherine Guastavino. [doi]
- Quantifying the Effect of Thermal Illusions in Virtual RealityYannick Weiss, Marlene Eder, Oguzhan Cesur, Steeven Villa. [doi]
- Joining the Circle: Human Entry Behavior in a Mixed Reality F-Formation with Agent, Avatar, and Human PartnersJunyeong Kum, Sunghun Jung, Hyeongil Nam, Kangsoo Kim, Myungho Lee. [doi]
- You Have Arrived... Kind of: Investigating the Limits of Undetectable Destination Displacement During TeleportationTaylor Laird, Jasmine Joyce DeGuzman, Gerd Bruder, Carolina Cruz-Neira, Dirk Reiners. [doi]
- Assessing Redundant Interface Designs for Precise Number Input in Virtual RealityPedro Miguel Matono, Ivo Roupa, Pedro Campos, Daniel Simões Lopes. [doi]
- Depth-Shifting Aerial Image Display Using Angle Changes Between the Display and Optical ElementsAyami Hoshi, Motohiro Makiguchi, Ayaka Sano, Naoto Abe. [doi]
- Investigating the Effect of Prior Exposure and Fidelity on Quality and Realism Perception of VR Digital TwinsMaximilian Warsinke, Maurizio Vergari, Tanja Kojic, Daniel Nikulin, Sebastian Möller 0001. [doi]
- Exploring How Prior Knowledge and Presence Shape Transfer of a Reversed Size-Weight Illusion From Virtual to RealSeonghyeon Nam, Minseong Kim, Bogwan Kim, Deokyong Kim, Min-Ho Seo, Myungho Lee. [doi]
- Background Sound Tempo Modulation Can Influence Scene-Specific Memory in Virtual RealityHyuma Auchi, Shogo Fukushima, Yuki Fujita, Keiichi Zempo. [doi]
- Toward Multimodal Asynchronous Collaboration in VR Artistic Creation with S.P.A.R.KNathan Salin, Valérie Gouranton, Florent Berthaut, Ronan Gaugne. [doi]
- Improving Radiology Communications and Patient Trust with Virtual RealityJennifer Cieliesz Cremer, Connor Lausch, Krista Terracina, Jörg Peters 0001, Eric D. Ragan. [doi]
- HoloViz Office: Location-Independent Mixed Reality Workspace for 3D Medical Data VisualizationShiqi Yu, Casper Harteveld. [doi]
- Perceiving Multilingual Text in Virtual Reality: Glyph Complexity and Font Effects on Preferred Viewing DistanceHuidan Zhang, Daisuke Sakamoto, Tetsuo Ono. [doi]
- A Silent Negotiator? Cross-cultural VR Evaluation of Smart Pole Interaction Units in Dynamic Shared SpacesVishal Chauhan, Anubhav, Robin Sidhu, Yu Asabe, Kanta Tanaka, Chia-Ming Chang 0003, Xiang Su 0001, Ehsan Javanmardi, Takeo Igarashi, Alex Orsholits, Kantaro Fujiwara, Manabu Tsukada. [doi]
- Predictability-Aware Motion Prediction for Edge XR via High-Order Error-State Kalman FilteringZiyu Zhong, Björn Landfeldt, Günter Alce, Héctor A. Caltenco. [doi]
- Five-day research-in-the-wild observation of notifications on smartglasses: A double edged swordLucas Plabst, Lena Plabst, Florian Niebling, Francisco R. Ortega 0001. [doi]
- Understanding Latency Sensitivity in Thermal and Tactile Feedback for Multimodal Haptics in VRAyush Bhardwaj, Ashish Pratap, Abbas Khawaja, Yatharth Singhal, Hyunjae Gil, Jin Ryong Kim. [doi]
- Social Conjuring: Multi-User Runtime Collaboration with GenAI in Building Virtual Reality WorldsAmina Kobenova, Cyan DeVeaux, Samyak Parajuli, Andrzej Banburski-Fahey, Judith Amores, Jaron Lanier. [doi]
- Memoverse: A Spatial WebAR Social Platform for MemoriesLiuchuan Yu, Yan Zeng, Tingting Luo, Zihan Li. [doi]
- BroomBroom! Evaluation of Leaning and Controller-based Locomotion for Flying in Virtual RealityMartin Hedlund, Florian Müller 0003, Martin Schmitz 0001, Cristian Bogdan, Remy Rey, Pooria Ghavamian, Deirdre Tobin, Andrii Matviienko. [doi]
- Shadow-Free Projection with Blur Mitigation on Dynamic, Deformable SurfacesAndre Mühlenbrock, Yaroslav Purgin, Nicole Steinke, Verena N. Uslar, Dirk Weyhe, René Weller, Gabriel Zachmann. [doi]
- Towards Generative and Expressive 3D Facial AnimationsYushu Jiang, Jilliane Tan, Bree L. McEwan. [doi]
- Investigating Resolution Strategies for Workspace-Occlusion in Augmented VirtualityNico Feld, Pauline Bimberg, Michael Feldmann 0004, Matthias Wölwer, Eike Langbehn, Benjamin Weyers, Daniel Zielasko. [doi]
- Visual Constraints Impact on Steering in VR Driving SimulationObaida Alrazouk, Hichem Arioui, Amine Chellali. [doi]
- AR and LLM-Based Virtual Agent for ABA-Oriented Social Training in Autistic ChildrenWenfang Cui, Zichun Guo. [doi]
- Sci-Fi-Inspired Interaction and Evaluation of the Memory OrbDamien Brun, Philipp Jordan, Jonna Häkkilä. [doi]
- SnapSteer: A Bimanual 3D Manipulation Interface with Limitable Motion Degrees of FreedomYujian Fang, Manato Abe, Kazuyuki Fujita, Yoshifumi Kitamura. [doi]
- Detecting Natural Emotions in Virtual Reality Through Facial Movement AnalysisTerens Tare, Rahat Rizvi Rahman, Hee Yun Choi, Joonghyo Lim, Go-Eun Lee, Seungmoo Lee, Chungyean Cho, Kostadin Damevski. [doi]
- XR Marionette: Context-Responsive Arm Movement Constraint and Hand Interaction System for Safe XR UseYongjun Kim, Jungho Kwon, Sungmo Lee, Kyung Yun Choi. [doi]
- Spatiotemporal Teleport Experience in Mixed Reality using Live and Recorded Omni-Camera ViewsAtsuro Yamamoto, Takashi Ijiri. [doi]
- VisionPort: Enhancing Building-Scale Indoor Navigation through Obstacle-Removing Point-and-Teleport TechniquesJia-Jun Wang, Tzu-Wei Mi, Ting-Han Wu, Chih-Jou Li, Liwei Chan 0001. [doi]
- The Importance of Cueing While Visually Searching a 360 Degree Environment for Multiple Targets in the Presence of DistractorsBrendan Kelley, Ryan P. McMahan, Christopher D. Wickens, Benjamin A. Clegg, Francisco R. Ortega 0001. [doi]
- The Role of Depth Cues in 3D Size JudgementsIroshini Gunasekera, Romina Abadi, Faruq Afolabi, Xue Teng, Robert S. Allison, Laurie M. Wilcox. [doi]
- User Identification in Virtual Reality through Behavioral Biometrics and the Influence of Colocated InteractionsJonathan Liebers, Frieder Sykora, Niklas Pfützenreuter, Uwe Gruenefeld, David Goedicke, Stefan Schneegass. [doi]
- Partial Joint Correction of Abnormal Motion Data via Reward Function Design in Virtual EnvironmentsHyunBeom Kim, Soungsill Park, Youngho Chai. [doi]
- Haptree : A haptic experience design spaceRobin Cherix, Marine Capallera, Elena Mugellini, Denis Lalanne. [doi]
- Compensating Motion-Induced Errors in Smartphone-Based VR Avatar ReconstructionFriedemann Runte, Timo Menzel, Ulrich Schwanecke, Mario Botsch. [doi]
- Empirical Study of Virtual Reality and Desktop Systems for Qualitative Editing of 3D Meshes: Impacts of Expertise and ContextJennifer Cieliesz Cremer, Connor Lausch, Jorg Peters, Eric Ragan. [doi]
- Understanding Retail Planograms through Virtual Reality-based Shopper Shelf Perception AnalyticsJohn Pranoy Yalla, Shiyi Ding, Muchang Bahng, Xin Tian, Huining Li, Ying Chen. [doi]
- An Experimental Study of Tilt Sensation Displayed with a Combination of Visual and Physical Tilt: A Case of an Interactive VR Work "Gravity Paradox"Shunsuke Otani, Ryosuke Ogura, Koichi Takeshima, Daichi Kitagawa, Keita Ushida. [doi]
- Interactive Depth-Shifting Aerial Image Display Using Angle Changes Between the Display and Optical ElementsMotohiro Makiguchi, Ayami Hoshi, Naoto Abe. [doi]
- CONTEXT-GAD: A Context-Aware Gaze Adaptive Dwell model for Gaze-based Selections in XR EnvironmentsGeorge Ramiotis, Katerina Mania. [doi]
- Realism at Hand: A Fast and Easy Pipeline for Generating Fully Articulated Photorealistic Virtual HandsJudith Hartfill, Tim Rolff, Lucie Kruse, Susanne Schmidt 0001, Frank Steinicke. [doi]
- IGUANA: Immersive Guidance, Navigation, and Control for Consumer UAVVictor Victor, Tania Krisanty, Matthew McGinity, Stefan Gumhold, Uwe Aßmann. [doi]
- Evaluating the Impact of participants' Prior VR Experience in a Multi-User Metaverse-Based Cultural Heritage GameMajed Elwardy, Muhammad Shahid Anwar, Miram Ali, Yan Hu, Pir Noman Ahmad. [doi]
- Not Just Who You Are, but Where and How: Modeling XR Authentication ScenariosChristina Katsini, Gregory Epiphaniou, Carsten Maple. [doi]
- Animated Transitions for Abstract and Concrete Immersive Visualizations: A Design Space and ExperimentAmbre Assor, Michael J. McGuffin, Arnaud Prouzeau, Pierre Dragicevic, Martin Hachet. [doi]
- The Effect of Avatar Transparency on Collaboration in Shared Virtual SpacesBruno Caby, Guillaume Bataille, Florence Danglade, Jean-Rémy Chardonnet. [doi]
- Enhancing Freehand VR Interaction Using Fingertip Deformation on User PerformanceKosuke Morimoto, Nobuhito Kasahara, Shota Yamanaka, Homei Miyashita, Keita Watanabe. [doi]
- Mirrored Billboards for Safe and Format-Agnostic Asset Sharing in Social Public MetaversesNaruya Kondo, Yuto Asano, Yoichi Ochiai. [doi]
- A Multimodal Haptic System for Pulling Virtual ObjectsKaito Shibata, Akihiro Matsuura. [doi]
- Errors matter! The Influence of Error Frequency and Timing on Fluency and Workload in a Virtual Human-Cobot Collaboration EnvironmentHamd Mehfooz-Khan, Stephanie Arévalo Arboleda, Alexander Raake. [doi]
- Unmanned Aerial Vehicles Control in a Digital Twin: Exploring the Effect of Different Points of View on User Experience in Virtual RealityFrancesco Vona, Mohamed Amer, Omar O. Abdellatif, Michelle Celina Hallmann, Maximilian Warsinke, Adriana Simona Mihaita, Jan-Niklas Voigt-Antons. [doi]
- Ghost in the VR Shell: Capturing Spectral Cardio-Respiratory Rates from Subtle VR Device MovementsIvo Roupa, João Raposo, Camila Abreu, Maria Ribeiro dos Santos, Pedro F. Campos, Carlo Massaroni, Hugo Plácido da Silva, Daniel S. Lopes. [doi]
- Multi-Wheel Input for Smart Glasses and XR DevicesYuya Oku, Hiroyuki Manabe. [doi]
- Enhancing Spatial Understanding in Mixed-Reality PresentationsNam-Dang Vo, Van-Vinh Thai, Nam Hoai Do, Viet-Tham Huynh, Anthony Tang, Khanh-Duy Le. [doi]
- Meltdown: Bridging the Perception Gap in Sustainable Food Behaviors Through Immersive VRMelissa Anastasia Harijanto, Florentiana Yuwono, Yi Xu, Xiao Xuan Chong, Peisen Xu, Anand Bhojan. [doi]
- Exploring Intervals of Nose-Pad Vibrotactile Cues in a Direction-Finding TaskYuto Nakamura, Kazuki Nishimoto, Takuji Narumi, Jun Rekimoto. [doi]
- Towards Secure and Usable XR Authentication Schemes for Head-Mounted Displays: A Co-Creation Study with ExpertsReyhan Düzgün, Philip Klostermeyer, Lena Swienty, Sascha Fahl, Karola Marky. [doi]
- Towards an Embodied Composition Framework for Organizing Immersive Computational NotebooksSungwon In, Eric Krokos, Kirsten Whitley, Chris North 0001, Yalong Yang 0001. [doi]
- StereoVisPoseNet: Stereo-based Visibility-aware Egocentric 3D Pose Estimation NetworkSungjin Hong, Hye Sun Kim, Cho Rong Yu, Youn-Hee Gil. [doi]
- A Systematic Mapping Study on the Joint Use of AI and VR in Stroke CareDavid Ferrufino, Lauren Viado, Felipe Fronchetti, Daniel Falcao, Rodrigo O. Spínola. [doi]
- Interacting Beyond Reach: Multi-Perspective Augmented Reality for Precise Virtual Border Definition in Constrained SpacesMalte Riechmann-Thom, Jan Rexilius. [doi]
- Visualizing Simulated Airflow and Thermal Comfort in Extended RealityHuiSeong Lee, MyoungGon Kim, Hyemi Kim, JungHyun Han. [doi]
- Effects of Rendering a Virtual Nose on Odor Perception and Presence in Mixed RealityLisa Reichl, Martin Kocur. [doi]
- MoPriC : Two Stage Approach for Text Guided Motion-Primitives CompositionJeong-Yeon Lee, Soungsill Park, Youngho Chai. [doi]
- Effects of Virtual Controller Representation and Virtuality on Selection Performance in Extended RealityEric DeMarbre, Jay Henderson, J. Felipe Gonzalez, Robert J. Teather. [doi]
- Design and Evaluation of a Mixed Reality Biofeedback System for Home-Based Physiotherapy ExercisesNikolai Hepke, Moritz Scherer 0002, Steffen Müller, Benjamin Weyers, Jörg Lohscheller. [doi]
- An Experiment on a High-Speed Image Projection Perceived Only During Smooth Pursuit using Striped PatternsRyusuke Miyazaki, Shio Miyafuji, Hideki Koike. [doi]
- Do Virtual Reality Omnidirectional Treadmills Locomotion Techniques Affect Wayfinding?Helia Homami, Joseph Malloch, Adria Quigley, Mayra Donaji Barrera Machuca. [doi]
- Rethinking Gesture Recognition: Toward Fatigue-Aware sEMG Gesture Recognition for VR InteractionKirti Lakra, Chaitanya Garg, Pranav Jain, Rudra Jyotirmay, Pushpendra Singh. [doi]
- VReflect: Evaluating the Impact of Perspectives, Mirrors and Avatars in Virtual Reality Movement TrainingDennis Dietz, Fabian Berger, Changkun Ou, Francesco Chiossi, Giancarlo Graeber, Andreas Martin Butz, Matthias Hoppe 0001. [doi]
- Tunnels vs. Wires: A Comparative Analysis of Two 3D Steering Tasks in Virtual EnvironmentsMohammadReza Amini, Wolfgang Stuerzlinger, Shota Yamanaka, Hai-Ning Liang, Anil Ufuk Batmaz. [doi]
- Indigenous Virtual Learning System: A Network-Based Virtual Reality Platform to Support Indigenous PedagogyEric DeMarbre, Julia Laninga, Kahente Horn-Miller, Stephen Fai. [doi]
- Reimagining Go-Go: Effects of Signifiers in VR Selection TechniquesNicholas Jennings, Andrii Matviienko. [doi]
- Teleoperated 360 Video Capture of Beehives for Scientific Visualization in VRCharles Ahn. [doi]
- Co-embodied Mirroring: Investigating the Effects of Movement Blending on Partner Impressions in Virtual EnvironmentsYusuke Koseki, Kizashi Nakano, Takuji Narumi, Hideaki Kuzuoka, Tomohiro Amemiya. [doi]
- Virtual Reality in the Treatment of Male Sexual Disorders: Protocol of a Replication StudyZuzanna Pawlowska, Martyna Gaj, Joanna Wojnowska, Pawel Jemiolo. [doi]
- Synthesizing Evidence-Based AR Design Recommendations and Identifying Gaps in PracticeMd Mehedi Hasan Jibon, Ngu Quoc Truong, Tanzila Roushan Milky, Felicia Rose Drysdale, Julia Woodward. [doi]
- From Simulated Dynamics to Real Robots in Virtual Worlds: Reproducing and Extending Navigation Policies via XR-in-the-Loop EvaluationJunghyun Choi, Bumyeon Lee. [doi]
- Saccaidance: Saccade-Aware Pattern Embedding for Gaze Guidance on High-Speed DisplaysMasahiro Nara, Ryusuke Miyazaki, Yuichi Hiroi, Takefumi Hiraki, Yuta Itoh 0001, Shio Miyafuji. [doi]
- I feel you: The Impact of Emotional Virtual Characters on Emotional State, Player Experience, and Connectedness in VR GamesLinda Graf, Gian Luca Dossena, Maic Masuch. [doi]
- Enhancing Immersive Virtual Reality Experiences with Multiple Tasks Prediction Using Pre-Trained Large Foundation ModelsRipan Kumar Kundu, Istiak Ahmed, Khaza Anuarul Hoque. [doi]
- Beyond Controllers: Exploring On-Body Micro-Gestures for Mixed Reality Adventure GameplayMatilda Haneling, Jesper Lundqvist, Andrii Matviienko. [doi]
- Effects of Co-speech Gesture Size of Virtual Agents on Persuasive CommunicationGayun Suh, Gun A. Lee, Hyung Jeong Yang, Soo-Hyung Kim, Ji-eun Shin, Jaejoon Jeong, Sei Kang, Seungwon Kim. [doi]
- ArithMotion: Peer-Relative Motion Generation for Social VR via Arithmetic MetaphorJaewoong Jang, Sungjae Cho, Yeseul Shin, Inseok Hwang 0001. [doi]
- Inducing the Presence of Rear Objects through Changes in Auditory Stimuli Using a Virtual Sound-Absorbing WallKeitaro Tokunaga, Yuichi Mashiba, Naoto Wakatsuki, Keiichi Zempo, Hiroaki Yano. [doi]
- Should we break the illusion? A study on non-diegetic audio in immersive informal learningWenjin Yang, Chaeyeon Kim, Kevin Ponto. [doi]
- Interior design method in AR based on AI with a gesture modificationMalgorzata Telesinska. [doi]
- Seeing With Sound in Safe Virtual Environments: A Walk-In-Place VR Training System for Users With Visual Impairment Using the vOICe AlgorithmMyung Jin (MJ) Kim, Mooseop Kim, HyeonBeom Yi, Chi-Yoon Jeong. [doi]
- Guiding Attention in VR: Comparing the Effect of Peripheral and Central Cues on Presence and WorkloadRicardo Pinto, Teresa Matos 0001, Daniel Mendes, Rui Rodrigues 0001. [doi]
- Detection of Translation Gain is Decreased When Virtual Reality Users Are Unaware of Its PresenceBrett Benda, Jennifer Cieliesz Cremer, John Fang-Wu, Eric D. Ragan. [doi]
- PatchFusionVR: Multitask Prediction of User Gaze, Reaction Time, and Cognitive Load in Virtual Reality from Multimodal SignalsMd Irfan Pavel, M. Rasel Mahmud, Jyotirmay Nag Setu, Kevin Desai, John Quarles. [doi]
- Effects of Embodying Emotional Avatars on Thermophysiological Responses and Affective State in Virtual RealityDaniel Leichinger, Valentin Schwind, Niels Henze, Martin Kocur. [doi]
- Optical-Flow-Compensated Virtual Screens: Mitigating Visually Induced Motion Sickness in Mixed Reality Video ViewingKota Hayakawa, Tatsuo Nakajima. [doi]
- TangiAR: Markerless Tangible Input for Immersive Augmented Reality with Everyday ObjectsNeil Xu Fan, Xincheng Huang, Robert Xiao. [doi]
- AR-TMT: Investigating the Impact of Distraction Types on Attention and Behavior in AR-based Trail Making TestSihun Baek, Zhehan Qu, Maria Gorlatova. [doi]
- Surveying Accessibility Features in VR Applications for Meta Quest 3Swagatalaxmi Aich, Lena Plabst, Laura South, Shuxu Huffman, Francisco Raul Ortega. [doi]
- Beyond Parabolas: Linear Pointer Teleportation for Vertical Navigation in VRHibiki Kirihata, Tomokazu Ishikawa. [doi]
- When AR Hinders Performance: The Hidden Costs of Video-See-Through DisplaysHamraz Javaheri, Vítor Fortes Rey, David Kariem Habusch, Jakob Karolus, Paul Lukowicz. [doi]
- How a task-blind adaptive VR system can improve users' task performance: an assisted immersive analytics use caseSimon Besga, Nancy Rodriguez 0001, Arnaud Sallaberry, Pascal Poncelet. [doi]
- Influence of Virtual Footwear on Gait Behavior, Embodiment, and Workload While Walking on a Treadmill in Virtual RealityStefan Resch, Anna Carroll. [doi]
- The Influence of Contextual Relevance and Interactivity On Short-Term Spanish Vocabulary RetentionMilan Wolff, Alex Schaan, Jennifer LaVanchy, Will Greiner, Amy Banic. [doi]
- From Lab to Sidewalk: Exploring AR Interaction Techniques Outdoors and in Motion using Fitts' LawJan-Hendrik Sünderkamp, Helen Stefanidi, Alexander Meschtscherjakov, Markus Tatzgern. [doi]
- VR Eye Tracking Data for Gender Identification: A Look at Same-Domain and Cross-Domain ScenariosSarker Monojit Asish, Arijet Sarker. [doi]
- A Feasibility and Impact Investigation of Continuous Subjective Cybersickness Feedback ReportingVille Cantory, Jangyoon Kim, Courtney Hutton Pospick, Koorosh Vaziri, Evan Suma Rosenberg, Victoria Interrante. [doi]
- Echoing Verses: A Generative AR System for Cultural Tourism based on Locative NarrativeTongxin Sun, Yunying Huang. [doi]