A Low-Power Content-Adaptive Texture Mapping Architecture for Real-Time 3D Graphics

Jeongseon Euh, Jeevan Chittamuru, Wayne Burleson. A Low-Power Content-Adaptive Texture Mapping Architecture for Real-Time 3D Graphics. In Babak Falsafi, T. N. Vijaykumar, editors, Power-Aware Computer Systems, Second International Workshop, PACS 2002 Cambridge, MA, USA, February 2, 2002, Revised Papers. Volume 2325 of Lecture Notes in Computer Science, pages 99-109, Springer, 2002. [doi]

Abstract

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