Abstract is missing.
- Virtual shapers & movers: form and motion affect sex perceptionRachel McDonnell, Sophie Jörg, Jessica K. Hodgins, Fiona Newell, Carol O Sullivan. 7-10 [doi]
- Psychophysical investigation of facial expressions using computer animated facesRita T. Griesser, Douglas W. Cunningham, Christian Wallraven, Heinrich H. Bülthoff. 11-18 [doi]
- Using 3D computer graphics for perception: the role of local and global information in face processingAdrian Schwaninger, Sandra Schuhmacher, Heinrich H. Bülthoff, Christian Wallraven. 19-26 [doi]
- Perception and prediction of simple object interactionsManfred Nusseck, Julien Lagarde, Benoit Bardy, Roland W. Fleming, Heinrich H. Bülthoff. 27-34 [doi]
- Distance estimation in virtual and real environments using bisectionBobby Bodenheimer, Jingjing Meng, Haojie Wu, Gayathri Narasimham, Björn Rump, Timothy P. McNamara, Thomas H. Carr, John J. Rieser. 35-40 [doi]
- Exploring large virtual environments with an HMD when physical space is limitedBetsy Williams, Gayathri Narasimham, Björn Rump, Timothy P. McNamara, Thomas H. Carr, John J. Rieser, Bobby Bodenheimer. 41-48 [doi]
- On the empirical limits of billboard rotationElodie Fourquet, William Cowan, Stephen Mann. 49-56 [doi]
- A roughness measure for 3D mesh visual maskingGuillaume Lavoué. 57-60 [doi]
- A perceptual approach to trimming unstructured lumigraphsYann Morvan, Carol O Sullivan. 61-68 [doi]
- 2-1/2D texture mapping: real-time perceptual surface rougheningSylvia C. Pont, Pradeep Sen, Pat Hanrahan. 69-72 [doi]
- Dynamic range and visual perceptionGreg Ward. 73 [doi]
- On seeing and rendering colour gradientsAlexa I. Ruppertsberg, Anya Hurlbert, Marina Bloj. 75-82 [doi]
- A perceptive evaluation of volume rendering techniquesChristian Boucheny, Georges-Pierre Bonneau, Jacques Droulez, Guillaume Thibault, Stéphane Ploix. 83-90 [doi]
- Is accurate occlusion of glossy reflections necessary?Oscar Kozlowski, Jan Kautz. 91-98 [doi]
- Distortion in 3D shape estimation with changes in illuminationFranck Caniard, Roland W. Fleming. 99-105 [doi]
- Hybrid image-/model-based gaze-contingent renderingHunter A. Murphy, Andrew T. Duchowski. 107-114 [doi]
- Psychophysics for perception of (in)determinate artChristian Wallraven, Kathrin Kaulard, Cora Kürner, Robert Pepperell, Heinrich H. Bülthoff. 115-122 [doi]
- A statistical approach for image difficulty estimation in x-ray screening using image measurementsAdrian Schwaninger, Stefan Michel, Anton Bolfing. 123-130 [doi]
- Redesign of classic information visualization techniques in an artistic computing perspectiveBenoît Otjacques, Fernand Feltz. 131 [doi]
- Simulation and optimisation of display visibilityDaniel Dreyer. 132 [doi]
- Cognitive evaluation of uncertainty visualization methods for decision makingMaria Riveiro. 133 [doi]
- Incorporating visual attention into mesh simplification techniquesSusana Mata, Luis Pastor, José Juan Aliaga, Angel Rodríguez. 134 [doi]
- Action-based slant perception in real and virtual environmentsNicholaos Mourkoussis, Fiona Rivera, Tom Troscianko, Katerina Mania, Rycharde Hawkes. 135 [doi]
- Redundancy reduction in 3D facial motion capture data for animationDaniela I. Wellein, Cristóbal Curio, Heinrich H. Bülthoff. 136 [doi]
- Perceptual uniformity of contrast scaling in complex imagesAkiko Yoshida, Grzegorz Krawczyk, Karol Myszkowski, Hans-Peter Seidel. 137 [doi]
- 3D facial expression analysis and deformationJacey-Lynn Minoi, Duncan Gillies. 138 [doi]
- Consistent left-right errors for visual path integration in virtual reality: more than a failure to update one s heading?Bernhard E. Riecke. 139 [doi]
- Spatial properties of light fields in natural scenesAlexander A. Mury, Sylvia C. Pont, Jan J. Koenderink. 140 [doi]
- Gazing with pEYE: new concepts in eye typingAnke Huckauf, Mario H. Urbina. 141 [doi]
- Physical self-motion facilitates object recognition, but does not enable view-independenceWataru Teramoto, Bernhard E. Riecke. 142 [doi]
- Exploring artistic possibilities of sensory fusion of color and musicAsako Fukumoto, Koji Tsukada, Jun Kurumizawa, Dong Sheng Cai. 143 [doi]
- Experimental investigations into the feasibility of using augmented walking to facilitate the intuitive exploration of large scale immersive virtual environmentsVictoria Interrante, Lee Anderson, Brian Ries, Eleanor O Rourke, Leanne Gray. 144 [doi]
- Orthographic and perspective projection influences linear vection in large screen virtual environmentsLaura C. Trutoiu, Silvia-Dana Marin, Betty J. Mohler, Claude Fennema. 145 [doi]
- The contributions of visual flow and locomotor cues to walked distance estimation in a virtual environmentJennifer L. Campos, J. S. Butler, Betty J. Mohler, Heinrich H. Bülthoff. 146 [doi]