Abstract is missing.
- Living in a world of dataAlan J. Dix. 1-2 [doi]
- The design of human-powered access technologyJeffrey P. Bigham, Richard E. Ladner, Yevgen Borodin. 3-10 [doi]
- Empowering individuals with do-it-yourself assistive technologyAmy Hurst, Jasmine Tobias. 11-18 [doi]
- Towards a framework to situate assistive technology design in the context of cultureFatima A. Boujarwah, Nazneen, Hwajung Hong, Gregory D. Abowd, Rosa I. Arriaga. 19-26 [doi]
- Supporting spatial awareness and independent wayfinding for pedestrians with visual impairmentsRayoung Yang, Sangmi Park, Sonali R. Mishra, Zhenan Hong, Clint Newsom, Hyeon Joo, Erik C. Hofer, Mark W. Newman. 27-34 [doi]
- Situation-based indoor wayfinding system for the visually impairedEunjeong Ko, Jinsun Ju, Eun Yi Kim. 35-42 [doi]
- Navigation and obstacle avoidance help (NOAH) for older adults with cognitive impairment: a pilot studyPooja Viswanathan, James J. Little, Alan K. Mackworth, Alex Mihailidis. 43-50 [doi]
- Understanding the computer skills of adult expert users with down syndrome: an exploratory studyJonathan Lazar, Libby Kumin, Jinjuan Heidi Feng. 51-58 [doi]
- The vlogging phenomena: a deaf perspectiveEllen S. Hibbard, Deborah I. Fels. 59-66 [doi]
- Leveraging large data sets for user requirements analysisMaria Klara Wolters, Vicki L. Hanson, Johanna D. Moore. 67-74 [doi]
- Humsher: a predictive keyboard operated by hummingOndrej Polácek, Zdenek Mikovec, Adam J. Sporka, Pavel Slavík. 75-82 [doi]
- ACES: aphasia emulation, realism, and the turing testJoshua M. Hailpern, Marina Danilevsky, Karrie Karahalios. 83-90 [doi]
- We need to communicate!: helping hearing parents of deaf children learn american sign languageKimberly A. Weaver, Thad Starner. 91-98 [doi]
- Evaluating importance of facial expression in american sign language and pidgin signed english animationsMatt Huenerfauth, Pengfei Lu, Andrew Rosenberg. 99-106 [doi]
- Assessing the deaf user perspective on sign language avatarsMichael Kipp, Quan Nguyen, Alexis Heloir, Silke Matthes. 107-114 [doi]
- Evaluating quality and comprehension of real-time sign language video on mobile phonesJessica J. Tran, Joy Kim, JaeHong Chon, Eve A. Riskin, Richard E. Ladner, Jacob O. Wobbrock. 115-122 [doi]
- Annotation-based video enrichment for blind people: a pilot study on the use of earcons and speech synthesisBenoît Encelle, Magali Ollagnier-Beldame, Stéphanie Pouchot, Yannick Prié. 123-130 [doi]
- Developing accessible TV applicationsJosé Coelho, Carlos Duarte, Pradipta Biswas, Patrick Langdon. 131-138 [doi]
- Accessibility of 3D game environments for people with Aphasia: an exploratory studyJulia Galliers, Stephanie Wilson, Sam Muscroft, Jane Marshall, Abi Roper, Naomi Cocks, Tim Pring. 139-146 [doi]
- The interplay between web aesthetics and accessibilityGrace Mbipom, Simon Harper. 147-154 [doi]
- How voice augmentation supports elderly web usersDaisuke Sato, Masatomo Kobayashi, Hironobu Takagi, Chieko Asakawa, Jiro Tanaka. 155-162 [doi]
- Monitoring accessibility: large scale evaluations at a Geo political levelSilvia Mirri, Ludovico Antonio Muratori, Paola Salomoni. 163-170 [doi]
- A mobile phone based personal narrative systemRolf Black, Annalu Waller, Nava Tintarev, Ehud Reiter, Joseph Reddington. 171-178 [doi]
- Blind people and mobile touch-based text-entry: acknowledging the need for different flavorsJoão Oliveira, Tiago João Vieira Guerreiro, Hugo Nicolau, Joaquim A. Jorge, Daniel Gonçalves. 179-186 [doi]
- Automatically generating tailored accessible user interfaces for ubiquitous servicesJulio Abascal, Amaia Aizpurua, Idoia Cearreta, Borja Gamecho, Nestor Garay-Vitoria, Raúl Miñón. 187-194 [doi]
- Improving calibration time and accuracy for situation-specific models of color differentiationDavid R. Flatla, Carl Gutwin. 195-202 [doi]
- Supporting blind photographyChandrika Jayant, Hanjie Ji, Samuel White, Jeffrey P. Bigham. 203-210 [doi]
- On the intelligibility of fast synthesized speech for individuals with early-onset blindnessAmanda Stent, Ann K. Syrdal, Taniya Mishra. 211-218 [doi]
- A straight-talking case studyAnnalu Waller, Suzanne Prior, Kathleen Cummins. 219-220 [doi]
- A tactile-thermal display for haptic exploration of virtual paintingsVictoria E. Hribar, Dianne T. V. Pawluk. 221-222 [doi]
- Access lecture: a mobile application providing visual access to classroom materialStephanie Ludi, Alex Canter, Lindsey Ellis, Abhishek Shrestha. 223-224 [doi]
- An integrated system for blind day-to-day life autonomyHugo Fernandes, José Faria, Hugo Paredes, João Barroso. 225-226 [doi]
- Audio haptic videogaming for navigation skills in learners who are blindJaime Sánchez, Matías Espinoza. 227-228 [doi]
- Automatic sign categorization using visual dataMarek Hruúz. 229-230 [doi]
- Click control: improving mouse interaction for people with motor impairmentsChristopher Kwan, Isaac Paquette, John J. Magee, Paul Y. Lee, Margrit Betke. 231-232 [doi]
- Design of a bilateral vibrotactile feedback system for lateralizationBernd Tessendorf, Daniel Roggen, Michael Spuhler, Thomas Stiefmeier, Gerhard Tröster, Tobias Grämer, Manuela Feilner, Peter Derleth. 233-234 [doi]
- Displaying braille and graphics on a mouse-like tactile displayPatrick C. Headley, Victoria E. Hribar, Dianne T. V. Pawluk. 235-236 [doi]
- Do multi-touch screens help visually impaired people to recognize graphicsIkuko Eguchi Yairi, Kumi Naoe, Yusuke Iwasawa, Yusuke Fukushima. 237-238 [doi]
- E-drawings as an evaluation method with deaf childrenOrnella Mich. 239-240 [doi]
- Enhancing social connections through automatically-generated online social network messagesJohn J. Magee, Christopher Kwan, Margrit Betke, Fletcher Hietpas. 241-242 [doi]
- Evaluating information support system for visually impaired people with mobile touch screens and vibrationTakato Noguchi, Yusuke Fukushima, Ikuko Eguchi Yairi. 243-244 [doi]
- Exploring iconographic interface in emergency for deafTânia Pereira, Benjamim Fonseca, Hugo Paredes, Miriam Cabo. 245-246 [doi]
- Future technology oriented scenarios on e-accessibilityChristos Kouroupetroglou, Adamantios Koumpis, Dimitris Papageorgiou. 247-248 [doi]
- Guidelines for an accessible web automation interfaceYury Puzis, Eugene Borodin, Faisal Ahmed 0001, Valentyn Melnyk, I. V. Ramakrishnan. 249-250 [doi]
- Helping children with cognitive disabilities through serious games: project CLESAarij Mahmood Hussaan, Karim Sehaba, Alain Mille. 251-252 [doi]
- Improving accessibility for deaf people: an editor for computer assisted translation through virtual avatarsDavide Barberis, Nicola Garazzino, Paolo Prinetto, Gabriele Tiotto. 253-254 [doi]
- Improving deaf accessibility in remote usability testingJerry Schnepp, Brent Shiver. 255-256 [doi]
- In-vehicle assistive technology (IVAT) for drivers who have survived a traumatic brain injuryJulia DeBlasio Olsheski, Bruce N. Walker, Jeff McCloud. 257-258 [doi]
- Increased accessibility to nonverbal communication through facial and expression recognition technologies for blind/visually impaired subjectsDouglas Astler, Harrison Chau, Kailin Hsu, Alvin Hua, Andrew Kannan, Lydia Lei, Melissa Nathanson, Esmaeel Paryavi, Michelle Rosen, Hayato Unno, Carol Wang, Khadija Zaidi, Xuemin Zhang, Cha-Min Tang. 259-260 [doi]
- MICOO (multimodal interactive cubes for object orientation): a tangible user interface for the blind and visually impairedMuhanad S. Manshad, Enrico Pontelli, Shakir J. Manshad. 261-262 [doi]
- Mobile web on the desktop: simpler web browsingJeffery Hoehl, Clayton H. Lewis. 263-264 [doi]
- Multi-modal dialogue system with sign language capabilitiesMarek Hrúz, Pavel Campr, Zdenek Krnoul, Milos Zelezný, Oya Aran, Pinar Santemiz. 265-266 [doi]
- Multi-view platform: an accessible live classroom viewing approach for low vision studentsRaja S. Kushalnagar, Stephanie A. Ludie, Poorna Kushalnagar. 267-268 [doi]
- Note-taker 3.0: an assistive technology enabling students who are legally blind to take notes in classDavid S. Hayden, Michael J. Astrauskas, Qian Yan, Liqing Zhou, John A. Black Jr.. 269-270 [doi]
- Participatory design process for an in-vehicle affect detection and regulation system for various driversMyounghoon Jeon, Jason Roberts, Parameshwaran Raman, Jung-Bin Yim, Bruce N. Walker. 271-272 [doi]
- Peer interviews: an adapted methodology for contextual understanding in user-centred designRachel Menzies, Annalu Waller, Helen Pain. 273-274 [doi]
- Reading in multimodal environments: assessing legibility and accessibility of typography for televisionPenelope Allen, Judith Garman, Ian Calvert, Jane Murison. 275-276 [doi]
- Self-selection of accessibility optionsNithin Santhanam, Shari Trewin, Calvin Swart, Padmanabhan Santhanam. 277-278 [doi]
- Sensing human movement of mobility and visually impaired peopleYusuke Fukushima, Hiromasa Uematsu, Ryotarou Mitsuhashi, Hidetaka Suzuki, Ikuko Eguchi Yairi. 279-280 [doi]
- Smartphone haptic feedback for nonvisual wayfindingShiri Azenkot, Richard E. Ladner, Jacob O. Wobbrock. 281-282 [doi]
- Supporting deaf children's reading skills: the many challenges of text simplificationChiara Vettori, Ornella Mich. 283-284 [doi]
- TapBeats: accessible and mobile casual gamingJoy Kim, Jonathan Ricaurte. 285-286 [doi]
- The CHAMPION software projectSuzanne Prior, Annalu Waller, Thilo Kroll. 287-288 [doi]
- The effect of hand strength on pointing performance of users for different input devicesPradipta Biswas, Patrick Langdon. 289-290 [doi]
- Thought cubes: exploring the use of an inexpensive brain-computer interface on a mental rotation taskG. Michael Poor, Laura M. Leventhal, Scott Kelley, Jordan Ringenberg, Samuel D. Jaffee. 291-292 [doi]
- Toward 3D scene understanding via audio-description: Kinect-iPad fusion for the visually impairedJuan Diego Gomez, Sinan Mohammed, Guido Bologna, Thierry Pun. 293-294 [doi]
- TypeInBraille: a braille-based typing application for touchscreen devicesSergio Mascetti, Cristian Bernareggi, Matteo Belotti. 295-296 [doi]
- Use of serious games for motivational balance rehabilitation of cerebral palsy patientsBiel Moyà Alcover, Antoni Jaume-i-Capó, Javier Varona, Pau Martinez-Bueso, Alejandro Mesejo Chiong. 297-298 [doi]
- Using a game controller for text entry to address abilities and disabilities specific to persons with neuromuscular diseasesTorsten Felzer, Stephan Rinderknecht. 299-300 [doi]
- Using accelerometers for the assessment of improved function due to postural support for individuals with cerebral palsyYu Iwasaki, Tetsuya Hirotomi, Annalu Waller. 301-302 [doi]
- Using device models for analyzing user interaction problemsMatthias Schulz, Stefan Schmidt, Klaus-Peter Engelbrecht, Sebastian Möller. 303-304 [doi]
- Voice banking and voice reconstruction for MND patientsChristophe Veaux, Junichi Yamagishi, Simon King. 305-306 [doi]
- Web-based sign language synthesis and animation for on-line assistive technologiesZdenek Krnoul. 307-308 [doi]
- Analyzing visual questions from visually impaired usersErin L. Brady. 309-310 [doi]
- Brazilian sign language multimedia hangman game: a prototype of an educational and inclusive applicationRenata Cristina Barros Madeo. 311-312 [doi]
- Developing for autism with user-centred designRachel Menzies. 313-314 [doi]
- Fashion for the blind: a study of perspectivesMichele A. Burton. 315-316 [doi]
- Improving public transit accessibility for blind riders: a train station navigation assistantMarkus Guentert. 317-318 [doi]
- Kinerehab: a kinect-based system for physical rehabilitation: a pilot study for young adults with motor disabilitiesJun-Da Huang. 319-320 [doi]
- Providing haptic feedback using the kinectBrandon T. Shrewsbury. 321-322 [doi]
- StopFinder: improving the experience of blind public transit riders with crowdsourcingSanjana Prasain. 323-324 [doi]
- The Phonicstick: a joystick to generate novel words using phonicsRolf Black. 325-326 [doi]
- The TaskTracker: assistive technology for task completionVictoria E. Hribar. 327-328 [doi]
- Using a computer intervention to support phonological awareness development of nonspeaking adultsHa Trinh. 329-330 [doi]
- ZigADL: an ADL training system enabling teachers to assist children with intellectual disabilitiesZhi-Zhan Lu. 331-332 [doi]