Abstract is missing.
- Combining Memory and Emotion With Dialog on Social Companion: A ReviewJuzheng Zhang, Nadia Magnenat-Thalmann, Jianmin Zheng. 1-9 [doi]
- Modeling human-like non-rationality for social agentsJaroslaw Kochanowicz, Ah-Hwee Tan, Daniel Thalmann. 11-20 [doi]
- Compact Modeling and Plausible Deformation of Human Lung Anatomy with Smooth SurfacesYunku Kang, Jaesung Park, Jaewook Lee, Minsub Shim, Myung-Soo Kim. 21-28 [doi]
- Physical Modeling of Vascular Tissues and Stress Analysis Optimization Based on Real Soft Tissue CharacteristicsGuanglei Wang, Bin Wang, Qinguo Gang, Suiping Zhou, Xiulin Liu. 29-34 [doi]
- Modeling Gap Seeking Behaviors for Agent-based Crowd SimulationLinbo Luo, Cheng Chai, Suiping Zhou, Jianfeng Ma. 37-43 [doi]
- Practical Acceleration Strategies for the Predictive Visualization of Fading PhenomenaBradley W. Kimmel, Gladimir V. G. Baranoski. 45-52 [doi]
- A 3D human motion refinement method based on sparse motion bases selectionZhao Wang, Yinfu Feng, Shuang Liu, Jun Xiao, Xiaosong Yang, Jian J. Zhang. 53-60 [doi]
- ACUMEN: Activity-Centric Crowd Authoring Using Influence MapsAthanasios Krontiris, Kostas E. Bekris, Mubbasir Kapadia. 61-69 [doi]
- Simulation of Small Social Group Behaviors in Emergency EvacuationRuilin Xie, Zhicheng Yang, Yu Niu, Yanci Zhang. 71-77 [doi]
- Life-sized Group and Crowd simulation in Mobile ARZikas Paul, Papaefthymiou Margarita, Mpaxlitzanakis Vasilis, Papagiannakis George. 79-82 [doi]
- A Mobile System for Scene Monitoring and Object RetrievalD. Birkas, K. Birkas, T. Popa. 83-88 [doi]
- An Immersive Bidirectional System for Life-size 3D CommunicationClaudia Plüss, Nicola Ranieri, Jean Charles Bazin, Tobias Martin, Pierre-Yves Laffont, Tiberiu Popa, Markus H. Gross. 89-96 [doi]
- Hand Contact between Remote Users through Virtual AvatarsJihye Oh, Youjin Lee, Yeonjoon Kim, Taeil Jin, Sukwon Lee, Sung Hee Lee. 97-100 [doi]
- Bio-Inspired Virtual Populations: Adaptive Behavior with Affective FeedbackRui Filipe Antunes, Nadia Magnenat-Thalmann. 101-110 [doi]
- Joint-Triplet Motion Image and Local Binary Pattern for 3D Action Recognition Using KinectFaisal Ahmed, Padma Polash Paul, Marina L. Gavrilova. 111-119 [doi]
- Rapid Photorealistic Blendshape Modeling from RGB-D SensorsDan Casas, Andrew W. Feng, Oleg Alexander, Graham Fyffe, Paul E. Debevec, Ryosuke Ichikari, Hao Li, Kyle Olszewski, Evan A. Suma, Ari Shapiro. 121-129 [doi]
- Real-Time Cloud Simulation Using Lennard-Jones ApproximationAkila Elhaddad, Feriel Elhaddad, Bin Sheng, Shuai Zhang, Hanqiu Sun, Enhua Wu. 131-137 [doi]
- Understanding People's Mental Models of Mid-Air Interaction for Virtual Assembly and Shape ModelingJian Cui, Arjan Kuijper, Dieter W. Fellner, Alexei Sourin. 139-146 [doi]
- Aliveness metaphor for an evolutive gesture interaction based on coupling between a human and a virtual agentPierre De Loor, Romain Richard, Julien Soler, Elisabetta Bevacqua. 147-155 [doi]
- From Expressive End-Effector Trajectories to Expressive Bodily MotionsPamela Carreno-Medrano, Sylvie Gibet, Pierre-François Marteau. 157-163 [doi]
- One Step from the Locomotion to the Stepping PatternRonan Boulic, Utku Evci, Eray Molla, Phanindra Pisupati. 165-168 [doi]
- Exploring Spatial and Temporal Coherence to Strengthen Seam Carving in Video RetargetingDamon Shing-Min Liu, Chi-Wei Huang. 169-172 [doi]
- Efficient Simulation of Furniture Layout Taking into Account Lighting EnvironmentTakuya Yamakawa, Yoshinori Dobashi, Tsuyoshi Yamamoto. 173-179 [doi]
- A Framework for Manipulating Multi-Perspective Image Using A Parametric SurfaceKatsutsugu Matsuyama, Kouichi Konno. 181-188 [doi]
- A Hybrid Sound Model for 3D Audio Games with Real WalkingIana Podkosova, Michael Urbanek, Hannes Kaufmann. 189-192 [doi]
- Dynamic Fluid Visualization Based on Multi-level DensityHange Song, Shiguang Liu. 193-196 [doi]
- An evaluation of spatial presence, social presence, and interactions with various 3D displaysDaniel Thalmann, Jun Lee, Nadia Magnenat-Thalmann. 197-204 [doi]