Abstract is missing.
- User interface plasticity: model driven engineering to the limit!Joëlle Coutaz. 1-8 [doi]
- Bridging models and systems at runtime to build adaptive user interfacesMarco Blumendorf, Grzegorz Lehmann, Sahin Albayrak. 9-18 [doi]
- Software refactoring process for adaptive user-interface compositionAnthony Savidis, Constantine Stephanidis. 19-28 [doi]
- How assessing plasticity design choices can improve UI quality: a case studyAudrey Serna, Gaëlle Calvary, Dominique L. Scapin. 29-34 [doi]
- Using ensembles of decision trees to automate repetitive tasks in web applicationsZachary Bray, Per Ola Kristensson. 35-40 [doi]
- Xplain: an editor for building self-explanatory user interfaces by model-driven engineeringAlfonso García Frey, Gaëlle Calvary, Sophie Dupuy-Chesa. 41-46 [doi]
- Increasing the automation of a toolkit without reducing its abstraction and user-interface flexibilityPrasun Dewan. 47-56 [doi]
- User interface design by sketching: a complexity analysis of widget representationsSuzanne Kieffer, Adrien Coyette, Jean Vanderdonckt. 57-66 [doi]
- An automated routine for menu structure optimizationMikhail V. Goubko, Alexander I. Danilenko. 67-76 [doi]
- Sketched menu: a tabletop-menu technique for GUI object creationMohammed Belatar, François Coldefy. 77-86 [doi]
- Magellan, an evolutionary system to foster user interface design creativityDimitri Masson, Alexandre Demeure, Gaëlle Calvary. 87-92 [doi]
- MoPeDT: features and evaluation of a user-centred prototyping toolKarin Leichtenstern, Elisabeth André. 93-102 [doi]
- Digisketch: taming anoto technology on LCDsRamon Linus Hofer, Andreas Kunz. 103-108 [doi]
- WebWOZ: a wizard of oz prototyping frameworkStephan Schlögl, Gavin Doherty, Nikiforos Karamanis, Saturnino Luz. 109-114 [doi]
- Improving modularity and usability of interactive systems with MalaiArnaud Blouin, Olivier Beaudoux. 115-124 [doi]
- COMM notation for specifying collaborative and multimodal interactive systemsFrédéric Jourde, Yann Laurillau, Laurence Nigay. 125-134 [doi]
- Representations for an iterative resource-based design approachAnke Dittmar, Michael D. Harrison. 135-144 [doi]
- User interface model discovery: towards a generic approachAndy Gimblett, Harold W. Thimbleby. 145-154 [doi]
- Taxonomy proposal for the description of accidents and incidents in the electrical systems operationDaniel Scherer, Raffael C. da Costa, Joálison G. Barbosa, Maria de Fátima Queiroz Vieira. 155-164 [doi]
- Beyond modelling: an integrated environment supporting co-execution of tasks and systems modelsEric Barboni, Jean-François Ladry, David Navarre, Philippe A. Palanque, Marco Winckler. 165-174 [doi]
- Developing usability studies via formal models of UIsJudy Bowen, Steve Reeves. 175-180 [doi]
- The GUISurfer tool: towards a language independent approach to reverse engineering GUI codeJoão Carlos Silva 0002, Carlos C. Silva, Rui D. Gonçalo, João Saraiva, José Creissac Campos. 181-186 [doi]
- Feasible database querying using a visual end-user approachClemente Rafael Borges, José Antonio Macías. 187-192 [doi]
- Letras: an architecture and framework for ubiquitous pen-and-paper interactionFelix Heinrichs, Jürgen Steimle, Daniel Schreiber, Max Mühlhäuser. 193-198 [doi]
- Adapting existing applications to support new interaction technologies: technical and usability issuesDarren Andreychuk, Yaser Ghanam, Frank Maurer. 199-204 [doi]
- Semantic awareness through computer visionSami Benzaid, Prasun Dewan. 205-210 [doi]
- Model engineering for model-driven engineeringAxel van Lamsweerde. 211-212 [doi]
- Collaboratively maintaining semantic consistency of heterogeneous concepts towards a common concept setJingzhi Guo, Iok Ham Lam, Chun Chan, Guangyi Xiao. 213-218 [doi]
- Exploiting web service annotations in model-based user interface developmentFabio Paternò, Carmen Santoro, Lucio Davide Spano. 219-224 [doi]
- Mixed-focus collaboration without compromising individual or group workPrasun Dewan, Puneet Agarwal, Gautam Shroff, Rajesh Hegde. 225-234 [doi]
- Virtual collaborative environments with distributed multitouch supportOscar Ardaiz, Ernesto Arroyo, Valeria Righi, Oriol Galimany, Josep Blat. 235-240 [doi]
- Aligning business goals and user goals by engineering hedonic qualityKerstin Klöckner, Kirstin Kohler, Daniel Kerkow, Sabine Niebuhr, Claudia Nass. 241-250 [doi]
- Activity-centric support for weakly-structured business processesBenedikt Schmidt, Todor Stoitsev, Max Mühlhäuser. 251-260 [doi]
- Service discovery supported by task modelsKyriakos Kritikos, Fabio Paternò. 261-266 [doi]
- Design pattern TRABING: touchscreen-based input technique for people affected by intention tremorAlexander Mertens, Nicole Jochems, Christopher M. Schlick, Daniel Dünnebacke, Jan Henrik Dornberg. 267-272 [doi]
- Model-driven GUI & interaction design using emulationAnnika Hinze, Judy Bowen, YuTing Wang, Robi Malik. 273-278 [doi]
- Using the mobile application EDDY for gathering user information in the requirement analysisStephan Hammer, Karin Leichtenstern, Elisabeth André. 279-284 [doi]
- History-based device graphical user-interfacesOlufisayo Omojokun, Prasun Dewan. 285-290 [doi]
- Bridging the gap: empowering use cases with task modelsDaniel Sinnig, Rabeb Mizouni, Ferhat Khendek. 291-296 [doi]
- UsabML: formalising the exchange of usability findingsJohannes Feiner, Keith Andrews, Elmar Krajnc. 297-302 [doi]
- Seamless integration of heterogeneous UI componentsHeiko Paulheim, Atila Erdogan. 303-308 [doi]
- Development of context-adaptive applications on the basis of runtime user interface modelsGrzegorz Lehmann, Marco Blumendorf, Sahin Albayrak. 309-314 [doi]
- A demonstration of the flexibility of widget generationPrasun Dewan. 315-320 [doi]
- Interactive model driven graphical user interface generationDavid Raneburger. 321-324 [doi]
- Understanding the influence of 3D virtual worlds on perceptions of 2D e-commerce websitesMinh Quang Tran. 325-328 [doi]
- Integrating end-user support and negotiations to specify requirements for context-based adaptations in a collaboration environmentSyed Sajid Hussain. 329-332 [doi]
- The fluid software metadata framework (FSM)Johannes Feiner. 333-336 [doi]
- A model- and pattern-based approach for development of user interfaces of interactive systemsJürgen Engel. 337-340 [doi]
- Self-explanatory user interfaces by model-driven engineeringAlfonso García Frey. 341-344 [doi]
- The triad-based design of rich user interfaces for internet applicationsFrancisco Javier Martínez-Ruiz. 345-348 [doi]
- Towards an evolutionary framework for agile requirements elicitationSandra Kelly. 349-352 [doi]
- UI generation from task, domain and user models: the DB-USE approachVi Tran. 353-356 [doi]
- DOM tree estimation and computation: overview of a new web content adaptation systemJérémy Lardon, Christophe Gravier, Jacques Fayolle. 357-360 [doi]
- User interface extensible markup languageDavid Faure, Jean Vanderdonckt. 361-362 [doi]
- Design and engineering of game-like virtual and multimodal environmentsChris Raymaekers, Karin Coninx, Juan Manuel González-Calleros. 363-364 [doi]
- Engineering patterns for multi-touch interfacesKris Luyten, Davy Vanacken, Malte Weiss, Jan Borchers, Shahram Izadi, Daniel Wigdor. 365-366 [doi]
- Pattern-driven engineering of interactive computing systems (PEICS)Kai Breiner, Marc Seissler, Gerrit Meixner, Peter Forbrig, Ahmed Seffah, Kerstin Klöckner. 367-368 [doi]
- Bringing users' conceptual models into design: an introduction to CASSM analysisAnn E. Blandford. 369-370 [doi]
- Model a discourse and transform it to your user interfaceHermann Kaindl. 371-372 [doi]
- Mastering use cases: capturing functional requirements for interactive applicationsDaniel Sinnig, Homa Javahery. 373-374 [doi]